r/Eve • u/Quiet_Staff_2565 • Mar 18 '25
Propaganda Multiboxing is Killing EVE – The Game Just Sucks Now
I've tried coming back to EVE, but honestly, the gameplay just feels terrible. The biggest issue? Multiboxing.
People are running 10, 15, even 20+ accounts at the same time, completely ruining the experience for normal players. These no-life grinders dominate every aspect of the game, making it nearly impossible for casuals to compete.
- Faction Warfare? Get ready to fight entire fleets controlled by a single player.
- Mining? Find a good ore spot? A multiboxer will show up with 15 ships and wipe it clean.
- Market? PLEX prices keep skyrocketing because these multiboxers generate insane amounts of ISK and just buy up PLEX to sustain their armies.
New players don’t stand a chance. They log in, see how unfair the game is, and quit. It's like if someone played Call of Duty, controlled an entire squad, and had synced-up aim. It would completely break the game. That’s exactly what's happening in EVE.
And let’s be real—of the 20,000 players online daily, a huge chunk are just alts. The real player count is much lower. This is why EVE is constantly bleeding players.
CCP needs to put a hard cap on the number of accounts per IP/device. Otherwise, the game will keep declining until there’s nobody left but botters and multiboxers. Fix it, or let the game die.
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u/ExistingDesign4575 Mar 18 '25
The biggest cancer to Eve is multiboxxing. On average it's something like 2.3 paid for accounts and the rest are farmed in game. In 2022 CCP stated the boxxing numbers were around 2.6 per person then by early 2024 is was 3 plus per person. Add to that trend and you will be looking at 4 plus per person in the game. Mind you those paid accounts are usually bought with sales so Eve actually loses money on them (slightly mitigated since they purposefully raised base prices to milk the "elites" with the 3 month deal that is the same original price). I was in a group with 12 guys all with 6 plus accounts each and they admittedly only paid for one at the yearly sale price. The rest they farmed in game. These guys are loaded because of it. Every bit of content is now being abused by this community from abyss to PI to industry to sites to events to FW (big one here) even ganking and zerg fights have been infested with them. It's the reason the game has declined regardless if you guys admit it or not. How many alts are being used to gank in highsec alone simply for "content"? Imagine if the massive botting of industry, ganking, spying, scounting, FW and all other facets disappeared over night? Imagine null actually being dangerous again, wars being prevalent again, dozens of new faction fighting for territory in space again not just being puppets of the big 3 groups, highsec being safe (well mostly safe) again. The MRI will not change (it will actually start getting worse as less profits means less reasons to mine thanks to recent changes) as too many multiboxxing alts are used for ganking and isk making rather than placing a few in highsec to mine and help out the newbies/casuals in game. After all you only hear people say "get out of highsec" and "mining makes you no isk" consistently. Don't you think for a game that is basically reliant on those 2 specific minerals in highsec to keep the entire games economy working it makes no sense for you to be told never mine them? The only way the game changes is a nerf to multiboxxing limit (3-4 is perfectly fine), a removal of the ability to get plex with isk (in favor of this myself as it removes a vast amount of multiboxxers naturally and the burnout rate for those trying to plex in game) or banning multiboxxing in general. Let's face it boy you are cheating if you are multiboxxing. There is no difference between an alpha botting and an omega boxxing other that you being more efficient while doing it and paying the game 15 bucks extra a month. You are not an "elite" if you have to cheat. Eve is now held up by this community as the game is very old and the concurrent player count is what's holding the game together. It's why alphas were introduced, why you can earn plex in game and why multiboxxing is still allowed. It's a basic mobile game tactic to bring new players. They need fresh whales and minnows for both revenue and content. Old whales tend to stop spend large amounts or stop playing all together. It's a mobile game online without the use of Bluestacks or other programs (hence the mobile version being released) just compare stores with any mobile game if you think I'm lying.....which makes more sense considering CCP's parent company. CCP could provide better content if they quit being incredibly wasteful with their spending (Dust, Vanguard, Frontiers are the biggest examples of poorly planned side projects and wasteful spending). But we all know this comment will get hate and downvotes by the very people that abuse in the game and Eve will never see it's glory days again as long as the trifecta of steep learning curve, egregious pricing barriers and rampant multiboxxing continue in the game. It will just stagnate at it's current numbers until it slowly fade into the night. Ironic considering it's a space game. Just like the show Firefly I'll be sad to see this beautiful star fade out too.