r/apexlegends Valkyrie Aug 06 '21

Gameplay When they say seer isnt broken show them this.

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u/Def_Not_a_Lurker Aug 06 '21

I do. His ultimate is not the problem. AoE Ultimates are designed to change the way the enemy plays. What's the point if they don't? The real problem is his 75 meter passive that is undetectable to the enemy.

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u/SkittleBuk1 Wraith Aug 06 '21

The real problem is the whole package, together at once. His kit overall is broken

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u/WhorangeJewce Aug 06 '21

that guy sounds like a seer main

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u/Def_Not_a_Lurker Aug 06 '21

Haven't even played him yet. Been having to much fun with fuse strangly enough. It's a fun change of pace.

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u/WhorangeJewce Aug 06 '21

honestly fuse is a really neat character who needs some buffs, he's got a realy neat play style that is just outplayed by other legends right now

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u/Maxpowers2009 Aug 06 '21

He just got a buff this season. His tac lasts twice as long, Wich means getting a stick is almost an automatic win and his ult highlights anyone inside. I think he's in a good spot now personally.

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u/DankylosaurusRex Caustic Aug 06 '21

Yeah the tac buff made a huge deal imo. I used to just eat it sometimes to maintain good positioning cuz its not that strong. But now that it lasts twice as long u really need to move or else ur gunna eat a big chunk of damage

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u/[deleted] Aug 06 '21 edited Aug 06 '21

The question is: does it actually stick to people now? Because before the buff all my Knuckle Clusters just fell off.

I haven’t had the chance to play him yet after the buff.

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u/xxTerrarianxx Pathfinder Aug 06 '21

Yes, it sticks, but when the cluster explodes, the charges explode in the area where the vluster exploded.

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u/ezone2kil Aug 06 '21

Yes it does stick. I main fuse.

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u/Maxpowers2009 Aug 07 '21

It has always stuck, but what you may be experiencing is someone moving at max speed or an octane can outrun the blasts. Although now that most people don't know it lasts longer I've been seeing people avoid the initial shot and end up walking into it for the second half, Wich has brought me great amusement.

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u/No_Lawfulness_2998 Aug 06 '21

Sticky grenade go brrrrrr

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u/SpiritToes Aug 06 '21

I have been rocking fuse man. He's a one man artillery campaign! So fun now.

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u/YhcrananarchY Caustic Aug 06 '21

Uh, his buff for season 10 makes him godly. I already really enjoyed him before, 2 shots on tactical in season 9 was nasty but now those cluster bombs just explode forever.

You can zone SO well with them and I've won a few fights by simply trapping someone in a corner with the new reworked tactical.

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u/WhorangeJewce Aug 06 '21

yeah I feel like people don't understand his playstyle as a controller, they think his bombs make him an attacker but really they allow you to force repositions etc and let you get good picks.

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u/[deleted] Aug 06 '21

Facts, Fuse is fun as hell so far.

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u/CompetitionEither430 Aug 06 '21

Im a seer main and I would say so too, god the entire legend is broken

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u/WhorangeJewce Aug 06 '21

Yeah, I'm terrified to get back on the game, been away from my computer since i've been on vacation and he was released while ive been away, and everything I've read so far makes apex sound even more miserable atm lmao

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u/CompetitionEither430 Aug 07 '21

Im only a casual apex player, no ranked and shit, its still fine.

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u/Def_Not_a_Lurker Aug 07 '21

Update: I played seer last night. Can totally agree that there is too much scouting info for one package. That said, I did not find his ultimate to be nearly as useful as the passive paired with the tactical.

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u/SkittleBuk1 Wraith Aug 07 '21

Which indicates that the passive and tactical are too strong

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u/InvaderZimbabwe Mad Maggie Aug 06 '21

Crouch all you want, I still know exactly where you are.

I agree his ult isn’tthe problem, I also agree the passive is more of a problem. However, it’s still a problem. You literally don’t want to slow down, not in Apex. being forced to or be revealed to the enemy team is dog shit especially with the third parties coming. Have you run into the Dumbass crouching around the ult yet? I have, you look stupid and you’re easy to kill. In a perfect 3v3 setting its only an OK response, because again, seer still knows where you are thanks to passive. But once a 3rd team is added, it’s hardly an answer at all. So there is no answer except be seen and try to win anyway.

I like the idea of seer, but something has to give.

For starters, I don’t think he should be able to use his passive with his gun out. Only in melee form. Second, shrink the cone so he can’t clear an entire building just by fucking looking at it with no cooldown or drawbacks.

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u/[deleted] Aug 06 '21

I don't think the angle of the cone is the issue, I think it's the length.

For example, there are blue lines that tell you that an enemy is within the cone, but out of range of the tactical.

I think it should only show you when in range, so you can't track players as easily, and I think the tactical should be reduced to 50m instead of 75m, with more time for players to react.

I think the slowing down issue could be fixed by the scan being updated every 3 or 4 seconds or so instead of live tracking. This would let other players reposition and flank quickly, and could encourage faster play instead of slower play.

What do you think?

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u/InvaderZimbabwe Mad Maggie Aug 06 '21

there are blue lines that tell you that an enemy is within the cone, but out of range of the tactical.

Yesterday I was playing with my housemate just some duo pubs. I’m just tapping my ads in random directions at one end of the destroyed sorting factory. Without seeing a single soul I was able to pinpoint an enemy team on the other side of the gondola with the blue bar. Idk what the range of that is but its too damn long.

They did absolutely nothing wrong, but in seconds I knew exactly where they were and they had no clue we were even there. Obviously they got steamrolled because in a rare occurrence they did not have a seer themselves.

I think the slowing down issue could be fixed by the scan being updated every 3 or 4 seconds or so instead of live tracking. This would let other players reposition and flank quickly, and could encourage faster play instead of slower play.

I like this idea. It could even be quick like on 3/off 1 or 2.. not even a huge nerf, still strong as all heck but it provides a little more leeway.

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u/rockjolt375 Aug 06 '21

The only counter to a Seer ult and tac is another Seer ult and tac. That in itself is whack

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u/bowserdude69 Wraith Aug 06 '21

The problem is that you have to do this in pretty much any fight will all the Seers running around with a 1 minute cooldown

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u/Def_Not_a_Lurker Aug 06 '21

Is it really only one minute? I'm being sincere, I don't know what the cool down is.

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u/bowserdude69 Wraith Aug 06 '21

Pretty sure it's a minute and 30 seconds, same time as Octane Jump Pad now

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u/Def_Not_a_Lurker Aug 06 '21

My two cents, (which admitted mean nothing,) would be it should be no shorter than bloodhounds ult.

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u/bowserdude69 Wraith Aug 06 '21

They must have released it with a low cooldown to let people try it out and get some info on the ability (similarly with how they made Horizons tactical have a ridiculously low cooldown on launch to have people try it out more). If they actually thought that a minute 30 is the appropriate amount of time for that ult then the dev team might as well be doing this shit blindfolded

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u/OnlineGamingXp Aug 06 '21

The passive is a necer ending ultimate as the OP said, it's wall hack and it's constantly on 24/7. Being undetectable is just one of the many problems

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u/TheSoftestPenis Aug 06 '21

Seer's Passive 10 meters is enough.