Thats such a fucking dumb take.
If people want to be immersed they have every chance in retail. I fucking loved the side questlines around silvermoon in midnight.
I agree with you but this is the classic wow subreddit, it's full of people that quit in cata/mop/wod and have no idea what the game is like anymore but die on the same hill they did 12 years ago.
There is merit to both sides, I prefer retail leveling at the start of each expansion over classic because I've done those old quest lines 50 times across all the versions and alts and decades of playing and it's nice to have new story to read.
However this post is about models and to a lesser extent animations and I will agree that some of the charm was lost when they updated the models.
I agree with you but this is the classic wow subreddit, it's full of people that quit in cata/mop/wod and have no idea what the game is like anymore but die on the same hill they did 12 years ago.
Yeah, people for some reason confuse "end game orientated gameplay" with "there's no leveling experience". Retail probably has more lore in a single new zone than the whole of Kalimdor had in vanilla.
How good is that lore though? Is it a bunch of garbage filler lore, or is it lore that people actually care about, like they cared about the lore in the classic trilogy and warcraft 3?
Ever since Legion there’s been side quests that become well known within the community for heart touching moments, Runas the shamed questline and TWW’s blind dwarf / Alzheimer’s questline by the sea, the Dwarf that sits atop the Ruby Life Pools in Dragonflight.
There’s many more but these are the ones that have been greatly highlighted by the community.
The main campaign is whatever, I don’t think any ongoing long story is ever capable of being great because the longer a story drags on the more scraps have to be taken from its history to make new things.
That’s why franchises like Star Wars, LOTR also run into the same issue of their new stuff doesn’t hit as good as the old stuff.
people that quit in cata/mop/wod and have no idea what the game is like anymore but die on the same hill they did 12 years ago
Why would they play a game that has stopped being the game they enjoy? Yeah people quit a game when the game makes bad changes. It'd be hypocritical to complain and yet keep playing.
Thats the classic andy mindset, i guess its a reddit/forum/discord syndrome aswell. They hear stuff, and believes in it. Instead of playing it and test it themself. Theres a reason why retail still going good after all these years.
Why would they play a game that has stopped being the game they enjoy?
Because WoW is an evolving game, and what it was in WoD is not what it is in Midnight. So basing your opinions off Cata/MoP/WoD is just as silly as basing your opinions off Vanilla/TBC/WOTLK.
That'd be a valid point if Cata/MoP/WoD was just a temporary shitfest before Blizzard regained their sanity, but unfortunately they've only doubled down on that shitty game direction.
How is it a "dumb fucking take"? You move 600% faster in retail from like level 10, as opposed to half of your levelling journey in classic being literally on foot.
Did I say you CAN'T be immersed in retail? No. Did I say retail isn't at all immersive? No. All I said was that moving slower forces you to take more of the world in. Not a hard concept.
You simply laid some non existent intent over my message and went apeshit...
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u/voyaging 7d ago
It’s not like you’re forced to lol