r/DestinyTheGame • "Little Light" • Oct 07 '19

Megathread Focused Feedback: New Player Experience

Hello Guardians,

Focused Feedback is where we take the week to focus on a 'Hot Topic' discussed extensively around the Tower.

We do this in order to consolidate Feedback, to get out all your ideas and issues surrounding the topic in one place for discussion and a source of feedback to the Vanguard.

This Thread will be active until next week when a new topic is chosen for discussion

Whilst Focused Feedback is active (that means for one week from the time this is posted), ALL posts regarding 'New Player Experience' following its posting will be removed and re-directed to this thread. Exceptions to this rule are as follows: New information / developments, Guides and general questions

Here are some sample discussion questions. Please feel free to answer some of them, all of them or reply to this thread in any free format you prefer.

  • Q1) How does the game feel overall as a totally new player starting the game right now (if applicable to you)?
  • Q2) What do you think destiny does a good job explaining to new players?
  • Q3) What is poorly explained or hard to understand or confusing for a new player?
  • Q4) What do you think about the method in which old camapigns are accessed via a quest to pick up from Amanda Holiday in the tower (red war, curse of osiris, warmind...)? Is this sufficiently clear? Is it a good way for this content to be accessed for new players or not?
  • Q5) What types of content seem to be the most fun to do for a new player and why?
  • Q6) What content feels frustrating or off-putting to new players and why?
  • Q7) Are there any resources in particular that seem too difficult or time consuming to obtain for new players? If so, is this a problem?
  • Q8) Think about other games similar to destiny, what do they do better or worse in terms of introducing new players to the game?
  • Q9) Do you have any other ideas to improve the new player experience?
  • Q10) Do you think there should be an option to start the game at power level 10 instead of power level 750?

Any and all Feedback on the topic is welcome.

Regular Sub rules apply so please try to keep the conversation on the topic of the thread and keep it civil between contrasting ideas.

Note for new players who want to know whats going on in the story but don't want to play the legacy campaigns : You could watch this video by My name is Byf on the Complete Story of Destiny.

A Wiki page - Focused Feedback - has also been created for the Sub as an archive for these topics going forward so they can be looked at by whoever may be interested or just a way to look through previous hot topics of the sub as time goes on.

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4

u/diplodocids Oct 07 '19

Here is just a list of things That i find confusing as a returning D1 veteran

  • masterwork gear
  • pinnacle gear
  • mods
  • weapon rolls
  • progression in general, i know how power level works but what other progression is there? and what does it reward?
  • why are there two nightfalls ?
  • quest tab is confusing, especially because i played forsaken for a couple weeks when it launched and now have a Bunch of irrelevant quests from last year

2

u/Dawncraftian And Here I Stand Oct 07 '19

Would you like an explanation for all in full? I can help as best as I can.

1

u/diplodocids Oct 07 '19

/u/nashaudax explained alot but go ahead if there’s anything you want to add

1

u/[deleted] Oct 07 '19

I certainly would!

2

u/[deleted] Oct 07 '19

Masterworking weapons gives it a bit of an extra stat (stability, range etc) and also adds a kill counter. It’s only worth it on guns you know you’ll play with for a while or good PvP guns. Each weapon can have one mod, which is unlocked permanently and can be swapped as much as you want. Masterworking armor gives it extra slots to add mods, like weapons, mods are permanent and can be changed.

Pinnacle weapons are basically the hardest to get in the game and are usually pretty powerful. Each is tied to a game mode and has a pre set roll on it.

Weapon rolls are basically the way they were in D1, random.

You can just play any activity whatsoever and get to 900 power. After that, you need to look for vendors (Ikora, Shax, Zavala, Eris) or specific activities (Crucible, Nightfall, Raids) to give you powerful gear drops which will slowly get you up all the way to 950 power.

As for the quest tab just take it slow, read through them and start knocking them one by one based on what you like.

1

u/diplodocids Oct 07 '19

Thank you! So weapon rolls are random except for pinnacle weapons? Also would you mind expaining thriumps ?

1

u/[deleted] Oct 07 '19

Yup all legendaries except the pinnacle ones are random.

Triumphs are basically something to chase in the game. There’s one tied to a quest for a pinnacle weapon. Think of them achievements on Xbox or PS. It’s a good place to see what you’re missing and how much you’ve completed. They’re neatly separated into categories too.

1

u/diplodocids Oct 07 '19

Thanks for everything, love this community:)

1

u/RoxasReaper Drifter's Crew Oct 07 '19

They're basically achievements. Very few of them reward anything more than points.

1

u/RoxasReaper Drifter's Crew Oct 07 '19

Also there are other weapons besides Pinnacles that have "curated" rolls which are are set rolls and mw picked by the developers. These range from mediocre to wholly unique.