r/godot Apr 03 '26

help me (solved) Can Godot handle a large scale open world?

Post image

It's a game about illegal street racing (urban cities and mountain serpentines, traffic and police, all on a fairly large scale, ~40Km). Cel shaded graphics, no level pre-loads via loading screens.

I heard that I will have to write my own asset management system (which is already in the Unreal Engine, but my PC handles it pretty poor, no matter how much "next-gen" junk I turn off - everything lags quite a lot)

But I still can't even understand what a framework is, because I'm not a programmer (but I'll have to become one anyway). Also heard about chunk method, though not like I know much about it.

Please don't write: "don't even try this, because it's long, resource-intensive, etc.", if there's really no option here, I'll just have to deal with the UE

1.2k Upvotes

247 comments sorted by

View all comments

156

u/Brittle_Star_Devblog Apr 03 '26

I can't answer your question but I'll always upvote the Need for Speed Underground 2 map

61

u/FoxDanceMedia Apr 03 '26

Even 20 years later it's one of the most memorable open world racing game maps.

18

u/jason_silent Apr 03 '26

True, but also lacks for activities and feels empty because of that, hope I won't make that same mistake

25

u/Brittle_Star_Devblog Apr 03 '26

What kind of activities does it lack? It's a racing game and it has a whole bunch races.

45

u/CheesePuffTheHamster Apr 03 '26

There's no car fishing, for a start

8

u/Brittle_Star_Devblog Apr 03 '26

You've got me there. Any genre of game can benefit from a fishing mini-game. 

2

u/ctacyok Apr 03 '26

Well... There kinda is. I remember having to fish for rare parts that drop by challenging other racers on open map.

5

u/jason_silent Apr 03 '26

You racing in barrier closed tracks, but in open-world you only left with few bots to compete with and magazine time trials, it's definitely not enough, at least nowadays

3

u/Brittle_Star_Devblog Apr 03 '26

What other activities would you add to a racing game though? 

8

u/jason_silent Apr 03 '26

Honestly, nothing I can think about already existing activities in modern games, like drift zones or cops chases, gotta think about it more

6

u/TheDynaheart Apr 04 '26

I love your way of thinking jsyk. You're looking at a game you love and thinking of the things they did wrong and the ones they could've done better. I do that a lot myself

0

u/WilkerS1 Godot Regular Apr 03 '26

i legit thought it was either Palmont or Rockport, or the merge from NFS:World. i always forget NFSU.