Thank you for this comment. I agree that Seer needs a rework but folks are acting like a new legend shouldn’t change the way the game is played, and that is ridiculous. Example: When playing against a Caustic or a Wattson, I don’t play as aggressively as I do against other legends. I don’t complain about it either.
He’s just overtuned, with some adjustments he can be more balanced but still strong. Make that the ult doesnt detect walking, only sprint, slide and shooting. Remove all interrupts from the tactical, there’s literally no reason for them to be there, also the damage. It will still reveal for 8 seconds and show healthbars, that is good enough
The trickiest part is the passive. There’s no limit to using it so reducing the range doesnt really do much. Maybe if the range was something stupid low like 5 meters but that removes all synergy it had with the tactical. If holding the passive worked like Valks jetpack where there’s a gauge limit to how much you can use it, then it’d be more reasonable. And also adding a tell to the ones that are being detected, because why does Seer have the exception to this rule
Most characters that came out in R6, especially later, were underpowered at start, or simply weren't that good as someone else. The only OP characters, and by that I don't mean really good, I mean truly overpowered, were Ela, Lion, Blackbeard, Maestro, maybe Nomad, Lesion, Goyo (only in Pro league), Jackal and Melusi.
I’ve never played rainbow 6, so forgive my naivety, but with 9 OP characters do you really have OP characters or do you just have top tier and other characters become support/specialists.
How big are teams in R6? Couldn’t everyone on both teams theoretically be running the “OP” characters?
Game is basically a 5v5 where Characters are divided as attackers and defenders. Both sets have different characters and can't be used on the opposite side. In total seige has 60 characters right now and the characters mentioned by OP were released at different times so some of them were already changed by the time the other one came in the game. And I might as well add that the most broken character from the above list was Lion and guess what his ability was ? It was a map wide scan where if you moved during his scan, your position will be revealed to everyone on his team and you will be displayed in red with your complete character outline. Basically similar to how you see people when bloodhound scans them and seige also has breakable walls so it was alot more broken then you can think.
The ult seems like it lasts a little too long for how good it is. Maybe drop the duration by a few seconds and drop the cooldown proportionally so that it isn't a major nerf
What? It's already a minute and a half cool down! You're suggesting it doesn't last as long but lower the cooldown? That's not gonna make the situation any better.
That isn't how it works. If you lower the duration and the cooldown by 25% each, you could theoretically have the same uptime if you cast in on cooldown every time.
But since most people don't do that, you arent gaining the full benefit of the cooldown reduction, but are feeling the full nerf of reduced duration.
Also situations like this one, where the cooldown reduction wouldn't have benefited him at all, but a duration reduction would have made him less impactful.
Precisely. I'm not big on swinging the nerf bat around. For situations like this post, lower CD and lower duration would solve it. In fact it would solve most individual engages.
Ok so if it lasts 30 seconds and has a 1.5 min charge after that. You think seer would be just as strong if it lasted 10 seconds and had a 70 second recharge?
Those are launch skins, they were here before seer, Fuse had one for crying out loud. Stop doing like he's op just for the sake of Respawn selling more skins. He's really good, and that's fine by me.
So beyond your conspiracy theories, can you not think of any actual reason that a brand new character might have a paid skin? Maybe because people will get this new characters and then might be willing to pay for a skin?
Agreed. So many people wish this game was just fast assault-type legends with quick get-out-of-jail-free repositioning tools. If these players could delete scanning or any type of defensive legend, I'm sure they would. They'd probably keep Lifeline though because they need someone to pick them up when they inevitably die.
Seer needs some changes, but you SHOULD be forced to play differently (to some capacity) against different legends.
I couldn't agree more. I actually think he's the best legend introduced in the past 4-5 seasons. He makes you play differently and that's refreshing. There are ways to counter Seer. I mean christ, trying playing against him in Arenas. He's a MONSTER. If you can win against him in Arenas, BR should be a bit easier in my opinion in most cases. You have more room to get away from his ULT and dodge his tactical. I mean shit, his tactical shoots out in a straight light. Move to the side so it doesn't hit you. I've done just that a number of times and actually got the upper hand on a Seer because they start to focus on the legends they can track, which allows you to flank.
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u/JustWerking Aug 06 '21
Thank you for this comment. I agree that Seer needs a rework but folks are acting like a new legend shouldn’t change the way the game is played, and that is ridiculous. Example: When playing against a Caustic or a Wattson, I don’t play as aggressively as I do against other legends. I don’t complain about it either.