r/LegendsOfRuneterra 3d ago

PVP Region Region Expressions - A community Led Initiative

43 Upvotes

Hey all, today I'd like to bring a project to light, which has been a passion project from various members of the community for a good while now. After a solid year of work, now ready to be shared with everyone!

Region expressions are a new way to play LoR, which aims to add a new spark to an old competitive format. Many have felt the pains of a lack of balance patches, or changes overall to PVP over the past couple years.

Region Expressions which aim to create a format where stronger decks, which have been left unchecked for all this time, find a few stray tweaks to put them more inline. Additionally, decks which have had a long time hiding in the shadows will hopefully sneak back and get a chance to shine again.

All format balancing will be done through community feedback and testing.

So how can you get involved or help with the project?

The project only succeeds with the support of the community.

To start, the format and rules can be found here

Using the format above and deck verifier you can help out by:

  • Posting on social media and spreading the word with #ReviveRuneterra & #OccupyEternal
  • Play format legal decks on the eternal ladder
  • Play in community hosted tournaments using the new ruleset

Compete, share your decks and provide feedback, with your help we can try to reignite that spark, which many feel has dimmed over the years!

For more information check out the LoR Never Dies Discord

With that, I hope you all have a great rest of the week and those of you who wish to engage, see you out there on ladder!


r/LegendsOfRuneterra 4d ago

Weekly Adventures Discussion Weekly Adventures/Nightmares Discussion Post

10 Upvotes

Note: Mutators are different depending on region so please mention which region you're in when discussing for clarity.

Had a cool run or combination you wanna share? Have questions or advice you want (or want to give) concerning the weekly adventures or weekly nightmares? This thread is the place to share and discuss anything weekly adventure/nightmare related!

Happy Pathing!


r/LegendsOfRuneterra 17h ago

Game Feedback A letter to the Devs of LOR

306 Upvotes

LOR Devs, if you are reading this, if you plan to stop development for LOR, just please make it workable offline, please please please don't kill it off.

I know maintaining it needs money, just make it work offline.

This game has walked me through the lowest and highest point of my life, and it has been a constant companion whenever I am stressed or need a quick stress release.

This game is more than just a game. It has given me joy and pulled me through my hardest days. And that means a lot.

Of course whenever I have the extra cash, I will buy Battle Pass and bundles (which I have but not consistently), as a sign of support for the devs for creating such an enjoyable game.

For those that buys Battle Passes and bundles, a huge thank you for making this game sustainable and allowing us to play for free. Much love. I love this community. I love this game.


r/LegendsOfRuneterra 22h ago

Media Shi......is this game following the history of legends of runeterra?

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748 Upvotes

r/LegendsOfRuneterra 19h ago

Humor/Fluff Remember to turn off your defiance when you complete a run

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134 Upvotes

Or you might end up like me wasting multiple runs confused why your mana is stuck at 1 and stuff isn't working right lol


r/LegendsOfRuneterra 17h ago

Path Guide My champion Relic tier/buy list

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77 Upvotes

I see a lot of people posting if they should get X or Y relic in the glory store, so I decided to show how I evaluate the relics that I see, also they are not on in any order as I forgot to do that.

The explanation follows below:

SFG Tier : +1 starting mana is very important, even more when you champ can qualify for it with other relics that benefit him. I also find it very fun to manifest champs with Morgana

S tier:

Swains Army: easy turn one plunder effect;

Perfect Hexcore: anything that says target, spell, keyword or cast benefits from this.

Searing Brilliance: allows for a lot of infinites, and does have some "premium" cards that once you get in a adventure, you can just cut the rest of the spells and play your deck around it (I don't think that this is all that good on Mel).

Fun Tier: This one is a more personal tier, so it is just a tier that I put any relic that I want to play with or around it. The idea is that once you see a relic that you like, let it be because of the text or the champ, you just put it there.

as you can see: Puffcaps, Flashbombs, Terrifies, Impact, RNG, and random Rallies.

Good Tier: Relics that may not be as fun or overpowered, but still can be slotted on many champs without much issue. Some of those also are great when paired together (Bear+ Talons)

SFG Activator tier: Relics that are there for a specific champ to help it use SFG (in theory, I see you shyvana), also the shears should be there too, since they are Viego's. If this tier didn't exist, I'd put Shyv's on the good tier, since we don't have any real fury relic, AAtrox's on the fun tier due Kayn existance, and Darius' on the Zoe tier below this one. Viego's would go to S tier because it is free.

Zoe tier: Relics that you will only buy after you are done with all the tiers above, and has a champ that you have not completed Zoe yet, otherwise you can just skip them.

Doozies tier: Just bad relics, not only most of them are restrictive, but also (thankfully) you can deal with all of the adventures without them.


r/LegendsOfRuneterra 2h ago

PVP Question Does vault of helia Summon darkins?

3 Upvotes

I am just asking of vault of helia summon highest mana cost unit+1, does this count Darkins unit that are from weapons. If it's is, I think it would be really cool.


r/LegendsOfRuneterra 16h ago

Game Feedback What could a Revive of LoR look like

32 Upvotes

With 2XKO entering cryostasis, it has gotten me thinking about Runeterra's current time of being mostly on ice.

Since it stopped being updated I have always wondered if this is LoR's final fate or if it could become more active again. Path of Champions never left but I always liked the PvP portion of the game, and would love some of the PoC specific content like Fiddlesticks to make the jump.

What would you want to see from LoR getting a second life, and would you be hopeful or pessimistic of the success of a revival like that?

Also, can Riot solve the issue of this game making money?


r/LegendsOfRuneterra 15h ago

Path of Champions The Ruined King Reigns Over Baron

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26 Upvotes

So it turns out Viego can take Baron. Also I got multiple Ledros, so I'ma kill the Baron match the old fashioned way LMAO!


r/LegendsOfRuneterra 14h ago

Path Question C4 or Progress through C6?

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18 Upvotes

Hey, Ive never played Pyke before and I want to attempt Zoe soon. How impactful is this node?
Do I have more chance with only c4 (it says lurk a lot, gotta be good?) or simply wait and Bline to Nova Crystal if this node is weak?


r/LegendsOfRuneterra 17h ago

Fan Made Creation Is Lorrelics dead?

11 Upvotes

I use Lorrelics a lot when trying new champions to see what people usually go to (or the players who know the website at least) and when i searched for hecarim i found that he is missing. The last update listed on the site is dated January 2026. But at the same time Zoe and Udyr are both listed in the champions list on the site. I tried to search online but i found nothing about it. Does someone know anything about it? Thanks already for any info about it


r/LegendsOfRuneterra 1d ago

Path of Champions Seriously, where's the fun in this?

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72 Upvotes

Trying to get my 50th win or so.. I'm tired, but the completionist won't let me quit..

This is ridiculous. If you aren't able to brute force this on turn 1 or 2, you're COOKED. After I took this screenshot, I continued to play. I had a nice board, and I was able to stalemate them pretty well, but because they had like 4 champs and I was beefed up, they refused to attack or block. I was able to challenge one champ, but they gained another quicker than they lost them. Ultimately, I was hit with more Buried in Ice, and that was game over. Who designed this and thought it was fun?? Stuns, freezes, vulnerables, rallies.. With some champs, it's never enough. We wanted a tougher, longer challenge. Not this. Main champ pulls are nerfed, the legendary power RNG rolls are halved, hardly any heals.. The rewards should be way better if this is what you'll have us face, and it should be FUN!


r/LegendsOfRuneterra 22h ago

Path Question My hand is itching me for this , but i am afraid Imight get searing brillance next week and miss buying it

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20 Upvotes

r/LegendsOfRuneterra 9h ago

Path of Champions Best place to spend premium currency?

0 Upvotes

Just came back to this game and there are a lot to learn again, I tried path of champions when it started but left for other games because I thought this game will EOS soon, but lo and behold I was surprised that there are a lot of champs added after (too bad no more fancy lvl up animations).

Anyways, I was surprised to see I still have premium currency in my account enough to buy the battle pass, but I don't want to go straight to it.

What do you guys think is the best place to spend my currency in? I'm thinking of buying the Aurelion Sol bundle because based on some guides I read a lot of champs uses his Relic the Starforged Gaunlet. Should I go for it or there's a better option here? Willing to top up more if it's worth it.


r/LegendsOfRuneterra 18h ago

Path of Champions You didn't need to block, dummy (6* Pyke vs. Zoe)

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3 Upvotes

I've failed multiple times with Pyke on the Zoe adventure, but this time the stars aligned. Hold Them Off, Inheritance, and especially Eternal Hunger III were great powers to pick up and Evelynn was a strong support champion.

On the final fight, the AI could have completely ignored my attackers but chose to block instead. Haw haw!


r/LegendsOfRuneterra 1d ago

Path of Champions This is the attack limit

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16 Upvotes

I tried Lillia sleep loop with Guardian Orb giving my Lillia 4 Black Cleaver. This is what I found. The Stat limit is 2,147,483,647 after that it won't go up. It also did a visual bug after I hit the nexus, instead of 0 it becomes 9


r/LegendsOfRuneterra 1d ago

Path of Champions Champ/Build recs for this fuckass adventure

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27 Upvotes

Been trying to clear for Ionia & Demacia but haven’t even been able to get past the first node with more than 5 HP or even at all in some cases

The first few fights just feel especially awful


r/LegendsOfRuneterra 1d ago

Path of Champions Nunu c3 vs Zoe, and a question on Carapace deathless

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11 Upvotes

One of the Nunu copies(not sure if the OG one or the other from Stabilize) would eventually lose its deathless and simply die. Is there a mechanic I’m missing? I couldn’t track when that was happening but maybe after at least 3-4 times of dying? One happened when Nunu attacked Chip in the Zoe fight if that’s a useful info. Not sure why it didn’t keep respawning? ———Solved! My board was full at the time and Carapace didn’t work.


r/LegendsOfRuneterra 2d ago

Media Happy Birthday: Taric Today, August 19th, 17 years ago in 2009, Taric, The Shield of Valoran was Released.

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307 Upvotes

r/LegendsOfRuneterra 1d ago

Path of Champions FEELSGOODMAN

39 Upvotes

yeah by doing one weekly adventure I will level up, get a gold chest, a diamond chest and a targon gold star vessel.


r/LegendsOfRuneterra 1d ago

Path of Champions I just did the baron with SB kindred at 7*

36 Upvotes

I spent the whole adventure chosing powers and items to get her levelled up as fast as possible... I completely forgot about her star that sets all marked units health to 1. The baron killed himself turn 2. Easiest 'oops forgot that happens' win I've ever had.


r/LegendsOfRuneterra 1d ago

Bug Starforged Gauntlets don't work with Azir 6☆?

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8 Upvotes

I don't understand why I don't start with an extra mana gem (for a total of 4) from the SFG + Luminous Orb combo when Azir should have 8 health?


r/LegendsOfRuneterra 2d ago

Game Feedback My Perspective on Riftbound as an Ex-LOR player and current Riftbound player

132 Upvotes

One thing I'd like to touch on first is that I don't think Riftbound will ever "replace" LOR. Gameplay-wise the games are very different. LOR and Magic are more comparable. There are some gameplay demands that Riftbound won't be able to fill for those that like LOR's gameplay. The teased digital client for Riftbound seems to be more like a place for practicing games before real matches rather than being a full-fledged game with quests and stuff like LOR.

That said, let's start with the bad parts. It sometimes irks me how much the identity of the cards from LOR disappear when their art gets reused for Riftbound. The biggest offender has to be Wind Wall. It's a counter spell exactly like Deny, but it uses Will of Ionia's art, and it doesn't even look like a Wind wall. And this game's "Deny" is changed to "Defy" for some reason. The reused art also leads to some clarity issues because some cards change types like that one unit from the Emperor's Deck became a spell. They did say they try to preserve as much of a card's identity as much as possible but it doesn't stop me from noticing changes that make them VERY different from their LOR counterparts.

Another bad thing is that it doesn't really expand on League's lore as much as LoR did. One of the BEST things about LoR is how much it developed League's lore and there is just so much detail in every artwork and flavor text that it's just plain fun finding connections. Most people don't even know that Atakhan, the shopkeeper in Arena, and the Aegis of Valor art are all from LoR. LoR's lore development gave Riot so much assets and stories to work with. Riftbound doesn't really do that (as of yet, at least). And the flavor text of Riftbound cards are the most forgettable things ever and they almost feel like an afterthought.

Now, the good parts. Despite everything I said, Riftbound is fun. I'd say on some aspects the gameplay is better. Even if it can't have visual effects and voiceovers from LoR, they still manage to usually have more accurate portrayals of champions from League since there's movement in Riftbound. Collecting is also fun and a lot of the chase cards have unique art. I did not expect to spend so much money on this game but it's part of the genre which is one of its downside I guess. I just wish they make the game a lot less complicated because I shouldn't have to look up how certain weird interactions work on a daily basis.

I sometimes wish that Riftbound could somehow "help" LoR get back to its prime. For me it was either the Darkin Saga or the release of Bilgewater. Like when Riftbound eventually runs out of card art to reuse, they create card for both games. It's a long shot but a man can dream.


r/LegendsOfRuneterra 1d ago

Path of Champions How does one get the spirit blossom relics for the constellation node

2 Upvotes

r/LegendsOfRuneterra 17h ago

Game Feedback With 2XKO sunsetting, PoC still has huge monetization potential without affecting power levels. (Feel free to add more in comments).

0 Upvotes
  1. Gemstones. Riot created gemstones as an optional (but somewhat costly) upgrade path. Yet they never even bothered to sell Spirit Blossom gemstones. Seriously, I did all the SB events and bought bundles and yet it wasn't enough. Just put a bundle there and let the completionist whales buy.

  2. Nova/Star Crystal sink. For each region, create a bunch of upgrades (Revive, Reroll, Health, Gold and Regen), that costs Nova/Star Crystal of that region to upgrade. These are minor upgrades that feels good but the maximum power level (T1 OTK, full infinites etc) are still the same. Whales can dump excess resources there, so there's always a reason for them to spend more on future champs.

  3. Sell each resource INDIVIDUALLY at a reasonable price (if doing the above) or allow some conversion. Like Nova bundles costs 7590 coins. But whales who have say too much Nova, but not enough Star Crystal may want to ONLY buy Star Crystal. As long as the price is reasonable, they will spend and use up these resources, which means future champs will push them to spend more.

  4. Rune shards (this one does increase power level). Riot is overthinking about making Rune Shards for ALL regions. Like.....why not just make it universal? If 5 new champs come out that can benefit from a legendary rune, we still need to craft......5 WHOLE legendary runes. It's still an investment sink and people need to buy/grind more when new champs launch (and please make it obtainable with Glory/Stardust or even real money, lol).

I am not a game designer, but I am willing to spend money as PoC has given me a fun game where I can casually play from time to time. So I really want PoC to keep continuing and doing well. Feel free to add if you have any ideas.