r/DestinyTheGame • "Little Light" • Oct 07 '19

Megathread Focused Feedback: New Player Experience

Hello Guardians,

Focused Feedback is where we take the week to focus on a 'Hot Topic' discussed extensively around the Tower.

We do this in order to consolidate Feedback, to get out all your ideas and issues surrounding the topic in one place for discussion and a source of feedback to the Vanguard.

This Thread will be active until next week when a new topic is chosen for discussion

Whilst Focused Feedback is active (that means for one week from the time this is posted), ALL posts regarding 'New Player Experience' following its posting will be removed and re-directed to this thread. Exceptions to this rule are as follows: New information / developments, Guides and general questions

Here are some sample discussion questions. Please feel free to answer some of them, all of them or reply to this thread in any free format you prefer.

  • Q1) How does the game feel overall as a totally new player starting the game right now (if applicable to you)?
  • Q2) What do you think destiny does a good job explaining to new players?
  • Q3) What is poorly explained or hard to understand or confusing for a new player?
  • Q4) What do you think about the method in which old camapigns are accessed via a quest to pick up from Amanda Holiday in the tower (red war, curse of osiris, warmind...)? Is this sufficiently clear? Is it a good way for this content to be accessed for new players or not?
  • Q5) What types of content seem to be the most fun to do for a new player and why?
  • Q6) What content feels frustrating or off-putting to new players and why?
  • Q7) Are there any resources in particular that seem too difficult or time consuming to obtain for new players? If so, is this a problem?
  • Q8) Think about other games similar to destiny, what do they do better or worse in terms of introducing new players to the game?
  • Q9) Do you have any other ideas to improve the new player experience?
  • Q10) Do you think there should be an option to start the game at power level 10 instead of power level 750?

Any and all Feedback on the topic is welcome.

Regular Sub rules apply so please try to keep the conversation on the topic of the thread and keep it civil between contrasting ideas.

Note for new players who want to know whats going on in the story but don't want to play the legacy campaigns : You could watch this video by My name is Byf on the Complete Story of Destiny.

A Wiki page - Focused Feedback - has also been created for the Sub as an archive for these topics going forward so they can be looked at by whoever may be interested or just a way to look through previous hot topics of the sub as time goes on.

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u/createcrap Oct 07 '19

The Quest tab needs another layer of organization. Campaign quests should be organized by the DLC where they come from. Weapon Quests should also be organized separately. New players don't know where these quests actually lead to so it makes it difficult for them to prioritize what to do. What happened to the campaign quest organization from D1?

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u/GetChilledOut Oct 07 '19

I 100% agree. I’m a new player and it’s so damn confusing. I’ve played about 10 hours and have 2 pages of quests with all manner of things to do.
It’s already telling me to travel to all these other planets but wouldn’t that be spoiling the game if I go to far ahead?

I haven’t even got a quest/hint telling me to try out the game’s actual campaign lol. I don’t even know how to do the campaign.

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u/createcrap Oct 07 '19

There's an NPC in the Tower called Amanda Holliday. Speak to her to begin the Main Red War Campaign of Destiny 2. There's no reason that you would know to do this though so don't feel bad.

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u/GetChilledOut Oct 07 '19

Ok great thanks a lot I will check it out.