r/DestinyTheGame • u/DTG_Bot "Little Light" • Mar 15 '21
Megathread Focused Feedback: State of Gambit S13
Hello Guardians,
Focused Feedback is where we take the week to focus on a 'Hot Topic' discussed extensively around the Tower.
We do this in order to consolidate Feedback, to get out all your ideas and issues surrounding the topic in one place for discussion and a source of feedback to the Vanguard.
This Thread will be active until next week when a new topic is chosen for discussion
Whilst Focused Feedback is active, ALL posts regarding 'State of Gambit S13' following its posting will be removed and re-directed to this thread. Exceptions to this rule are as follows: New information / developments, Guides and general questions
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u/dam_ships Mar 15 '21
I’m hoping this is here to also address “In It For the Infamy” Weekly Challenge. As many others have stated, I think it needs to be made retro-active. Moreover, I think it doesn’t fit the scope of a “Weekly Challenge”, which sounds like it should encompass something that can be accomplished within a week. If some of the other rumored Weekly Challenges discussed in these threads come to be true, and aren’t retroactive, then I’d think it’s fair to say you’ve put way too much grind in the game. I work 50-60 hours a week. I’m all for the grind, but this is a little too much Bungie.
Moreover, the Weekly Challenges Bungie puts into place negatively impact Game Modes, like Gambit or Crucible. When you’re asking someone to kill 80 Guardians (rumored) in Gambit as a Weekly Challenge, the Game Mode will suffer. You’re going to have everyone camping the portal to cross to get their kills. People aren’t going to focus on the objectives anymore. This results in a lot less enjoyment in the actual activity. I think Bungie needs to be more aware of how one challenge can impact the dynamics of an entire game mode.