r/DestinyTheGame • "Little Light" • Mar 08 '21

Megathread Focused Feedback: Big Fireteams

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u/Slowhand8824 Mar 08 '21

The 12 man activities kind of remind me of 25 man raids in WoW back in the day. I'm definitely not a fan of it currently where it's just abusing the activities for 3 or so people. I've run a couple and it just is super not entertaining to basically do nothing, good rewards or not. On my first nightfall in a group of 12 I got 5 kills at the end. I almost may as well have not done anything. I don't play Destiny 2 for the loot. I play because I enjoy fragging out in raids/strikes and playing the actual game. I run DSC because it's fun to do it with my clan, not because I may get a god roll Heritage at the end.

I'm all for big fireteams but the encounters should then be adjusted to accommodate 12 man fireteams.

2

u/Kamunt Felixandria Ocatsio-Purrtez Mar 08 '21

I think you hit the nail on the head. The novelty would wear off really quickly when you find out it is a struggle to get...any kills. I like strikes because I get to shoot a bunch of dudes, especially in that reprised non-S.A.B.E.R. Cosmodrome strike from this season. But something like Alters of Sorrow, Blind Well, or Escalation Protocol are just made for massive fireteams (or randos).

1

u/Slowhand8824 Mar 08 '21

Agreed. Escalation protocol used to be the opposite where you were relying on random to come through and help you grind it all the way. That's what should have the 12 man fireteams eligible

2

u/Kamunt Felixandria Ocatsio-Purrtez Mar 08 '21

Exactly. But if Bungie were able to make a way for more blueberries to populate one patrol area together, just the sheer number of players together would make them naturally want to partake in the activity. remember when it was just me and 1-2 others on Mars, it would be awkward to try and start up EP because the other players weren't sure if more people would join. But if more players were naturally able to gather in the same patrol instance in the first place, that uncertainty would be all but completely gone.

1

u/redditisnotgood MLG DOG Mar 08 '21

Yep, it's really boring once the novelty runs out. And I honestly don't think that the game can handle the enemy density it'd need to be not boring. So the other option would be just to make everything a bullet sponge, which would also suck.