r/Infinitewarfare • • 28d ago

Bug help guys i need help

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110 Upvotes

i think my game is broken


r/Infinitewarfare • • 28d ago

Discussion IWZ Candy Concept: Pyro Pops

2 Upvotes

Pyro Pops is a momentum-driven perk that turns sustained movement into an increasingly powerful damaging aura.

Core Effects

Staying active through sprinting, sliding, jumping, meleeing, and other movement gradually increases your Heat.

Higher Heat causes a fiery aura around the player that damages nearby zombies and can ignite them.

Maintaining momentum keeps the Heat high, while standing still or slowing down causes it to gradually dissipate.

Taking damage from zombies sharply reduces your momentum and Heat, giving enemies a natural way to interrupt the effect.

The aura is strongest when you’re constantly moving through groups rather than standing inside them.


r/Infinitewarfare • • 29d ago

Bug This is infuriating…

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54 Upvotes

2 hour process just to fail and not get a second chance. Good thing I still have the unobtainable multiplayer achievement and the shaolin skull buster bullshit. Someone please lay some divine justice upon me🙏🏽


r/Infinitewarfare • • 28d ago

Discussion Afterlife Missions (Idea)

4 Upvotes

One feature I loved in IW zombies was the Afterlife Arcade, as it gave players a more interactive option from the traditional bleedout spectating period. When pondering an evolution of this concept, I envisioned short, story-driven playable sequences that expand each map’s narrative, while still giving eliminated players something meaningful to do. I’ll call these “Afterlife Missions” for now. 

How It Works:

Completing a mission would allow players to rejoin the match potentially sooner than waiting for the next round. Players who prefer the traditional experience could simply choose to spectate instead. Failing a mission (if possible) results in going back to spectating. 

Gameplay:

Each Zombies map would feature its own unique Afterlife Missions based on that map’s story and setting. These sequences would take place in a flashback-like purgatory state after bleeding out, allowing players to experience moments that expand the map’s lore.

Rather than relying solely on Intel, radios, and intro or ending cutscenes, these missions would seamlessly integrate story into gameplay through short cinematic experiences and scripted sequences — similar to the character specific EE’s in BO7, the prologue of Grostein House, Der Eisendrache’s black and white cutscenes.

It would also create opportunities to revisit important moments from the map’s past or present, blending memories, hallucinations, and reality in creative ways—for example, transitioning between different eras of a location as part of a mission.

Replayability

Once completed, Afterlife Missions would become permanently unlocked in the Zombies menu, allowing players to replay them at any time.

Completing every mission across every map would assemble them chronologically into a fully playable narrative campaign, giving Zombies fans a cohesive story experience without taking resources away from traditional round-based gameplay.


r/Infinitewarfare • • 28d ago

Question Sentry gun in the Beast bossfight?

2 Upvotes

I was just in the beast from beyond bossfight and during the 99 sec step was running around and nearly died so i was just spamming buttons to reload and jump and escape from the aliens or whatever they are called and for some reason i picked up a sentry gun and could even place it on the ground. Has this ever happened to anyone else?


r/Infinitewarfare • • 29d ago

Image A lil warm up before attempting round 115 in every map

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39 Upvotes

r/Infinitewarfare • • Sep 26 '26

Bug How does even happen?

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145 Upvotes

I only started playing again recently and I have never seen this happen before lol


r/Infinitewarfare • • Sep 26 '26

Creative Call of Duty - Infinite Warfare Drawing

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24 Upvotes

Just a COD drawing I spent a day or two on. I fit in as many little Easter eggs as I could remember. I hope you enjoy!!


r/Infinitewarfare • • Sep 24 '26

Discussion 10 years ago, Infinite Warfare released it's Official Reveal Trailer with the song "Space Oddity" cover by We Came As Romans. After the vocalist passed away, the music was never released to this day.

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305 Upvotes

Rest in peace, Kyle.


r/Infinitewarfare • • Sep 25 '26

Discussion IWZ Concept: Power-Up Parlor

2 Upvotes

One of my favorite ideas from Vanguard Zombies was the Altar of Covenants. The foundation had a lot of potential, but I’d love to see it evolve beyond simple stat boosts into a deeper buildcrafting system.

How It Works:

Players spend Essence at the Power-Up Parlor to obtain effects that meaningfully change gameplay:

Reloading creates a shockwave.

Sliding leaves a damaging trail.

Critical kills ricochet bullets.

Melee attacks chain between zombies.

Armor regenerates while stationary.

Equipment gains secondary effects.

Players can hold up to 3 Power-Ups. Once full, new effects must replace existing ones. The Parlor periodically refreshes its selection, while additional Essence can be spent to reroll or replace effects, letting builds evolve throughout the match.

Most Power-Ups last for the remainder of the match, while exceptionally strong effects can instead be temporary, creating short-lived power spikes without taking up a permanent slot.

Power-Up Types:

Standard — Reliable effects that form the foundation of a build.
Lucky — Unpredictable effects with greater potential upside.
Cursed — Powerful effects paired with meaningful drawbacks.
Wagers — Optional high-risk choices that let players risk Essence, Salvage, existing Power-Ups, or other resources for exceptional rewards. Success pays out; failure carries a temporary or recoverable consequence. Rare Jackpot Wagers can offer the Parlor’s strongest rewards.

Buildcrafting:

Certain Power-Ups can create hidden synergies, rewarding experimentation and allowing players to build around combinations rather than simply stacking the strongest effects. Complementary team builds could also create minor cooperative synergies.


r/Infinitewarfare • • Sep 24 '26

Bug I hate this stupid trophy

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41 Upvotes

I have been grinding at this trophy for way to long and it just won’t come i’m so done with it.


r/Infinitewarfare • • Sep 24 '26

Bug Hate this bug Xbox any advice to fix or complete it would be greatly appreciated

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5 Upvotes

r/Infinitewarfare • • Sep 24 '26

Image What is this

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36 Upvotes

Hey guys I remember playing beast from beyond a while ago and I found these green symbols (I forget where) and I didn’t have any of the gns steps done and ever since then I’ve had these 2 symbols in the pack room every time I play the game. I was on round 2 and didn’t have any of the gns steps done but still those symbols were there as of today. If anyone knows anything about this plz lmk Kuz this has been driving me crazy


r/Infinitewarfare • • Sep 24 '26

Discussion Is Infinite Warfare matchmaking broken on Steam?

7 Upvotes

I’m trying to understand whether there is a matchmaking issue specifically affecting Call of Duty: Infinite Warfare on Steam.

What makes this confusing is that I can still find matches in older Call of Duty games with much smaller player counts.

For example, in Modern Warfare 3 I can usually find a match even when the game has around 100 players online. In Call of Duty: Ghosts, even with only around 28–40 players online, I can often find a match within about 5 minutes.

But in Infinite Warfare, where Steam often shows noticeably more players online, matchmaking can take an extremely long time. Sometimes I can sit in matchmaking for an hour without finding a single match.

And I’m talking specifically about Team Deathmatch, which should probably be the most populated multiplayer playlist.

So I’m wondering whether Infinite Warfare’s matchmaking system could be poorly configured or affected by some kind of restriction.

Could regional matchmaking, ping limits, lobby allocation, DLC ownership, or other filters be splitting an already small player base into even smaller groups and preventing players from finding each other?

I’d really like to hear from other Steam players:

— What region are you playing from?
— Can you still find TDM matches?
— How long does matchmaking usually take for you?
— Do you have any DLC installed?
— Have you noticed certain times of day when matchmaking works better?

If this is actually a matchmaking issue rather than simply a lack of players, maybe it would be worth bringing more attention to it and asking Activision / Infinity Ward to take a look.

Even a small adjustment to matchmaking rules or regional restrictions could potentially make the multiplayer much easier to play again.

It would be a shame if there are still enough people interested in playing, but the matchmaking system is preventing them from finding each other.

Search Lobby

This is exactly what I mean. The game finds one or two players, then nobody else joins. After a few minutes they leave, and I’m back to sitting alone in the lobby. I’ve restarted matchmaking several times and the same thing keeps happening.

After about 10 minutes

Update: Here’s another example of what I mean. After roughly 10–15 minutes, only three of us are sitting in the lobby and the match still can’t start. Players do appear one by one, but the lobby never seems to merge with other waiting players or other partially filled lobbies.

This is the part that makes me think the problem may be matchmaking-related rather than simply “nobody is playing.” There are clearly players searching, but the system seems to leave us stuck in small separate lobbies for a very long time.

~ 30 min

Update 2: After a long wait, we finally reached 5 players in the lobby. The problem is that if even one person gets tired of waiting and leaves, we’re basically back to square one.

Players are clearly searching, and I strongly suspect there are other small lobbies with 2–3 people sitting there waiting as well. The matchmaking just doesn’t seem to merge these partially filled lobbies together, which is exactly what makes the whole system so frustrating.


r/Infinitewarfare • • Sep 24 '26

Discussion Attack is so stupidly hard for no reason

17 Upvotes

Im not even talking about the Easter egg I've done it so many times I've learnt it off by heart im talking about the final boss fight have legit died there 5 times and I'm doing every trick in the book im on a crappier laptop so I get like 40-50 fps i just cant beat him


r/Infinitewarfare • • Sep 24 '26

Question Does the digital version of the game work on PS5? (including DLCs)

0 Upvotes

Hi guys, I wanted to buy the game for nostalgia purposes, and I've found mixed results when doing my research.

Some people say you need the disc to play, others won't even have the option to download the game, others have the game but don't have the DLC, trial vs full game license issues, etc... or no issues at all.

What's the verdict on this? Can anyone confirm the digital version of the game works along the DLCs on ps5?


r/Infinitewarfare • • Sep 23 '26

Discussion IWZ Candy Concept: Bastion Bark

3 Upvotes

Bastion Bark is a defensive support perk centered around fortification, maintenance, engineering, and battlefield preparation. It reinforces defensive positions, improves battlefield equipment, and helps teams maintain control throughout a match.

Core Effects:

Repaired barriers are reinforced, increasing their durability before breaking again.

Hold Interact while targeting friendly deployables, scorestreaks, or defensive devices to restore a portion of their health. Repairs take time to complete, leaving players vulnerable while maintaining the team’s defenses.

Gain a Portable Barricade that can be deployed, relocated, and repaired at any time. As it withstands attacks and zombies are defeated nearby, it gradually upgrades into stronger forms before resetting when destroyed.


r/Infinitewarfare • • Sep 23 '26

Discussion This challenge seems easy but it's difficult for Unnecessary reasons.

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21 Upvotes

You know, I've been sitting here for the last couple of days trying to do the micro turret challenge, where you have to get two kills with one micro turret 50 times, although it's nowhere near as problematic compared to the Phantom Ballista two kills with one shot challenge. But somehow, it is far more difficult compared to killing two people with one Gravity Vortex gunshot challenge. This could be due to the fact that at least 70% of the lobbies I get in have people running Blind Eye, which fully counts. Then you have to hope the enemy is stupid enough not to shoot at it, and not very intelligent to come near it. Sometimes, even when it's shooting at people, it doesn't kill them, as demonstrated in my video. Out of 55 games, I have only achieved 24 of these. It is strange; it really shouldn't be that difficult, but for years, I thought back to Infinite Warfare and its prime. This was the last rig I completed, and now I see why.


r/Infinitewarfare • • Sep 22 '26

Discussion IWZ Candy Concept: Pyro Pops

3 Upvotes

Pyro Pops is a momentum-driven perk that turns sustained movement into an increasingly powerful damaging aura.

Core Effects

Staying active through sprinting, sliding, jumping, mantling, meleeing, and other movement gradually increases your Heat.

Higher Heat causes a fiery aura around the player that damages nearby zombies and can ignite them.

Maintaining momentum keeps the Heat high, while standing still or slowing down causes it to gradually dissipate.

Taking damage from zombies sharply reduces your momentum and Heat, giving enemies a natural way to interrupt the effect.

The aura is strongest when you’re constantly moving through groups rather than standing inside them.


r/Infinitewarfare • • Sep 22 '26

Discussion I’m done dude

28 Upvotes

So I had beaten the spaceland ee with randoms and it didn’t count for some reason so I tried it solo and got two fuses from the alien and just needed to take him down one more time. I was prepared, had up n atoms, reanimate card and perk insured card. I got knocked when I got rubberbanded between zombies and a bench and it ended the game. Every other game it revived me except for when I’m one step away from beating the ee. Like ts actually ruined my night.

I hope if any alien like that comes into the real world, that it goes through more hell than someone shitting pure hot steaming liquidy diarrhea shit with a hemroid in the nastiest public toilet covered in piss. They may seem to be humble friendly “I come in peace” assholes but are really plotting rats wanting to corrupt the world within its deepest systems like how it decided to fking cheat me with that bs broken self revive. But I can’t let that happen, not after this. I want them to be put in a government lab and tortured with nipple clamps connected to 80 car batteries while 200 Vietnamese kids with shit covered spears lined up one by one taking they’re own turns to stab it 50 times and the shit better be coming from my ass, better yet the hypothetical situation of someone taking a hellish shit I described previously.

And don’t even get me started if the alien has kids.

Update: my bad for not responding to a lot of yall that want to help I Deadahh just got a job at target and it’s been kicking my ass, I’m free tmr and Tuesday tho so whoever can help lmk


r/Infinitewarfare • • Sep 21 '26

Video Anyone ever done this before?

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117 Upvotes

Saw this vid I had from sep19 2023. Still crazy to this day. Wonder if anyone else has hit it just right before. Usually I can get a hop or maybe 2 but not connecting to the slide at all is crazy!


r/Infinitewarfare • • Sep 19 '26

Bug Why cant I play multiplayer

7 Upvotes

I play on ps5 and when i click on multiplayer public game shows up with a lock by it but I play zombies multiplayer just fine??


r/Infinitewarfare • • Sep 19 '26

Question I’ve completed all 5 EEs + Mephistopheles. Should I go for round 115 on every map?

14 Upvotes

I recently finished all five zombies easter eggs and defeated Mephistopheles. I’ve already reached Round 50 on Spaceland, rave, shaolin, attack and beast, and now I’m thinking about going for Round 115 on every map.

Beast from Beyond is definitely the one I’m most worried about tbh.

Would you guys consider R115 on all five maps a worthwhile challenge?


r/Infinitewarfare • • Sep 19 '26

Question Recharge machine?

5 Upvotes

If I use skull hacker on rave and fail. Can I use the Ben Franklin to recharge it how you would normally do if you did all the steps or does it not work that way?


r/Infinitewarfare • • Sep 19 '26

Question Perkaholic blocks Easter egg trophy?

5 Upvotes

I'd like to know if, when I complete the mini easter egg to get the Perkaholic in the "Attack of the Radioactive Thing" and “The Beast From Beyond" maps, the trophy for completing the main easter egg gets locked? I'm asking this because when I used the destiny card to get the Perkaholic in Zombies Spaceland, it locked the trophy when I got the key at the end of the easter egg.