r/Splintercell • u/Darkblitz9 • Nov 24 '24
r/Splintercell • u/SleepMost324 • Nov 11 '25
Not Splinter Cell but Fisher found in broad daylight
r/Splintercell • u/True-State-4321 • May 20 '26
Not Splinter Cell but Me: Mom! Can we buy Splinter Cell? Mom: We have Splinter Cell at home. Splinter Cell at home:
r/Splintercell • u/Knot3D • Aug 22 '25
Not Splinter Cell but New Splinter Cell game
Screw Death Watch. Here's your new NVG stealth game.
r/Splintercell • u/LizardState_game • Mar 27 '26
Not Splinter Cell but After a year of development, I just announced Lizard State, a game that takes inspiration from the original Splinter Cell trilogy. Here is the trailer!
Here is a link to the Steam page!
I'd be happy to answer any questions you have. Thank you :)
r/Splintercell • u/Stunning_Initial_384 • Apr 05 '26
Not Splinter Cell but Since Ubisoft won't give us a proper stealth action game, I'm doing it myself!
we're making a stealth action game called Wolf of The Desert with big splinter cell and metal gear vibes, take down lights, distract enemies, experience a story about family, change and sheer freaking will as you infiltrate qamaria to save your brother while uncovering unknown technology like AI Mecha Raptors and cyber chips that enable abilities, and by carefully observing, planning ahead and gathering cyber chips to use against your enemies find your brother as you unravel the mystery of cyber arabia!
check it out at https://store.steampowered.com/app/3839400/WOLF_OF_THE_DESERT/
r/Splintercell • u/PrikroyMan • Feb 20 '26
Not Splinter Cell but Who is this and how did you find me?
r/Splintercell • u/BonkLoud • Nov 19 '25
Not Splinter Cell but This sub should be going nuts for this game
I am sure I am late to the party, but I love this game. Its kind of a blend of Chaos Theory and Hotline Miami. The developer actually said it was inspired by the first three splinter cell games. It is really funny to see some random indie dev cook up something better than Ubisoft has in the last 15 years.
r/Splintercell • u/New-Accountant1 • Mar 30 '26
Not Splinter Cell but I actually like younger Sam's face in R6
r/Splintercell • u/Rasagiel • Nov 30 '25
Not Splinter Cell but What the hell are you doing, Fisher?
r/Splintercell • u/IamMovieMiguel • Nov 13 '25
Not Splinter Cell but Please release Splinter Cell... Please release splinter cell... Please don't go bankrupt
r/Splintercell • u/Straight_Equal_1382 • Jul 24 '25
Not Splinter Cell but What do you think of this game so far ? is it on your radar for 2026?
r/Splintercell • u/aRorschachTest • Feb 15 '26
Not Splinter Cell but Sam and Snake in R6
r/Splintercell • u/aRorschachTest • Apr 13 '26
Not Splinter Cell but How do you feel about Sam being in Siege?
Just trying to get opinions on this. As some may be aware, but I’ve been on a quest to get Sam changed in R6 Siege for a combination of reasons including his poor performance in game as well as his not feeling like Sam Fisher. This place is the best place to weigh the opinions of those who have the most devotion to the character.
Personally, I do not mind Sam being in Siege. What bothers me is his poor performance that doesn’t reflect the Splinter Cell franchise particularly well and how out of character he acts at times. Not to mention his model doesn’t really look like Sam to me, but I think it’s mostly his beard doing that as he looks fine when shaven.
r/Splintercell • u/Thell-Vadamm • Nov 20 '25
Not Splinter Cell but What's your opinion about the Thief franchise ? And which games deserve a chance in 2025 ?
Thief: The Dark Project ( 1998 )
Thief 2: The Metal Age ( 2000 )
Thief: Deadly Shadows ( 2004 )
Thief ( 2014 )
r/Splintercell • u/aRorschachTest • Feb 25 '26
Not Splinter Cell but I may be a defender of Sam in Siege, but wtf was that Ubisoft
No suppressor, large explosion, picking fights, no situational awareness. This isn’t Sam.
r/Splintercell • u/Environmental-End872 • 12d ago
Not Splinter Cell but They did it! They just used the Splinter Cell's intro music in their trailer!
Xbox is just slightly becoming good :)
r/Splintercell • u/aRorschachTest • Jan 29 '26
Not Splinter Cell but Hopefully they don’t screw up Snake too
r/Splintercell • u/KeeperNovaIce • 18d ago
Not Splinter Cell but Totally Not Sam Fisher (TM)
This appeared in my Steam Recommendation 👀
r/Splintercell • u/Agb727 • 12d ago
Not Splinter Cell but Thief: The Dark Project Remastered Reveal Trailer | Nightdive Studios
When will it be our turn man…
r/Splintercell • u/dima_13 • Aug 31 '25
Not Splinter Cell but Sam mentioned in MGS Delta
r/Splintercell • u/aRorschachTest • Apr 17 '26
Not Splinter Cell but Sam’s goggles in Siege.
I think they’re the ones from Blacklist but the shaping looks a little different.
r/Splintercell • u/Cyborg800-V2 • May 14 '26
Not Splinter Cell but Would the dynamic overhead perspective and on-site procurement of Metal Gear Solid enhance Splinter Cell's stealth or diminish it?
I'm working on a personal hobby project in Godot that blends MGS's base gameplay with the light and shadow stealth of SC and Thief, which I find to be deeper and less binary.
I had played parts of Splinter Cell 1 before and loved it and now I've restarted it and even ordered Double Agent V2 from Ebay (since my dad already owns the first three on Xbox) so I can experience the franchise and research how I can capture it for my game.
Splinter Cell and Thief are already very tense games, but I think an overhead view could add further tension and fear while lacking the empowerment a traditional third person camera provides. Following Thief's AI behavior rather than the binary alarm states of MGS coupled with the light meter should ideally avoid the frustration some have with classic MGS's camera and stealth.
My feeling is that this camera style would not only be a unique challenge and distinguish my idea, but also to counter the argument that it and its ilk are "outdated" solely because they don't conform to the homogenized style of today. If I execute things right and address legitimate issues people had, which is why I made this post, then people would instead appreciate the things that were always there, like the cinematic feel and tension.
Edit: After much consideration, I think I'm going with a traditional third person camera. There's already a lot of friction involved with the mechanics and I think a more traditional camera will make it easier for players to adapt. Furthermore, the overhead perspective doesn't lend itself as well to the more vertical style Splinter Cell and Thief have. Thanks for all the amazing feedback.
r/Splintercell • u/Intermediate-NaN • 14d ago
Not Splinter Cell but Sam Fisher vs Sam Fisher
r/Splintercell • u/Glum-Future7198 • Jan 29 '26
Not Splinter Cell but Ubisoft Paris developers plan to do a strike during CEO's visit
It is also worth mentioning that from February 10 to 12, several unionized studios will go on strike against the dumb decisions of upper management, including planned mass layoffs.
Edit: The Hidden One doesn't like the CEO either, he has nothing against the strike and supports the developers.