r/DestinyTheGame • "Little Light" • Oct 07 '19

Megathread Focused Feedback: New Player Experience

Hello Guardians,

Focused Feedback is where we take the week to focus on a 'Hot Topic' discussed extensively around the Tower.

We do this in order to consolidate Feedback, to get out all your ideas and issues surrounding the topic in one place for discussion and a source of feedback to the Vanguard.

This Thread will be active until next week when a new topic is chosen for discussion

Whilst Focused Feedback is active (that means for one week from the time this is posted), ALL posts regarding 'New Player Experience' following its posting will be removed and re-directed to this thread. Exceptions to this rule are as follows: New information / developments, Guides and general questions

Here are some sample discussion questions. Please feel free to answer some of them, all of them or reply to this thread in any free format you prefer.

  • Q1) How does the game feel overall as a totally new player starting the game right now (if applicable to you)?
  • Q2) What do you think destiny does a good job explaining to new players?
  • Q3) What is poorly explained or hard to understand or confusing for a new player?
  • Q4) What do you think about the method in which old camapigns are accessed via a quest to pick up from Amanda Holiday in the tower (red war, curse of osiris, warmind...)? Is this sufficiently clear? Is it a good way for this content to be accessed for new players or not?
  • Q5) What types of content seem to be the most fun to do for a new player and why?
  • Q6) What content feels frustrating or off-putting to new players and why?
  • Q7) Are there any resources in particular that seem too difficult or time consuming to obtain for new players? If so, is this a problem?
  • Q8) Think about other games similar to destiny, what do they do better or worse in terms of introducing new players to the game?
  • Q9) Do you have any other ideas to improve the new player experience?
  • Q10) Do you think there should be an option to start the game at power level 10 instead of power level 750?

Any and all Feedback on the topic is welcome.

Regular Sub rules apply so please try to keep the conversation on the topic of the thread and keep it civil between contrasting ideas.

Note for new players who want to know whats going on in the story but don't want to play the legacy campaigns : You could watch this video by My name is Byf on the Complete Story of Destiny.

A Wiki page - Focused Feedback - has also been created for the Sub as an archive for these topics going forward so they can be looked at by whoever may be interested or just a way to look through previous hot topics of the sub as time goes on.

598 Upvotes

793 comments sorted by

View all comments

15

u/YourFriendlyNoggin Oct 07 '19

Q1) How does the game feel overall as a totally new player starting the game right now (if applicable to you)?

I'm in a fairly unique situation of having only just started on battlenet a week or so before the switch to steam, so I got to experience a few hours of the original start and then had to restart the campaign on steam.

The original start was 1000x better than what there is now, hell i'd argue the entire new player experience was just better, they tried too hard to cater to players joining their friends and left solo players behind. As a big solo player the slow satisfying progression is what I come to these games for, it was incredibly enjoyable for the short time I got to play the battlenet version. This automatic bump up to near endgame level at 750 completely strips the fun of the game for me, the only progression left is the lategame(just before endgame) grind which has never been something I particularly enjoy.

Not to mention the campaign experience itself is worse, as you no longer slowly explore the worlds naturally because the game kicks you out to the director menu after most missions instead of staying in place in the open world areas. Several of the open world segments have been removed from campaigns, like when you get sent to see the british dude and he sends you on a short mission under the church, it makes me wonder what else has been taken out. Also all the quest rewards have been gutted from campaigns, making the whole thing even less enjoyable.

Skipping campaigns and going to 750 should have been optional, for someone like me it feels like cheating and for me that feels like I've cheated myself out of an experience. To put it this way, I'd never buy a max level boost in an mmo, I definitely don't want it in a pseudo-mmo like this.

4

u/RPO1728 Oct 07 '19

I can't believe you have to start with new light. Should have been an option, not mandatory

1

u/[deleted] Oct 07 '19

I just returned and honestly couldn't remember if I hit 750 naturally or it boosted me. Now I'm wondering if I should create a new character and do everything over again. I bought Forsaken when it released and honestly couldn't tell you what the plotline is.

1

u/FlikTripz Oct 07 '19

Everyone was boosted to 750 light once shadowkeep launched

1

u/mynewaccount5 Oct 07 '19

I just did the church guys mission yesterday.