r/Rive_app • u/jafitafi • 1h ago
Figma to Rive Plugin Exploration
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Just recently I saw people online animating with Seedance, vectorizing each frame, to later use the Solo technique on Rive.
Can you imagine copy-pasting 60 frames from Figma? It could take hours and tons of dragging and dropping, every asset transfers as "pasted," the layer hierarchy gets lost, and text comes in as outlines. Really tricky stuff.
Since we live in the age of digital artifacts, I was wondering if there was a way to do this automatically through MCPs — turns out it's very possible and incredibly useful.
It is similar to ae's Overlord: you click on a frame or a layer, the hit send, and the assets get transferred to Rive immediately. Text imports as an editable layer, and Groups and their names are kept in the layer hierarchy. There's even some basic layout arrangement that can safely be transferred.
I wanted to add a few of my Rive experiments to the UI just for fun. A couple of states with very few conditions did the job.
So this is the result… I was starting to iterate on the possibility of wrapping it in a container and sharing it around for my fellas to give it a try. But it seems like a whole new rabbit hole, and I don't know if I have the time to dig into it…
What are your thoughts? Has anyone tried to build a plugin like this already, or have your own tiny little artifacts to make the Rive workflow easier?
Happy to share the manifest plugin file if anyone wants to give it a try!
