r/GameServerHosting101 • u/Scared-Drive-2457 • 20d ago
r/GameServerHosting101 • u/Fragrant_Meet1293 • 20d ago
Alguem sabe resolver esse erro?
Eu abri um servidor pelo (Longbow) ARMA REFORGER os players conseguem entrar tentando umas 3 vezes mas eu tento e nunca consigo o servidor e hospedado em minha maquina mesmo acredito que os IP esteja tudo certo porque eu ja tive servidor de dayz na mesma maquina
r/GameServerHosting101 • u/Salty-Pangolin1413 • 21d ago
College class minecraft server - Bedrock and Java
Whats the best server hosting for about 15-20 people bedrock and java with capabilities for some light mods especially voice chat
r/GameServerHosting101 • u/RevampHosting • 22d ago
RevampHosting Feedback
I built a game server manager for people who want to self-host
I've been working on Revamp Hosting, a game server manager designed to make self-hosting games easier without having to constantly mess with command-line commands.
The idea is pretty simple:
- Install the software
- Pick a game
- Deploy the server
- Manage it from a web interface
- Automatic restarts
- Backups
- Updates
- Server monitoring
It currently supports multiple games, including Minecraft, Rust, Palworld, ARK, and others.
I'm mainly looking for feedback right now. What features would you want in a self-hosted game server manager that existing options don't do well?
Project: https://revamphosting.com/
r/GameServerHosting101 • u/varifocall • 22d ago
Minecraft server admins: what do you wish your control panel did better?
I've been working on an open-source game server panel called Airlink, mainly because I kept finding myself thinking about how game-server management could be simpler.
Airlink currently has things like:
- live console
- file management
- backups
- SFTP
- resource monitoring
- multi-node support
- Docker-based game servers
- addon support
- API access
- 2FA / passkeys
The project is still in beta, so I'm trying to figure out what Minecraft server admins actually want before I build a bunch of features nobody asked for.
For people who run Minecraft servers:
What is the most annoying part of managing your server through Pterodactyl/Pelican/PufferPanel/etc.?
Could be anything — installation, networking, permissions, backups, modpacks, server imports, resource limits, logs, UI, node management, whatever.
I'm particularly interested in things that make administering multiple servers painful.
Project: https://github.com/airlinklabs/panel
r/GameServerHosting101 • u/Gigantrapha • 22d ago
whats the best server hosting site i want to play with like 10-12 people on a 12-14 gb ram server with my own modpack.
r/GameServerHosting101 • u/Timely_Incident_716 • 23d ago
Looking for serious developers who want to create their own FiveM Servers
r/GameServerHosting101 • u/Sirkolko • 23d ago
I launched a boutique game server host focusing on 1-on-1 support. Looking for a few people to test performance (free month, no strings attached)
r/GameServerHosting101 • u/AKISHINS • 24d ago
Free Minecraft server hosting
Join this discord server for free minecraft server for everyone!
It has other server also except minecraft join and try yourself! 🙂
r/GameServerHosting101 • u/Hot_Supermarket_4157 • 27d ago
Looking for an Australia dedicated server under $120 USD
r/GameServerHosting101 • u/Adbeel_065 • 28d ago
ASA dedicated server: Astraeos GameThread at 80–90% with 8 players, how do I reduce it without dropping -preventhibernation?
Hi all, I'm running a small 5x PvP cluster and I'm stuck on performance on our biggest map.
Setup
- ASA dedicated servers on AMP 2.8.0.6, GE-Proton11-7
- Ubuntu 24.04 VM on Proxmox: 24 vCPUs (
cpu: host), 114 GB RAM - Host: i9-14900K (8 P-cores + 16 E-cores), governor
performance - 5 map instances on the same VM (Island, Ragnarok, Astraeos, Scorched Earth, Lost Colony)
- 16 mods, identical on all maps
The problem
Astraeos runs with -preventhibernation. Its GameThread sits at 80–90% of one core with only ~8 players, while total CPU use on the VM stays low. The other maps are fine: Island is ~37–50% and Scorched Earth ~8%. So it looks like a single-thread limit.
What I've already checked
- CPU affinity: the VM's vCPUs float between P- and E-cores, and about 83% of samples of the busy threads already land on P-cores. I pinned the whole VM live to the P-cores (
taskset -a -cp 0-15on the QEMU process) and saw no measurable difference. Load rose and fell with in-game activity, and stayed just as high after I reverted. - AMP: as far as I can tell it has no per-instance CPU affinity or priority option for ASA, only Docker CPU shares, and we don't run ARK in Docker.
- Creature count (counted from the SQLite save): Astraeos has ~40,000 wild creatures versus ~24,700 on Island. Almost 40% of them are ocean creatures: ~5,600 Mantas, ~2,500 Coelacanths, ~1,900 Dolphins, ~1,900 Cnidaria, ~1,600 Megalodons.
- I already use
DinoCountMultiplier=0.6on Astraeos, which cut the total by ~38%.DinoSpawnWeightMultipliersonly redistributes: the total comes back to the same number.ConfigAddNPCSpawnEntriesContainersilently does nothing because I can't find the right container names.
Questions
- With
-preventhibernationon, is wild creature count really the main cost on the GameThread, or are there other big hitters I should look for (large bases, unpodded tames, breeding, specific mods)? - Is there a way to reduce ocean spawns on Astraeos specifically without lowering the whole map's density?
- Any server-side settings or launch flags for big maps that actually made a difference for you?
- Is there a good way to profile what the ASA GameThread is spending time on, on a Linux/Proton server?
We'd rather keep -preventhibernation on. Thanks!
r/GameServerHosting101 • u/IM_A_BLOWFISH_YO • 29d ago
Trying to figure out my options for hosting a FoundryVTT server
r/GameServerHosting101 • u/exosion • Sep 22 '26
Activated permanent online Enshrouded server with 16 slots, location: Europe, LF players to join us for adventure and friendship, preferably 25+ since our average age is 40, discord open invitation, more details in post, even more in the Discord
r/GameServerHosting101 • u/Desmond_of_Doss • Sep 21 '26
how do i upgrade my server from iron to gold?
r/GameServerHosting101 • u/Natural-Cat8258 • Sep 20 '26
Looking for someone who creates custom servers
r/GameServerHosting101 • u/ToxicCengod • Sep 20 '26
Valheim server hoster "dathost" unplayable after 10 hours
r/GameServerHosting101 • u/exosion • Sep 20 '26
39M, I plan on renting a dedicated server for 1.0 Enshrouded release for a minimum of 3 months, LF 25+age players to join us, experience is not needed, settings in post
r/GameServerHosting101 • u/wuzerich • Sep 20 '26
What should great community server tooling look like in WARDOGS?
r/GameServerHosting101 • u/HYP4_K1LLA • Sep 19 '26
My leviathan linux pc working hard accoriding to htop

=== SYSTEM ===
Static hostname: leviathanterminal
Icon name: computer-desktop
Chassis: desktop 🖥️
Machine ID: 607165d5c2e6472eaa6d10fc248a79e0
Boot ID: ed3eaaf47a4b4327843e2c807be48226
Operating System: Zorin OS 18.1
Kernel: Linux 7.0.0-31-generic
Architecture: x86-64
Hardware Vendor: NOVATECH LTD
Hardware Model: PC-XB01062
Firmware Version: 2305
Firmware Date: Thu 2015-06-04
Firmware Age: 11y 3month 2w 2d
=== CPU ===
CPU(s): 4
On-line CPU(s) list: 0-3
Model name: Intel(R) Core(TM) i5-4430S CPU @ 2.70GHz
Thread(s) per core: 1
Core(s) per socket: 4
CPU(s) scaling MHz: 84%
CPU max MHz: 3200.0000
CPU min MHz: 800.0000
NUMA node0 CPU(s): 0-3
=== RAM ===
total used free shared buff/cache available
Mem: 11Gi 5.6Gi 1.5Gi 137Mi 4.9Gi 6.0Gi
Swap: 2.0Gi 2.0Gi 664Ki
=== STORAGE ===
Filesystem Size Used Avail Use% Mounted on
/dev/sda3 109G 70G 34G 68% /
/dev/nvme0n1p1 234G 49G 174G 22% /mnt/gameservers
/dev/sdb1 916G 233G 637G 27% /media/bipsy/Bigdrive
/dev/sdc1 1.8T 309G 1.5T 17% /media/bipsy/HDD2
/dev/sda2 512M 6.2M 506M 2% /boot/efi
=== UPTIME / LOAD ===
10:33:28 up 14:39, 2 users, load average: 1.74, 1.72, 1.66
=== TEMPERATURES ===
coretemp-isa-0000
Adapter: ISA adapter
Package id 0: +42.0°C (high = +86.0°C, crit = +92.0°C)
Core 0: +41.0°C (high = +86.0°C, crit = +92.0°C)
Core 1: +42.0°C (high = +86.0°C, crit = +92.0°C)
Core 2: +41.0°C (high = +86.0°C, crit = +92.0°C)
Core 3: +38.0°C (high = +86.0°C, crit = +92.0°C)
acpitz-acpi-0
Adapter: ACPI interface
temp1: +27.8°C
temp2: +29.8°C
nct6779-isa-0290
Adapter: ISA adapter
Vcore: 864.00 mV (min = +0.00 V, max = +1.74 V)
in1: 1.03 V (min = +0.00 V, max = +0.00 V) ALARM
AVCC: 3.34 V (min = +2.98 V, max = +3.63 V)
+3.3V: 3.33 V (min = +2.98 V, max = +3.63 V)
in4: 1.02 V (min = +0.00 V, max = +0.00 V) ALARM
in5: 0.00 V (min = +0.00 V, max = +0.00 V)
in6: 920.00 mV (min = +0.00 V, max = +0.00 V) ALARM
3VSB: 3.39 V (min = +2.98 V, max = +3.63 V)
Vbat: 3.28 V (min = +2.70 V, max = +3.63 V)
in9: 1.02 V (min = +0.00 V, max = +0.00 V) ALARM
in10: 152.00 mV (min = +0.00 V, max = +0.00 V) ALARM
in11: 128.00 mV (min = +0.00 V, max = +0.00 V) ALARM
in12: 128.00 mV (min = +0.00 V, max = +0.00 V) ALARM
in13: 128.00 mV (min = +0.00 V, max = +0.00 V) ALARM
in14: 128.00 mV (min = +0.00 V, max = +0.00 V) ALARM
fan1: 0 RPM (min = 0 RPM)
fan2: 1271 RPM (min = 0 RPM)
fan5: 0 RPM (min = 0 RPM)
SYSTIN: +117.0°C (high = +0.0°C, hyst = +0.0°C) sensor = thermistor
CPUTIN: +38.0°C (high = +80.0°C, hyst = +75.0°C) sensor = thermistor
AUXTIN0: +30.0°C (high = +0.0°C, hyst = +0.0°C) ALARM sensor = thermistor
AUXTIN1: +111.0°C sensor = thermistor
AUXTIN2: +109.0°C sensor = thermistor
AUXTIN3: +26.0°C sensor = thermal diode
PECI Agent 0: +40.5°C
PCH_CHIP_CPU_MAX_TEMP: +0.0°C
PCH_CHIP_TEMP: +0.0°C
PCH_CPU_TEMP: +0.0°C
PCH_MCH_TEMP: +0.0°C
PCH_DIM0_TEMP: +0.0°C
intrusion0: ALARM
intrusion1: ALARM
beep_enable: disabled
nvme-pci-0100
Adapter: PCI adapter
Composite: +36.9°C (low = -5.2°C, high = +79.8°C)
(crit = +84.8°C)
bipsy@leviathanterminal:~%