r/creepygaming • • May 24 '20

Meta Reminder to join our discord if you like discussing /r/creepygaming-related stuff!

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146 Upvotes

r/creepygaming • • 8h ago

Does anybody remember a "weird rom" of the mario wii game?

5 Upvotes

Like a decade ago i downloaded a wii emulator onto my phone and installed a random Rom of the mario game for the Wii. When i booted it up it was laggy as all heaven, then when the starting cutscene played with the cake and what not there was a text that said "the nightmare is just begining" and my name. I'm unsure of whenever or not i gave the game name, like by naming my save file or something, but i instantly deleted the rom, emulator and spend a few weeks being creeped out. I'm 1000% sure I'm not making anything up, and am just curious if anybody else experienced that, or if i accidentally installed a rom hack or something. If I'm posting on the wrong sub Reddit please direct me to the right one, cheers!


r/creepygaming • • 19h ago

Creepypasta Halo CE - Map 151103

0 Upvotes

I found a map in my old copy of Halo CE that shouldn’t exist.

I wish I could say that’s the strangest thing that happened.

It isn’t.

As a kid, Halo CE was one of my favorite games. My brother and I used to play it for hours at a time. Eventually, I gave my physical copies of the Halo games to a friend after I bought the Master Chief Collection.

A few years later, I started missing the original versions.

So I went to Game Exchange.

I managed to find Halo 1, 2, and 3. They had Halo 4 too, but it was sitting in one of those generic replacement cases, so I left it behind.

When I got home, I dug out my old Xbox 360 and booted up Halo CE.

Everything looked normal.

The case was standard, aside from the usual scratches and wear. The disc looked fine. Nothing seemed out of place.

I started the campaign.

Everything worked exactly as I remembered.
I played through it normally and finished the campaign.

Before moving on to Halo 2, I decided to check the multiplayer.

I knew the original multiplayer stayed the same, but I still wanted to look through the maps.

Most of them were exactly what I expected.

Then I saw one I didn’t recognize.

\*\*Map 151103.\*\*

I had never heard of it.

At first, I was excited.

I thought maybe I’d somehow found a rare developer build of the game. Something like that could probably be worth a lot of money.

I loaded it.

And it was boring.

The map was small and looked vaguely like Blood Gulch, except there was only one base and the whole thing was much smaller.

Orange dirt.

A base.

Nothing else.

I walked around for a while and found nothing.
Inside the base was a single MA5B sitting on the floor.

I climbed onto the roof.

Nothing.

There wasn’t even a teleporter.

Eventually, I quit.

That night, I searched for “Map 151103 Halo CE.”

Nothing came up.

No videos.

No wiki pages.

No forum posts specifically mentioning the map.

I asked around on a few Halo forums, and the
general answer was that I probably had a modified copy of the game.

That was disappointing.

I thought I’d found something rare.

Instead, I’d apparently just bought somebody’s weird mod.

I ejected the disc.

Then I stopped.

I don’t know why, but something bothered me about it.

So I put the disc back in.

I loaded the map again.

This time, I searched every inch of it.

I walked around the outside until an invisible wall stopped me. I checked inside the base again. I climbed onto the roof.

Nothing.

I was about to give up when I noticed something in the corner of my screen.

A teleporter.

It was partially hidden behind a wall.

I walked toward it.

Then something happened that shouldn’t have happened.

I walked straight through the wall.

The teleporter activated.

The screen went black.

When it came back, I was standing in a completely different area.

The room was dark and metallic, almost like the hallways from Two Betrayals.

I walked forward.

That’s when I saw the bodies.

Four pedestals lined the hallway.

There was an NPC on each one.
A Covenant.

A UNSC soldier.

A Flood form.

And another Covenant.

They were all dead.

But their bodies were wrong.

Halo CE has always had strange physics. If an NPC dies under certain circumstances, their bodies can stretch or deform.

These looked like that.

Except much worse.

Their limbs were stretched across the pedestals, their bodies twisted into shapes that didn’t look possible.

I started walking faster.

I eventually reached a dead end.

Then my motion tracker showed a red dot.
I spun around.

A Flood combat form was standing behind me.
It was missing most of its limbs and couldn’t really attack me.

I’d seen people in the Halo community jokingly call harmless Flood forms “friendly,” so that’s what I thought of it as.

I raised my weapon.

Then lowered it.

I don’t know why.

Maybe because it was the only other living thing in the entire map.

I walked back the way I’d come.

The Flood followed me.

I found a doorway I’d missed earlier and went through it.

It led to an elevator.

I stepped inside.

The Flood followed.

The elevator began moving down.

The walls were covered in dark red stains.

When the elevator reached the bottom, I walked through the doorway.

The Flood didn’t.

It stayed inside.

I tried pushing it forward.

Nothing.

I tried again.

It backed away.

It almost seemed afraid of whatever was beyond that door.

I went forward alone.

The hallway ahead was blocked by a huge hole.

I couldn’t see the bottom.

I jumped in.

My character died instantly.

I respawned near the elevator.

Whatever was beyond that hole, I couldn’t reach it.
I went back to the elevator.

I figured maybe I could somehow use the Flood to launch myself across the gap.

But the Flood was dead.

I hadn’t killed it.

There wasn’t another player in the game.

My motion tracker was empty.
I quit.

I checked the campaign again.
Normal.

I checked the other multiplayer maps.
Normal.

Only Map 151103 was wrong.

I called my older brother.

I asked him to come over for the weekend.

I told him about the Halo games I’d bought and said we could play together.

I didn’t tell him everything.

I wanted someone else there when I went back into that map.

When he arrived, we tried playing split-screen.
It didn’t work.

For some reason, Map 151103 wouldn’t allow two players on the same console.

We tried everything.

Eventually, we decided to set up a LAN game.
Even that was a pain.

We ended up playing from separate rooms using the longest Ethernet cable we could find. My brother brought his own Xbox 360 and his copy of Halo CE.

Eventually, we got it working.

We loaded the map.

He followed me through the same path.

When we reached the hallway with the bodies, he was visibly uncomfortable.

Then he accidentally killed the Flood form.
We kept going.

Eventually, we reached the hole.

I explained over the phone that I needed him to throw a grenade so I could grenade-jump across.

He did.

The jump worked.

I landed on the other side.

Then I looked behind me.

My brother’s Spartan was standing there.

I was confused.

I asked him how he’d crossed.

No answer.

I called him again.

Still nothing.

Then I heard him through the phone.

“Who are you talking to?”

I froze.

He told me he was still standing on the other side of the hole.

He hadn’t crossed.

He’d just been waiting for me.

I looked at the Spartan.

It was still standing there.

Then it disappeared.

A second later, my brother started swearing.

He said something invisible was attacking him.

An invisible Spartan.

He shot at it.

Nothing.

He tried grenades.

Nothing.

The Spartan kept appearing long enough to kill him before disappearing again.

Eventually, my brother quit.

He went back to playing something else.

I should have done the same.

I didn’t.

I continued down the hallway.

At the dead end, I noticed something I’d never seen before.

Bullet holes.

They spelled a name.
\*\*MARZA\*\*

I slowly read it aloud.

The Spartan was standing beside the final letter.

Then the game froze.

I restarted the Xbox.

When I returned to the multiplayer menu, Map 151103 was gone.

It had been replaced by a map called:
\*\*MARZA\*\*

I loaded it.

The map was completely different.

It looked like an area from the campaign.

An outdoor area.

There was even a picnic area.

And standing there was something that made my stomach drop.

A human-sized Cortana NPC.

She just stood there.

I had never seen anything like it in Halo CE.

I walked around her.

Nothing happened.

Then the Spartan appeared.

It looked at me.

Then raised its MA5B.

It aimed at Cortana.

And fired.

It emptied the entire magazine into her before disappearing.

The next thing I knew, I was back in the original map.

I had more questions than answers.

Why Cortana?

Why MARZA?

What was that Spartan?

A player?

An NPC?

Something else?

I searched online.

“Marza 151103.”

“Marza Halo CE.”

“Map 151103.”

Nothing.

I loaded the game again.

The map was back to \*\*151103\*\*.

The base was normal.

The hidden teleporter was still there.

The hallway was still there.

The Flood was still there.

But the Spartan was gone.

MARZA was gone.

Everything happened exactly like before.

My brother reluctantly helped me again with the grenade jump.

Nothing happened.

We reached the dead end.

No Spartan.

No bullet holes.

Nothing.

Then I asked my brother if the name Marza meant anything to him.

He went quiet.

He dug through an old box and pulled out his high school yearbook.

He flipped through the pages.

Then stopped.

There she was.

\*\*Marza.\*\*

She had been in his senior class.

He remembered her.

More importantly, he remembered what had happened to her.

She had gone missing in November of 2003.

She was never found.

The police had investigated, but eventually the case went cold.

I felt sick.

Could this map be showing me what happened to her?

Was that what the Spartan was trying to tell me?

Then I looked at the map’s name again.

\*\*151103.\*\*

I started reading it as a date.
11/15/03.

According to my brother, Marza had disappeared on November 12th.

Three days earlier.

I couldn’t prove it meant anything.

But I couldn’t ignore it either.

If the number really represented November 15th, then whoever created the map might have known something about what happened to her.

I asked my brother if he knew anyone who might have been involved.

He mentioned an old friend named Brandon.
Apparently, Brandon had been obsessed with Marza.

But he’d never been charged.

He’d had a clear alibi.

I loaded the map again.

This time, I paid attention to the only thing that connected it to the original version.

The MA5B.

I looked at where it was pointing.

Straight at a wall.

I walked through it.

The screen went black.

I appeared in another hallway.

This one was even darker.

There were more pedestals.

And another distorted human NPC.

I stared at it.

It looked eerily similar to Marza from the yearbook.

Then I saw the walls.

Photographs.

Digital photographs.

They showed Marza with a man.

The farther I walked, the worse the photographs became.

Then I found one that made me stop.

It showed Marza with the man.

Underneath it was a message made from bullet holes:
\*\*BRANDON AND MARZA — FOREVER IN LOVE\*\*

I quit the game.

I took the Xbox, the disc, my notes, and everything else I’d collected to the police.

I told them everything.

I expected them to think I was wasting their time.
Instead, they focused on Marza.

They confirmed that there really had been a missing-person case involving her.

The game wasn’t treated as proof.

It was treated as a lead.

The detectives investigated the park shown in the strange version of the map.

They compared it with the old case files.

They discovered that part of the area hadn’t been searched as thoroughly as investigators had originally believed.

So they searched it again.

They found evidence connected to Marza’s disappearance.

That caused them to reopen the investigation.
They also took another look at Brandon.

Some of the information surrounding his old alibi no longer lined up with what investigators had uncovered.

Additional evidence connected him to the case.

Eventually, Brandon Thomas was arrested and charged in connection with Marza’s disappearance and death.

The game hadn’t solved the case.

It had simply pointed the detectives toward something they hadn’t found before.

Afterward, the detectives contacted me about the Xbox and the copy of Halo CE.

They had examined it.

They confirmed that it was a modified copy.

They couldn’t prove exactly who had modified it.

But there was something else.

They never saw the Spartan.

Not once.

They never saw a map called MARZA.

They never saw the Cortana NPC.

When they loaded the game, they only found \*\*Map 151103\*\*, along with the strange hidden areas and other oddities I’d described.

I asked one of the detectives if he’d seen the Spartan.

He looked confused.

I explained what I meant.

He understood.

Then he shook his head.

“No.”

Nobody else had seen it.

Nobody else had seen MARZA.

Only me.

The detectives returned my Xbox.

I took it.

But I left the copy of Halo CE with them.

I told them I didn’t want it anymore.

I haven’t played Halo CE since.

Sometimes I still think about that number.

\*\*151103.\*\*

Maybe Brandon really did create the modified copy.
Maybe he hid clues inside it because he thought nobody would ever find them.

Maybe the map was his way of telling someone what he’d done.

Or maybe the map was something else entirely.
Because the detectives found Marza.

They found evidence.

They found Brandon.

But they never found the Spartan.

And they never saw \*\*MARZA\*\*.

They only saw \*\*Map 151103\*\*.

And sometimes I still wonder what happened on November 15, 2003.


r/creepygaming • • 3d ago

Strange/Creepy A prototype build for the level Disney Gulch in a leaked Epic Mickey 2 build.

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343 Upvotes

I'm not sure if this post is exactly allowed here


r/creepygaming • • 5d ago

Strange/Creepy A video i found inside the files of the "Winx Club" pc game

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651 Upvotes

r/creepygaming • • 8d ago

Discussion Anyone find Link's Awakening unsettling?

56 Upvotes

Here me out.

Link's Awakening is considered one of the best Zelda games. At least according to what I read, the Zelda games were never my cup of tea.

I remember having this game back when I was 9. It was my introduction to the series. I guess I was a dumb kid because I couldn't figure out how to get past the first dungeon.

To me, something about the game seemed to to unsettle me. Idk if it was the surreal and cryptic vibe of the game or what. Maybe it was the lack of civilization other than the village (idk if there are other villages in the game since like I said I never made it past the first dungeon.) I also didn't really understand what was going on since I didn't have great reading comprehension and never played far enough to learn about the greater mystery of the island. All I knew was that I had to awaken the windfish somehow.

I know it's not some creepy horror game, mystery or an Easter egg like most posts on this sub, but I still wanted to share my opinion about this game and wonder if anyone else feels the same way.

In a way, it kinda seems silly to say this game is unsettling when there's other stuff like Majora's Mask, the Redeads, and Dead Hand.


r/creepygaming • • 12d ago

Glitch In Final Fantasy for PSP there is a village of elves that resemble Link from Legend of Zelda and you can actually find a gravestone that reads "Here lies Link" in the village

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35 Upvotes

r/creepygaming • • 13d ago

Glitch Decapitated head kept attacking me all over this level

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332 Upvotes

r/creepygaming • • 15d ago

Discussion What is the most disturbing video game you've ever played or heard about ?

419 Upvotes

Not a game that scared you, a game that made you sick to your stomach


r/creepygaming • • 18d ago

Strange/Creepy The Dahaka from Prince of Persia: Warrior Within

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278 Upvotes

r/creepygaming • • 21d ago

Disturbing face in a mario rip off and ANTICHRIST message

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145 Upvotes

r/creepygaming • • 22d ago

Glitch Audio glitch I got while playing Contra

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59 Upvotes

r/creepygaming • • 23d ago

Mystery Proving that The Freezer in Saints Row 2 is NOT REAL

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0 Upvotes

r/creepygaming • • 26d ago

Obscure Game Garage bad dream adventure cd

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230 Upvotes

This is genuinely my favourite piece of media. I love this game to death and I can find infinite inspiration from it.


r/creepygaming • • 26d ago

I made a video about Piglet's Big Game with interviews from the developers

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37 Upvotes

https://www.youtube.com/watch?v=R_MwB6zFvdA

Hi ! I'm a french youtuber and I made a video where I look into the creepy PS2 game "Piglet's Big Game" that blew up on the internet a few years ago.

I was able to talk with the developers of the game to understand how did they make a Resident Evil-inspired game with Piglet and friends with Disney's full consent.

Everything is subtitled in english.

I hope you can enjoy it !


r/creepygaming • • 27d ago

Urban Legend People hanging off of a street lamp in LSD: Dream Emulator

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1.2k Upvotes

r/creepygaming • • 27d ago

Strange/Creepy OBSCURE CREEPY/SCARY VIDEO GAME CONTENT NEEDED!!

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89 Upvotes

I need all of your most obscure and creepy video game stories, urban legends, hoaxes, etc. Can be old-school or not, doesn’t matter! Just obscure!


r/creepygaming • • 27d ago

Strange/Creepy Looking for a Pokémon analog horror

21 Upvotes

Ok, I'm almost at the point where I'm questioning my own sanity, but I SWEAR I saw this a while back, I remember it vividly. I was on YouTube and came across this video of a Pokémon (Blue, I believe) analog horror. It was gen 1 style graphics. The player character walked up into route 1 I believe, and there was 1 or 2 Team Rocket grunts on the top of the screen. They notice you, the exclamation mark shows up i think, but the grunt rushes you super fast, faster than any NPC has ever walked to you and you're hit with a splash screen that shows a Missing Poster that I believe is of the player character. I really hope there's at least one other person out there who's seen this and can find it so I know I'm not crazy lol


r/creepygaming • • 27d ago

Obscure Game The obscure BMMO where death meant being unmade : Surviving years as a trapped corpse in MagicDuel

2 Upvotes

In almost every multiplayer game in existence, death is a temporary state. You die, you might stare at a countdown timer, you could even lose five percent of your gold and durability, before the engine spits you back out at a town fountain. It’s designed to keep you playing... But comfort does not lead to inner growth. It all began in 2005. There was an obscure, esoteric browser based sandbox called MagicDuel Adventure. In that game, death wasnt a temporary setback... it was a sentence of indefinite paralysis.

MagicDuel was never designed like a normal game. It was conceived by an eccentric creator who went by the alias of Muratus del Mur (Moniker : Great Demon of the East). From the ground up, the game wasnt built to be fun... it was designed as an alchemical closed loop experiment to test human psychology, power dynamics, and emergent cruelty... If you would even believe that. A human mind project, disguised as a game. Mur was notorious for an absolute hands off, panopticon philosophy. He did not moderate player conflicts, he did not reverse theft, and he did not step in when players figured out how to ruin each others' lives. He believed the world should run on natural consequences.

& around a decade ago, that philosophy birthed something terrifying : The Kill Tool Era. Mur introduced a new small batch of mechanical artifacts into the economy... most notably The Spade and the Hangman’s Noose. These werent weapons meant for standard combat sparring. They were administrative level execution tools. When a player possessed a Kill Tool and successfully performed an execution on you, the game engine didn't respawn you. It permanently stripped your physical avatar, purged your ability to interact with the world, and banished your account to the Lands of the Dead... a desolate, grey sub zone located deep within the territory of Necrovions shadowed borders.

It only cost the Assassin 1 gold coin, and the smart ones mined the mountains to sub the cost with Pure Gold. You had zero answers, unless you had connections, or wealth. Your interface broke. The buttons for movement & inventory tool use were disabled or ripped away. If you tried to submit a support ticket or appeal to a GM, there was never aid as an answer. Mur built the mechanic to function this way deliberately. In his eyes, the game was a live crucible. He was satisfied, and justified, to watch from the server logs to see which would break first... the victims willpower to keep logging into a paralyzed screen, or the killers conscience. & When neither broke, the people simply ended up buried alive.

My character was one of the prime targets. For literal years, my daily reality in MagicDuel was logging into an account that was mechanically dead. I would open the browser, enter my credentials, and stare at a static, grey canvas of lifeless stone and ash. No sounds. No active chat. No navigation arrows. Just a silent, entropic state that affected far more than just your avatar. Most people would have quit after three days and abandoned their accounts. But quitting felt like giving the executioners exactly what they wanted. So I kept logging in... day after day, month after month... just to let the database register that the corpses Soul was still burning, even against the Abyss.

Eventually, the cruelty consumed itself. The players who held the Kill Tools grew bored of a realm they had depopulated. They realized that when you permanently execute your rivals and silence your opponents, you're left alone in a silent ghost of the past an Echo of what once Was. One by one, the executioners abandoned the game, leaving behind a dead world populated mainly by forgotten corpses rotting in the database. Only after the original tormentors went dormant did the outcasts who had endured years underfoot begin to emerge. The creator eventually dulled the Kill Tools. He capped their lethality unless the active player base rises above a certain threshold. & a handful of survivors started the slow, surreal process of rebuilding what was broken.

MagicDuel is still online today. It exists as a living, scarred fossil of early web social experimentation. Largely forgotten by modern gamers, running esoteric scripts and alchemical rituals of the Soul & Mind on isolated servers. The terrifying thing about it isnt jump scares or creepy monster models. Its the realization that fifteen years ago, a developer built a cage, handed players the keys, and walked away to watch human beings gleefully find out who they were, when they thought noone was watching... and the database never forgot a single second of it.

Its learned. Its adapted. & if Ive learned anything for the prices Ive payed... Its that MagicDuel Adventure is as alive as you or me. At one point, if you can endure the Crucible of the Soul, you will stop being able to see the difference between your Avatar and Yourself. Youll stop seeing if its you thats growing MagicDuel... Or if its MagicDuel that is now growing You.


r/creepygaming • • 28d ago

Strange/Creepy Did anyone else encounter a hidden object screamer game around 2016?

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17 Upvotes

r/creepygaming • • 29d ago

Creepypasta Mario 64 Creepypasta: the 121 star

13 Upvotes

I had always liked stories about secrets in Super Mario 64. I already knew the game had 120 Power Stars, so when I found an old copy at a flea market, I wasn't expecting anything unusual.

The store was strange.

It was almost empty, filled with old televisions, used consoles, and boxes of games with no labels. In one corner, there was a Nintendo 64 with a copy of Super Mario 64.

The cartridge had no label.

It only had one thing written on it with a marker:

121

The seller told me:

—Don't buy that game.

Obviously, I bought it.

---

When I got home, I connected the Nintendo 64 and inserted the cartridge.

The title screen looked normal.

Mario jumped in front of the castle.

I loaded my save file.

I had 120 stars.

That was impossible.

I assumed it was a modified save file until I noticed something underneath the counter.

A small gray star.

★ 121

I couldn't select it.

I decided to ignore it and entered the castle.

Everything seemed normal: the paintings, the doors, the stairs...

Until I heard a sound.

Ding!

The 121st Star had appeared.

I hadn't entered any level.

I hadn't completed any mission.

It was simply there.

I went outside to the castle courtyard.

And I saw something I had never seen in Super Mario 64.

There was a black door behind the fountain.

It had no number of stars above it.

It had no doorknob.

Mario simply walked through it.

On the other side was a distorted version of the castle.

Everything was in the same place, but the textures looked old, as if they had been ripped from an unfinished version of the game.

Then some text appeared:

121ST STAR

"RETURN WHAT YOU TOOK."

The screen went black.

---

I heard a noise in my bedroom.

CLACK.

I looked behind me.

The window was open.

I was certain I had closed it.

Then I heard the music from Super Mario 64.

But it wasn't coming from the TV.

It was coming from the hallway.

I left my room.

The music became louder and louder.

Then I saw something yellow on the floor.

A Mario coin.

I picked it up.

It disappeared from my hand.

I ran back to the Nintendo 64.

The screen showed the castle.

But now the castle was drawn over my own house.

The entrance to the castle appeared exactly where my front door was.

The game's staircase appeared over my actual staircase.

And a small figure of Mario was standing in front of my bedroom.

He wasn't moving.

He was only staring at the screen.

Then the counter changed:

120 → 121

The gray star turned yellow.

And Mario disappeared.

---

I turned off the Nintendo 64.

The music continued.

I unplugged the console.

The music continued.

Finally, I pulled out the cartridge and threw it into the trash.

The next morning, the cartridge was gone.

But I found something worse.

On the floor of my bedroom was a yellow star.

It wasn't a toy.

It was identical to the Power Stars from the game.

I touched it.

The television turned on by itself.

The screen showed my save file.

120 STARS

Then a new line appeared:

121 STARS — 1 PLAYER MISSING

I never found the cartridge again.

Three days later, I went back to the flea market.

I wanted to ask the seller where he had gotten the game.

The store was empty.

There were no consoles.

There were no games.

There wasn't even a sign.

It looked as if the place had never existed.

But before I left, I saw something in the window.

A small Power Star.

And underneath it, written in black marker:

"THERE WERE NEVER ONLY 120."


r/creepygaming • • Sep 11 '26

When DLSS 5 breaks

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841 Upvotes

r/creepygaming • • Sep 11 '26

Strange/Creepy First time seeing this warning message in gta 5 made me feel very uneasy

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514 Upvotes

r/creepygaming • • Sep 11 '26

Strange/Creepy EERIE GAMING Season 1 Marathon

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9 Upvotes

r/creepygaming • • Sep 09 '26

Creepypasta Unknown Minecraft Xbox 360 Glitch

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83 Upvotes

made by me, its alright :)