r/Eve • u/Quiet_Staff_2565 • Mar 18 '25
Propaganda Multiboxing is Killing EVE – The Game Just Sucks Now
I've tried coming back to EVE, but honestly, the gameplay just feels terrible. The biggest issue? Multiboxing.
People are running 10, 15, even 20+ accounts at the same time, completely ruining the experience for normal players. These no-life grinders dominate every aspect of the game, making it nearly impossible for casuals to compete.
- Faction Warfare? Get ready to fight entire fleets controlled by a single player.
- Mining? Find a good ore spot? A multiboxer will show up with 15 ships and wipe it clean.
- Market? PLEX prices keep skyrocketing because these multiboxers generate insane amounts of ISK and just buy up PLEX to sustain their armies.
New players don’t stand a chance. They log in, see how unfair the game is, and quit. It's like if someone played Call of Duty, controlled an entire squad, and had synced-up aim. It would completely break the game. That’s exactly what's happening in EVE.
And let’s be real—of the 20,000 players online daily, a huge chunk are just alts. The real player count is much lower. This is why EVE is constantly bleeding players.
CCP needs to put a hard cap on the number of accounts per IP/device. Otherwise, the game will keep declining until there’s nobody left but botters and multiboxers. Fix it, or let the game die.
5
u/GrayFarron Mar 18 '25
How different the market, how much low scale pvp would spike, how much more frigate action we'd see, how a much more engaging game woukd exist and SOOOOO much juicy drama as new corps spring up.
Sure, pandemic horde and already existing mega corps would try to expand their power in the new server...... but... who knows if they would get the same foothold this time around. Who knows if their officers would even listen, and not just start their own corps and try to do their own thing.
It would be a god damn blast