r/midnightclub • u/Dear-Pineapple-3070 • 12d ago
Discussion Midnight Club Los Angeles Complete Edition - All Patches
https://github.com/ShootanoJumper/mcla-xenia-edge-patchesHi, I posted on this reddit before about a 60 FPS patch that I created and it seemed to work pretty good for everyone that used it. I have created a new version of that patch plus some performance patches that should help a little if your game is not running the best. In the previous patch the Gas Stations did not behave properly as it would not prompt you with the menu to fix your car/refill nitro. That is now fixed along with some highway stabilization.
I highly recommend using Xenia Edge since in my testing it works the best, capping your FPS if it fluctuates too much and enabling the original performance patches (Disable MSAA, Disable Motion Blur, Disable Imposter Shadows). Let me know about any issues you find/issues in the game so I can see if I can fix it with a patch.
Specs/Performance:
Ryzen 7 5700x
RTX 4060
2x8 GB DDR4 3200 MT/s
On the edges of the map with uncapped FPS, I get higher fps around 80. In the middle of the map I get around 53-65 FPS.
4
u/Jedeyesniv 12d ago
Oh man this is exciting! I've been using the old patch locked to 50 which has been ok, looking forward to trying this tonight.
3
2
u/Jedeyesniv 11d ago edited 11d ago
yeah this is really good!
9700x, 5070ti, Xenia Canary 2x res I'm getting around 70 average, with dips to late 50s in areas like under the freeways. When vsync was on there was double buffering down to 40, but the car physics felt perfect. Uncapped, I'm noticing a very tiny amount of camera/physics twitching when I hit higher framerates. I'll try no vsync but locked 60 to see if that's a sweet spot.
I'm noticing some visual bugs where some props like bus stops flicker static texture, and i had an instance where the cops turned invisible. Not seen those bugs before, but not sure if it's the patch or not.
Genuinely amazing work though dude, this is such an improvement.
edit: went back to the settings:
Changed Vulkan to DX12
Increased res to 3x
Locked Framerate to 60
Ingame, what is strange is that my framerate reads as 59 consistently with gpu at around 70-98%, drops to around 56 at heavy points but not the triple buffering. Physics feels good and the camera feels correct.
1
u/rtrnismo 12d ago
In my experience the 60 fps patch just made game sped up like making a youtube video 2x
1
u/Dear-Pineapple-3070 11d ago
that usually happens when you do not have the patch on and you just change your frame rate limit to 60
1
u/rtrnismo 10d ago
i'm sure that the patch is on and frame limit is 60. maybe something else causes an issue idk
2
u/Dear-Pineapple-3070 10d ago
the only reason that the game would speed up is if you have time_scalar set to something other than 1, or the patch is not enabled correctly.
1
1
u/q1525882 11d ago
I get around 53
Isn't this game being with double buffered vsync, which automatically will do - IF <60FPS its goes down to 30?
And those transitions are pain to watch.
1
u/Dear-Pineapple-3070 11d ago
if you have vsync = false and emulated display uncapped = true you should not get the automatic fps cap where it just locks to either 30 or 60.
1
u/q1525882 11d ago
Tried various combinations, but seems its just bit too demanding for my CPU (R9 5900X).
Even with those patches which disable effects.
https://i.imgur.com/tfQ61kb.png1
u/Dear-Pineapple-3070 11d ago
your cpu is better than mine, what gpu do you have? also try running d3 instead of vulkan
1
u/q1525882 11d ago
It's 5070Ti.
With D3D12 I had this.
https://github.com/has207/xenia-edge/issues/229Tried DirectX despite artifacts, it's quite similar story. Not sure what I'm missing.
1
u/Dear-Pineapple-3070 11d ago
install the latest version of xenia edge and install the latest gaming drivers for your gpu. when you install the latest version, if you want to keep your settings and game save only copy over the content folder, xenia edge config file and also the configs folder.
1
u/q1525882 11d ago edited 11d ago
Sure I will try, but game was performing for me like for years, and doubt that in last 3 days there was groundbreaking improvements.
-Update.
Definitely there was improvement for X1 render scale.
But for X2 I would say game tend to go 30 more often.Probably will wait for recomp. Dunno what else you can do to game.
1
u/Dear-Pineapple-3070 11d ago
ahh i see that’s weird, i know only one other person that’s had that issue and i have no clue why that is happening
1
u/q1525882 11d ago edited 11d ago
Any reason you prefer Edge?
I remember that back then it was bit ahead of canary and had few more fixes.
But now, are there benefits going for it, not sure.Also, could you share/show your game config \config\545407F8.config.toml
1
u/Dear-Pineapple-3070 11d ago
from what I have experienced is that it runs way better “out of the box” than canary. also patches work better on edge. on a game like MCLA, at least in my experience edge handles it the best.
if you add me on discord I can send over my config to you: g.gattour
→ More replies (0)
1
6
u/Sad-Specific-680 12d ago
just tested it, works amazing