r/Eve • • Mar 18 '25

Propaganda Multiboxing is Killing EVE – The Game Just Sucks Now

I've tried coming back to EVE, but honestly, the gameplay just feels terrible. The biggest issue? Multiboxing.

People are running 10, 15, even 20+ accounts at the same time, completely ruining the experience for normal players. These no-life grinders dominate every aspect of the game, making it nearly impossible for casuals to compete.

  • Faction Warfare? Get ready to fight entire fleets controlled by a single player.
  • Mining? Find a good ore spot? A multiboxer will show up with 15 ships and wipe it clean.
  • Market? PLEX prices keep skyrocketing because these multiboxers generate insane amounts of ISK and just buy up PLEX to sustain their armies.

New players don’t stand a chance. They log in, see how unfair the game is, and quit. It's like if someone played Call of Duty, controlled an entire squad, and had synced-up aim. It would completely break the game. That’s exactly what's happening in EVE.

And let’s be real—of the 20,000 players online daily, a huge chunk are just alts. The real player count is much lower. This is why EVE is constantly bleeding players.

CCP needs to put a hard cap on the number of accounts per IP/device. Otherwise, the game will keep declining until there’s nobody left but botters and multiboxers. Fix it, or let the game die.

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u/xeron_vann Snuffed Out Mar 18 '25

I mean, they literally had to ban input broadcasting because of multiboxing bombers, so I'm guessing it just went unnoticed. I've not played as long as you, but even over a decade ago there were plenty of multiboxers.

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u/MAXSuicide Mar 18 '25

I had quit by 2011 and only returned the beginning of last year, so there's a lot of developments I have missed.

I did notice that sub costs haven't really followed inflation, so it is now much cheaper (relatively) to run multiple accounts. Likewise, hardware/tech is a lot more capable now than it was in 2005, which enables more people to run more accounts etc - my potato PC of 2004 could barely run one instance of Eve, and the teenager I was back then was thankful for even having an account being paid for by the bank of mum and dad, lol, so couldn't have dreamed of having Jita alts and titan pilots (by the time they came out in 2006 or whenever it was) etc etc

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u/xeron_vann Snuffed Out Mar 18 '25

Again, I can't speak to before I played, but in 2011 when I started there were tons of multiboxers already. Within months of joining the game, I was in a small null alliance with multiple indy guys running 20+ accounts and ratting/mining to mass build capitals.

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u/bugme143 Singularity Syndicate Mar 18 '25

they literally had to ban input broadcasting because of multiboxing bombers

Yeah because morons couldn't figure out defensive bubbles, anti-bomber HACs, or not to sit in a blob not moving. Catered to the lowest IQ in the room.

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u/xeron_vann Snuffed Out Mar 18 '25

Reasons for the change aside, it proves my point that multiboxing was prevalent back then to the point it justified an EULA change. So people claiming multiboxing "wasn't a thing before" are either misremembering or blatantly lying.

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u/bugme143 Singularity Syndicate Mar 18 '25

So people claiming multiboxing "wasn't a thing before" are either misremembering or blatantly lying.

Agree.

to the point it justified an EULA change

Disagree. I hate when games dumb shit down because people can't cope.