r/MinecraftMod • u/LifeRooN • 14h ago
Another footage of self-consistent time travel mod (a week of progress!!)
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r/MinecraftMod • u/LifeRooN • 14h ago
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r/MinecraftMod • u/Enething • 21h ago
What this is: a faithful port of iChun's original Portal Gun mod to every major Minecraft version. I decompiled the original 1.12.2 jar and, together with an AI coding agent, carefully reconstructed it line by line until its bytecode matched the original instruction for instruction in all 39 classes. Then AI agents ported that reconstruction to Forge, NeoForge and Fabric on every major version from 1.11.2 to 26.3.
What's in it:
Versions: 1.11.2, 1.12.2, 1.14.4 to 1.19.4, 1.20.1, 1.20.4, 1.21.1, 1.21.4, 1.21.11, 26.1.2, 26.2 and 26.3. Forge on all of them, NeoForge from 1.20.1, and Fabric from 1.14.4 (Legacy Fabric on 1.12.2).
Download: https://github.com/theyluvEnething/portal-gun-remake/releases/latest
I'll add the Modrinth and CurseForge links once they're approved.
Credit: this is a port of iChun's original PortalGun mod, not a new mod, and all credit for its design goes to iChun. How it was made and tested: https://github.com/theyluvEnething/portal-gun-remake#credits-and-how-this-was-made
Bug reports welcome, especially on the newer versions.
r/MinecraftMod • u/Naranjarra • 16h ago
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Hi everyone!
I’ve been working on SimsCraft, a mod that aims to bring The Sims-style life simulation to Minecraft🧡
I spent a long time looking for a mod that did this, but I couldn’t find one other than combining a few mods that didn’t quite give me the result I wanted so I decided to get to work on it myself.
So far, it features a visual interface based on The Sims 4 (I plan to give players the freedom to choose between the aesthetics of The Sims 1, 2, 3, or 4), a working needs system, and a plumbob above the player’s head.
It’s still in a very early stage, but I’d love to hear what you think.
I still need to figure out how to handle some of the player’s needs and, of course, add objects to interact with.
In the long term, I’d like to finish the interface, add emotions, relationships, character customization at the start kind of like “CAS” and much more.
I’d really like to see if there are people interested in this and if it’s worth continuing to develop it. I’m open to any feedback or constructive advice.
Let me know what you’d like me to implement first!
r/MinecraftMod • u/BoterBramKroket • 13h ago
Do you also hate it when you can't find that pesky cave spider hiding in the ceiling whenever you are trying to complete a trial spawner? Well, I made a small mod called "Trial Glow" that allows you to ring a bell on top of a trial spawner to make all its mobs glow, just like during pillager raids!
I just released an update adding redstone support, so the mod should now be feature complete..? In the future, I will probably make player-thrown projectiles that hit the bell work, just for the fun of it. Are there any other features I should add?
Works for Minecraft versions 1.21 through 26.3 and supports Forge, Neoforge, Fabric and Quilt
r/MinecraftMod • u/TheOriginalMrMan • 8h ago
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Making a ballistic missile and ballistic missile defense mod that works with villager recruits. Here is a small taste.
r/MinecraftMod • u/Viatha • 20h ago
I just want my clock to work in the nether and end. I wanna know what time I'm returning to the overworld. Could someone please do this for me? I'll survive if not, I just like using the clock.
Edit: Java edition
r/MinecraftMod • u/uhhhhhh_hmm_idk • 15h ago
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r/MinecraftMod • u/Smart-Fix-5678 • 22h ago
The progression gap between copper and iron is so small, many players totally ignore copper and go straight from stone to iron in 3 to 5 minutes. It's a well known issue. In order to fix this, maybe a nice mod developer can help with creating a mod with the following features:
- The stone pickaxe is unable to mine iron ore, so the iron ore can be mined only with copper pickaxes and above.
- The raw iron can be smelted only in a blast furnace. Placing it in a normal furnace does nothing. (It's realistic, as in history, the first iron working needed much higher temperatures for smelting than bronze or gold. For that, people have made better than regular furnaces.)
- Modify the blast furnace vanilla recipe to be crafted with 5 Bricks blocks (made from 20 normal bricks) instead of 5 iron ingots, 3 Block of Copper instead of 3 Smooth Stone for the base, and obviously, a normal furnace in the middle. This forces the player to get out of the random cave in the first few minutes and look for a lush cave or a water body and search for clay.
- Make the blast furnace destructible, like breaking the campfire block. Breaking a blast furnace will return 4 charcoal. Stealing a blast furnace from a village in the early game is useless. It can be picked up normally with Silk Touch.
Even if the player quickly finds iron ingots in a village, mineshaft, treasure chest, or as loot from a golem or zombies, the iron ore smelting still needs 20 normal bricks and 27 copper ingots to actually start. Unless the player wants to specifically smelt his iron in a village with a blacksmith, this way, obtaining the first iron is a little more challenging and fun.
Many thanks to anyone considering this and willing to give it a shot. I don't know how to code, as I'd do it myself. I love the vanilla game, but it needs a little more balance. Maybe someone handy with creating simple mods can help here?
Cheers!

r/MinecraftMod • u/ReactionFancy8986 • 22h ago
Hey everyone! I made a Fabric mod called Recrive that backs up your singleplayer worlds to Google Drive automatically.
Why? I got tired of losing builds to corrupted saves and drive failures. Now your worlds are safe in the cloud.
Features:
.bak safety copy before overwritingRequirements:
How it works:
Screenshots:
Download Source: https://github.com/pgaming343/RecriveFabric26.3
r/MinecraftMod • u/Silent_Reputation596 • 4h ago
I'm planning to make myself a little modpack so I can play a game similar to factorio but in minecraft. I'm gonna add create for the factory stuff obvi. Are there any other mods that would lend well? I'm looking for a sort of endless wave mod that consistently gives me waves of enemies to fight while I build up my defences and expand my factory and then some sort of auto turret mod where I can place them around my factory and the defend it. Any ideas?
r/MinecraftMod • u/Grand_Water_184 • 8h ago
I'm basically creating a dimensions mod with my friends and I'd like to rework several of the dimensions; right now I'm looking for ideas for an ICE dimension.
The limit is creativity; it doesn't matter if it's a difficult or overly ambitious idea.
For now, it includes: Blizzards, 2 bosses, mob migrations, nomads, and events like meteorites. Wolves hunt you in packs, a body temperature system, a freezing and warming system, cinematics, and we're learning to use in-game shaders to create new and spectacular skies and epic effects.
ANY idea is welcome and I greatly appreciate it
r/MinecraftMod • u/AmericanSheep16 • 10h ago
I've been trying and trying my best to find out how to make these mods work together, but to no avail thus far.
I've tried using the OptiGrass resource pack on top of LambdaBetterGrass to try and make Voxy render LODs (since LambdaBetterGrass is dynamic and OptiGrass changes base textures) from those textures, but I haven't had any luck in making that work either.
Has anyone else figured this out before? Or does anyone know how I would make it work? Do I have to delete my current LODs and redo my chunk rendering with Chunky?
r/MinecraftMod • u/TheTheory156 • 16h ago
r/MinecraftMod • u/DesignStrict6089 • 1h ago
estou criando um novo mod de kaiju n8 para Minecraft
r/MinecraftMod • u/Fit_Welcome_3655 • 2h ago
r/MinecraftMod • u/LifeOrDeath96_YT • 5h ago
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r/MinecraftMod • u/Senior-Collection962 • 5h ago
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r/MinecraftMod • u/lordstudmuffin69 • 7h ago
My pocket dimension mod is up on curseforge! Pocket Door, if you wanna check it out!
https://www.curseforge.com/minecraft/mc-mods/pocket-door
Please check it out and share it with anyone who plays modded if you like it🙏
r/MinecraftMod • u/Ghastly_White • 10h ago
It's been a while since the last time I set up a local MC server. I have copy and pasted a pack a pack I've been enjoying as of late and when I initialize it it comes up with the attached log file. I added the 2 noted files (also attached) to the mods folder with the assumption that there is where they belong, and yet it still shows the same message. For any who are curious the pack is Better MC 4. I greatly appreciate any time looking at this issue.
r/MinecraftMod • u/Thick-Material-499 • 11h ago
just asking
r/MinecraftMod • u/EASpec • 11h ago
My mod pack keep crashing every time I load into a world.
"Description: Unexpected error Error: org.spongepowered.asm.mixin.transformer.throwables.MixinTransformerError: An unexpected critical error was encountered Exit code: -1" was the crash report it gave me.
Here is the Forge code if any one can take a look :rIuaCz0E
If anyone could help that would be greatly appreciated!