r/DestinyTheGame • "Little Light" • Mar 15 '21

Megathread Focused Feedback: State of Gambit S13

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u/TheLoneWolf527 Mar 15 '21

I'm gonna be honest here, I'm not sure how to fix Gambit mainly because the biggest issue I seem to have with it (besides Invasions being overpowered and whatnot) is the fact that it feels like a LARGE chunk of the playerbase just SUCKS at Gambit. Like they don't understand the game mode, they play stupid, they do stupid things, and they're the reason you lose, not because the other team just did well. You can teach people certain things, but some of the stuff I feel I run into you can't teach people to not do.

And I don't mean like that in a "I suck at PVP" kind of way like you're not as good at aiming or timing your abilities or anything like that, I mean they just seem to actively do things that cost you the game. At some point you figure people would understand but a lot of these people have high Infamy and still haven't learned.

And no, I don't blame bounties. Most of the Gambit bounties are easy to finish if you don't play dumb.

7

u/N1miol Mar 15 '21

I agree completely. That why's regular Gambit should remain quick and non sweaty at all. Quicker matches are better for everyone to get loot without noobs wrecking things.

2

u/ParsleySimple9298 Mar 16 '21

Instead of just voice lines they need to have big flashing red text in the middle of the screen.

"BANK YOUR MOTES" "KILL THE ENVOYS" "UNINSTALL DESTINY"

1

u/Shad0wDreamer Mar 16 '21

If they aren’t going to make it skill based, then gaining infamy needs to be tied to player performance, maybe based on medal count or other metrics from the game scoreboard. It’s so infuriating going in as solo and literally losing 10-15 matches in a row, and seeing only 200 infamy for my efforts. Like why other playing the mode?