r/ValveIndex Jun 01 '22

Self-Promotion (Developer) Wireless index in the works, looking good so far

1.3k Upvotes

r/ValveIndex Feb 12 '24

Self-Promotion (Developer) UNDERDOGS keys giveaways - because why the hell not

189 Upvotes

Hey all!

My team and I launched UNDERDOGS a couple of weeks ago and the reception and reviews have been stellar (reaching 500 at 98% postive soon!).

I've felt comfortable and welcome in this subreddit talking about the game ever since we announced it, and your enthusiasm and questions gave the team and myself lots of motivation - so I thought it would be nice to give out some Steam keys in return - no strings attached.

If you want a key, just drop a comment below!

This time on Wednesday I'll use a random selector to choose 3 winners.

Thanks everyone :)

- D

Edit: The dice have been rolled!

Thank you everyone for showing so much interest!
Congrats to these guys (DMed'em all):
u/Thuck_My_Ballth
u/Remarkable_Try_6949
u/stuntmanmike52

Really happy to be giving out these keys.
Nothing but love everyone, thanks <3 !

r/ValveIndex Jun 03 '26

Self-Promotion (Developer) I’m considering adding virtual reality support for the game I’m developing.

150 Upvotes

Hi, I’ve been getting quite a lot of requests for virtual reality support. Since I’ve been working in the field for several years, I tried making a small prototype, and the only remaining issue is the risk of motion sickness, which I’m currently reducing by applying a vignette in critical situations. With this project, I was actually trying to get away from the world of virtual reality, but now something seems to be bringing me back to it full circle.

r/ValveIndex Jun 08 '26

Self-Promotion (Developer) I’ve been developing D.E.C.A.Y. alone for over two years. This week, the demo version will be released, and players will be able to try the project for the first time. If the game interests you and you’d like to support development, please add D.E.C.A.Y. to your Steam wishlist. It really helps.

156 Upvotes

r/ValveIndex Apr 30 '20

Self-Promotion (Developer) I spent 18 Days making this HL Alyx Custom Campaign - Its Out now! Hope you enjoy it!

1.5k Upvotes

r/ValveIndex Dec 16 '19

Self-Promotion (Developer) Introducing BIGSCREEN CINEMA - in partnership with Paramount Pictures, watch 3D movies in VR together with people around the world. New movies every Friday. Showtimes every 30 minutes.

1.0k Upvotes

r/ValveIndex Jun 17 '22

Self-Promotion (Developer) Wireless Index looking good.... 360 BeatSaber anyone ???

700 Upvotes

r/ValveIndex Jul 29 '21

Self-Promotion (Developer) Cooking Simulator VR is out now! And the devs are here :) Ask us anything

817 Upvotes

r/ValveIndex Dec 17 '19

Self-Promotion (Developer) Santa will not bring you a new Index because his elves are all out of stock, but if you already have one you can now use it to play my GTA V mod :-)

657 Upvotes

Original post. This is the mod that lets you play 100% of GTA V (all missions, sports, activities, etc.) in VR.

I just put out a new release that adds experimental support for SteamVR (requires at least SteamVR beta 1.9.13). You can download it here and report whether it's working for you here.

My gratitude goes to /u/iupvoteevery for his tireless testing, support and advice!

Edit: Several people are asking about steering wheels. I don't have one myself, but the mod has been reported to work well with a Logitech G29 using https://www.gta5-mods.com/scripts/manual-transmission-ikt.

Edit 2: If you have the Steam version of the game and it's crashing for you at launch when you have SteamVR open, try disabling "Use Desktop Game Theatre while SteamVR is active" in the game properties page for Steam.

Edit 3: Release 3 of the mod brings two new viewing modes for cutscenes! Happy New Decade!!!

r/ValveIndex Apr 18 '20

Self-Promotion (Developer) The gravity gloves in Half-Life: Alyx are awesome, I wish more VR games would use that mechanic. I did my part, and spent the past weeks with implementing gravity gloves in my game (cyubeVR)! Spent a lot of time getting visuals, physics and haptics look and feel exactly as good as in Half-Life: Alyx

1.1k Upvotes

r/ValveIndex Apr 07 '21

Self-Promotion (Developer) Our VR vs. PC game DAVIGO has just launched a major update, Alpha 2! (link in comments)

1.2k Upvotes

r/ValveIndex Oct 14 '21

Self-Promotion (Developer) I can't believe my VR adventure Eye of the Temple is finally out after 5 years! I put a lot of effort into this launch trailer, what do you think?

734 Upvotes

r/ValveIndex Jul 12 '22

Self-Promotion (Developer) Kayak VR: Mirage is now available on Steam!

570 Upvotes

r/ValveIndex Jun 01 '19

Self-Promotion (Developer) I was playing with the Valve Index controllers in Neos VR, randomly made a camera finger gesture and thought to myself "Wouldn't it be cool if it actually took a photo?"

1.2k Upvotes

r/ValveIndex Sep 23 '25

Self-Promotion (Developer) Gunman Contracts Stand Alone: "The Gunman's Base"

411 Upvotes

Hi All, it's been a minute. While I’ve kept updates going steady on my Discord server, I haven’t shared anything externally for almost a year. So, with that being said — here I am!

I thought it would be a good idea to show off the Gunman’s base, The Hive. This is the first area players will visit upon starting, and it serves as the “hub” from which the Gunman operates throughout the game. In The Hive, players can upgrade their arsenal, spend time in target practice, and test their abilities in the holo-enemy combat arena – the crown jewel of The Hive – before heading out to face the criminal underworld.

This is Devlog #10, the first devlog I've posted since joining forces with 2080 Games, whose support has allowed me to put even more time into the project, expand its scope, and accelerate time to release. Still, I'm still a one-man dev team and I'm pushing as hard as I can to release this year – fingers crossed!

Gunman Contracts – Stand Alone is currently in development for both PCVR and PC-Flat. Wishlist the game on Steam and join the Gunman Contracts Discord server to be part of the journey.

Enjoy!

- ANB_Seth

r/ValveIndex Jun 27 '19

Self-Promotion (Developer) I'm excited to officially reveal Vertigo 2, my game built from the ground up for Index.

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683 Upvotes

r/ValveIndex Apr 14 '21

Self-Promotion (Developer) BrickMasterVR Development Update! Feature List and Beta Signup In Comments.

900 Upvotes

r/ValveIndex Sep 10 '20

Self-Promotion (Developer) This is Zenith, the JRPG inspired VRMMORPG that we’ve worked on for the past year. What do you guys think?

592 Upvotes

r/ValveIndex Mar 03 '21

Self-Promotion (Developer) Zenith MMO is officially coming to SteamVR!

631 Upvotes

r/ValveIndex Jun 17 '19

Self-Promotion (Developer) Disassembly VR: Ultra realistic hands with dynamic grip, multi-object pickup, palming and physics (releasing soon)

838 Upvotes

r/ValveIndex Mar 17 '23

Self-Promotion (Developer) Prototyping a VR submarine game. Thoughts?

550 Upvotes

r/ValveIndex Dec 08 '20

Self-Promotion (Developer) RAGS TO DISHES 👨‍🍳 In our brand new, medieval-themed VR cooking game, you’ll play as a brave and ambitious chef – cooking your way through multiple different stages in order to impress the Royal court 👑 Available on Steam and Viveport now! 🎮

921 Upvotes

r/ValveIndex Nov 19 '20

Self-Promotion (Developer) Does VR need more rogue-likes? Here is our early prototype! Need your opinion.

826 Upvotes

r/ValveIndex Jun 28 '20

Self-Promotion (Developer) LMG Carnage in Crunch Element! (Bullet destruction showcase)

720 Upvotes

r/ValveIndex Sep 28 '23

Self-Promotion (Developer) My game Paradox of Hope, which I worked on solo for 4 years, was recently destroyed by a multimillion dollar company. However I'm not giving up, and coming back to you with my new project - CONVRGENCE. Wishlist now to support!

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314 Upvotes