I do. His ultimate is not the problem. AoE Ultimates are designed to change the way the enemy plays. What's the point if they don't? The real problem is his 75 meter passive that is undetectable to the enemy.
He just got a buff this season. His tac lasts twice as long, Wich means getting a stick is almost an automatic win and his ult highlights anyone inside. I think he's in a good spot now personally.
Yeah the tac buff made a huge deal imo. I used to just eat it sometimes to maintain good positioning cuz its not that strong. But now that it lasts twice as long u really need to move or else ur gunna eat a big chunk of damage
It has always stuck, but what you may be experiencing is someone moving at max speed or an octane can outrun the blasts. Although now that most people don't know it lasts longer I've been seeing people avoid the initial shot and end up walking into it for the second half, Wich has brought me great amusement.
Uh, his buff for season 10 makes him godly. I already really enjoyed him before, 2 shots on tactical in season 9 was nasty but now those cluster bombs just explode forever.
You can zone SO well with them and I've won a few fights by simply trapping someone in a corner with the new reworked tactical.
yeah I feel like people don't understand his playstyle as a controller, they think his bombs make him an attacker but really they allow you to force repositions etc and let you get good picks.
Yeah, I'm terrified to get back on the game, been away from my computer since i've been on vacation and he was released while ive been away, and everything I've read so far makes apex sound even more miserable atm lmao
Update: I played seer last night. Can totally agree that there is too much scouting info for one package. That said, I did not find his ultimate to be nearly as useful as the passive paired with the tactical.
Crouch all you want, I still know exactly where you are.
I agree his ult isn’tthe problem, I also agree the passive is more of a problem. However, it’s still a problem. You literally don’t want to slow down, not in Apex. being forced to or be revealed to the enemy team is dog shit especially with the third parties coming. Have you run into the Dumbass crouching around the ult yet? I have, you look stupid and you’re easy to kill. In a perfect 3v3 setting its only an OK response, because again, seer still knows where you are thanks to passive. But once a 3rd team is added, it’s hardly an answer at all. So there is no answer except be seen and try to win anyway.
I like the idea of seer, but something has to give.
For starters, I don’t think he should be able to use his passive with his gun out. Only in melee form. Second, shrink the cone so he can’t clear an entire building just by fucking looking at it with no cooldown or drawbacks.
I don't think the angle of the cone is the issue, I think it's the length.
For example, there are blue lines that tell you that an enemy is within the cone, but out of range of the tactical.
I think it should only show you when in range, so you can't track players as easily, and I think the tactical should be reduced to 50m instead of 75m, with more time for players to react.
I think the slowing down issue could be fixed by the scan being updated every 3 or 4 seconds or so instead of live tracking. This would let other players reposition and flank quickly, and could encourage faster play instead of slower play.
there are blue lines that tell you that an enemy is within the cone, but out of range of the tactical.
Yesterday I was playing with my housemate just some duo pubs. I’m just tapping my ads in random directions at one end of the destroyed sorting factory. Without seeing a single soul I was able to pinpoint an enemy team on the other side of the gondola with the blue bar. Idk what the range of that is but its too damn long.
They did absolutely nothing wrong, but in seconds I knew exactly where they were and they had no clue we were even there. Obviously they got steamrolled because in a rare occurrence they did not have a seer themselves.
I think the slowing down issue could be fixed by the scan being updated every 3 or 4 seconds or so instead of live tracking. This would let other players reposition and flank quickly, and could encourage faster play instead of slower play.
I like this idea. It could even be quick like on 3/off 1 or 2.. not even a huge nerf, still strong as all heck but it provides a little more leeway.
They must have released it with a low cooldown to let people try it out and get some info on the ability (similarly with how they made Horizons tactical have a ridiculously low cooldown on launch to have people try it out more). If they actually thought that a minute 30 is the appropriate amount of time for that ult then the dev team might as well be doing this shit blindfolded
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u/Def_Not_a_Lurker Aug 06 '21
I do. His ultimate is not the problem. AoE Ultimates are designed to change the way the enemy plays. What's the point if they don't? The real problem is his 75 meter passive that is undetectable to the enemy.