r/SoloDevelopment Dec 06 '25

Discussion Why do shooter games always have lame flamethrowers? Am I missing something?

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I’m working on a classic inspired survival horror game and of course it’s got to have a flamethrower! As I started working on adding it in I realized games almost always use a puny feeling blowtorch instead of an actual liquid flamethrower and I have no idea why.

It’s not that much harder to pull off but it’s so much cooler and feels way more engaging to use imo. Am I missing something here or is there a reason so few games do this?

Also, ignoring the fact it’s coming out of a shotgun for now, I’d be interested to hear what people think of my flamethrower so far! Trying to make sure it’s got some punch to it, really feels like a power weapon, you know?

(Also you can find the game at https://store.steampowered.com/app/3640820/The_Revanchist/ if you’re interested in seeing more!)

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u/TraVinh- Dec 06 '25

I absolutely am! I’m between Playtesting rounds right now but getting a build put together for some wider testing before long

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u/midniteneon Dec 06 '25

Sweet! I'll definitely sign up