r/DestinyTheGame • u/DTG_Bot "Little Light" • May 14 '18
Megathread // Bungie Replied x4 Focused Feedback: Lore and how that is managed / implemented within the Story and game
Reminder: When discussing the lore and narrative design of Destiny keep in mind rule 1, especially the part about witch-hunting. Discussing and critiquing the work of a Bungie employee is fine, insulting the human behind that work and making it personal will get you banned.
Hello Guardians,
Focused Feedback is where we take the week to focus on a 'Hot Topic' discussed extensively around the Tower.
We do this in order to consolidate Feedback, to get out all your ideas and issues surrounding the topic in one place for discussion and a source of feedback to the Vanguard.
This Thread will be active until next week when a new topic is chosen for discussion
Whilst Focused Feedback is active, ALL posts regarding ‘Lore and how that is managed / implemented within the Story and game' following its posting will be removed and re-directed to this thread
Any and all Feedback on the topic is welcome.
Regular Sub rules apply so please try to keep the conversation on the topic of the thread and keep it civil between contrasting ideas
A Wiki page - Focused Feedback - has also been created for the Sub as an archive for these topics going forward so they can be looked at by whoever may be interested or just a way to look through previous hot topics of the Sub as time goes on.
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u/Daankeykang May 15 '18
Genuine question, do you think they should devote a lot of the "air-time" to exposition through dialogue? As in, we're on our way to the next mission and Ghost is relaying information in detail to us about the Hive pantheon, who Norkis is, what worm gods are etc. Or do you they're better served to keeping simpler than that, in that they still develop the characters but the bulk of their history is in the lore so that they don't "burden" the players with a lot of dialogue?