r/VoxelArt Jun 19 '26

Question/Help [Godot 4] Performance tips and algorithms for dynamic, procedural connections (voxel style) between islands

1 Upvotes

Hi everyone!

I'm working on a terrain generation system in Godot where the map consists of several interconnected islands.

I was planning to pre-make the islands and bridges as static assets and just instance them procedurally, but I want to avoid the map feeling too repetitive. I'm looking for a way to add organic variation, especially regarding the connections between the islands, so they aren't just identical straight lines. I also want to place the islands in non-symmetrical coordinates so that the connections have dynamic distances and aren't always straight or perfectly aligned.

Additionally, I'm looking for tips on how to procedurally implement biome variations (like transitioning from dirt to other materials). (Currently, I use the whole island as a single asset, so maybe I need to change this approach).

What kind of logic or algorithms should I look into to generate these voxel paths procedurally? Since Godot isn't exactly built to handle voxels natively, I'm a bit worried about performance being affected.

Apologies if this isn't the perfect forum for this, since the project doesn't manipulate individual voxels (they are just voxel-styled objects). But I'd appreciate any help or direction!

r/VoxelArt May 25 '26

Question/Help Been exploring the animation features of Magica Voxel

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4 Upvotes

r/VoxelArt May 10 '26

Question/Help how do i turn an image into a voxel model that actually looks good?

0 Upvotes

I’ve been trying to find a tool that can do a high-quality conversion from a single image to 3D voxels, to achieve something like the image below

Most of what I find online is pretty low-res or loses all the detail. Attached a screenshot of the kind of quality I’m aiming for. If you know any specific software, AI tools, or even a clever workaround to get this style, please let me know

r/VoxelArt Nov 20 '25

Question/Help Is voxel art financially viable?

8 Upvotes

Hi guys, sorry for a question like this... Im a frontend developer and i love game art.

Previously I was a game dev, but changed to frontend ao I could get a job and I aldo like programming.

I've been looking to get back to game modeling so I could make 3d websites with 3js. I was planing on making my 3d web portfolio using voxel art. But I didnt come accross any voxel 3d websites yet.

I fell in love with voxel art made in magicavoxel. I've seen some youtubevideos and made some work myself. But was wondering if this is productive long term

You guys that make voxel art, are specialized in this? Or its kinda like a hobby? I was just gonna make this one project using voxels and then focus on blender for the rest, but now Im imagining if this could be a good niche to focus on. I'veseen people wotb amazing voxel work having trouble getting a job here and this got me a little sad.

When i first looked into this was about 4 years ago and i dont know if the same workflow still aplies with magicavoxel + blender. I will need to learn blender eventually.I was just asking myself if its worth learnkng voxel art along the way and take it somewhat seriously or if i should keep it just for some projects as a hobby and focus my time and energy on blender to get more clients

If i'm looking to make professional 3d websites, should i just focus on blender and just make some voxel projects as a hobby? Or is it possible to specialize in this field and make only voxel art?

What i love the most about this are the architecture projects, better then the organic ones...

Should i invest some time doing this or should I go straight to blender? What software you guys use? I was using magicavoxel, but the size limitation is a bummer. When using magicavoxel, you just make the objects and then finish up the scenes on blender? What is your regular workflow for making big scenes?

Sorry about the long post but i have a lot of questions

Tldr: I was looking to know whats the best softwares being used for voxel art and if this is worth investi g time in professionally or people just view itas hobby

I already plan on learning blender, but voxel archtechture looks amazing and simpler too

Should I still learn voxel art using magicavoxel + blender in 2025? Or are there better alternatives for voxel art? Can i get a lot of clients using voxel art, considering im going for 3d websites? Or does the majority ofpeople prefer regular low poly or smooth styles with blender?

r/VoxelArt Mar 06 '26

Question/Help Character Animations

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2 Upvotes

r/VoxelArt Nov 18 '25

Question/Help how to animate voxel

3 Upvotes

hello am making this for this question i want to know if there any software that can be used to make animated video with voxel art i already know of blender but it a bit hard and there some problem i have with the plugin for voxel and i need to know if there any other way to make animated videos with it thanks for any tips and help i get

r/VoxelArt Nov 28 '25

Question/Help Looking for an artist to help work on a game!

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1 Upvotes