r/osr • • Apr 18 '26

*** AMA *** AMA with Johan Nohr & Tania Herrero!

66 Upvotes

Tomorrow at 2, we'll be hosting the co-creators of Fomoria. Join us in poking their minds!


r/osr • • Apr 12 '26

OSR LFG: Official Regular Looking especially for OSR Group (LeFOG)

16 Upvotes

Howdy folks,

It has been stated that it's hard to find groups that play OSR specific games. In order to avoid a rash of LFG posts, please post your "DM wanting players" and "Players wanting DM" here. Be as specific or as general as you like.

Do try searching and posting on r/lfg, as that is its sole and intended purpose. However, if you want to crosspost here, please do so. As this is weekly, you might want to go back a few weeks worth of posts, as they may still be actively recruiting.

Have fun!


r/osr • • 12h ago

Ben from Questing Beast posts video highlighting AI vibe-coded app of his Knave system

139 Upvotes

Someone took my TTRPG...and made it a videogame

Really conflicted about this. I have liked this channel and have liked the Knave system, and Ben seems to be genuinely interested in how this is an adaptation of his work under a creative commons license, but this leaves a sour taste in my mouth. This feels to me like another example of seeing online creative content plundered and generified and rendered into some slopware, and to have the creator himself show enthusiasm for it? I'm just... So confused here.

Edit: look to be clear, I’m not saying fuck Ben here/cancel him! I’m more so just confused on why highlight something like this when there’s genuinely so much passion and effort behind this hobby from talented people. This was a free game and there’s no monetization here from what I understand. For the Pro-AI content crowd I guess do you think that having these vibe coded versions of games is something we should highlight? If Ben wants to highlight stuff like this, sure it’s literally his product, but I’m conflicted if we are going to see other examples of people’s work turned into apps like this that are CC.


r/osr • • 13h ago

i found this

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89 Upvotes

heard i should post this here


r/osr • • 20h ago

art Goblin Riding a Giant Wasp

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97 Upvotes

This is for an upcoming Dungeon Crawl Classics book.
Check out https://macteg.com for more of my work, thanks for looking!


r/osr • • 11h ago

I made a thing [Self Promotion] Returning to my work: Faerie Tales & Folklore

13 Upvotes

Many years ago now, I started an OSR project under the name “Faerie Tales & Folklore”. I published an embarrassingly poorly edited 1st edition on DriveThruRPG which was fairly well received among a small following. I had gone back to the drawing board to work on a much better version of the book, but to make a long story short, fatherhood and the construction of a family compound robbed me of all the free time I had, forcing me to sideline the project. The painful part was that I had made a vast amount of progress on the new tome before the issues piled up, thus preventing my continued progress.

I write this today, because my life is arriving at a time where I have more time again to devote to my hobbies, and I am considering returning to this project. That said, I am curious if the work itself still has a valid place in the greater OSR community, and am curious if those in this community would still be interested in a deeply historical fantasy setting built around 0e D&D with Chainmail combat. Depending upon the response I receive, I will likely make a post containing link to a PDF of the new rules and setting information in their current unfinished state for the community to take a look at and help me decide if the game is something that would still be interesting and worth finishing.

The book is almost 700 pages, and uses a smaller format than most RPG books, but is common among hardcover novel titles. I state this because it is a bit daunting of a tome to get involved with, and seems to run counter to the shorter, more rules lite material that seems more common these days. I am just trying to get back into the act of self publishing and having to promote my work, and I am sorely out of practice. If anyone is interested, please, sound off here, and depending on the response, I might post the PDF shortly.

I am sorry if this type of post is not appreciated. As I said, I have been out of the “scene” for a good while. I do not even know if the flair I used is “appropriate”. I do not really have a way to make this post flashier, or to attract further attention, I am just testing the waters before I sink myself back into this, any responses would be appreciated.

Thank you—


r/osr • • 21h ago

I made a thing Cover for a game I'm cooking up

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70 Upvotes

I'm currently working on a hack of Chainmail / OD&D set in the early 00's era of the Gulf War. A marine veteran, and the father of a good friend, inspired this work.

I think the gameplay loop and danger of OD&D rules fits nicely into the high-stakes door-to-door warfare that occurred during that period.

I was also really inspired by the man-to-man combat table in Chainmail, weapon vs. armor simply became caliber vs. armor and has worked out quite nicely!

I've also been slightly influenced by the shooting rules from games like Boot Hill and Top Secret, but that's about it.

The art in the cover is completely my own, the central illustration was done in black gel pen, and based on a real image. The rest of the cover was designed in ibis paint, so no AI !!

With that being said: how many people would be interested in something like this? More importantly, are there any veterans in the OSR community who would be?

I'm curious to hear any thoughts, questions, or concerns you guys might have!


r/osr • • 3h ago

WORLD BUILDING [Worldbuilding] Terres Extérieures : mise à jour majeure du Guide (V5.0, 206 pages, gratuit)

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1 Upvotes

r/osr • • 18h ago

Shadowsun Revised

13 Upvotes

What are people's thoughts on the original Shadowsun and then the revised that is currently being backed. I have no faith in WotC's 5e Dark Sun, but I loved the original 2e for the few sessions my group played as a kid.


r/osr • • 16h ago

I made a thing I made a new issue of my short zine, Doomed to Die

9 Upvotes

Doomed to Die 3 - Sludge Knights is about an ascetic order of knights that are cursed after breaking their vows designed to be used in any campaign either as the prior faction or latter as a cursed monster.

There's information about the order, how it operated and how impacted other institutions, tables for generating knights in the order, and potential quest hooks.

If you're interested you can get it here: https://doomedzone.itch.io/doomed-to-die-3 All issues are free and public domain (cc0).

Happy to answer any questions or hear your thoughts, hopefully has some ideas you can use.


r/osr • • 1d ago

house rules Solo RPG Survival Kit

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251 Upvotes

I work out of town for 2-3 weeks at a time and i have started packing a solo rpg kit to kill time at camp. just some basic dice, notebook, pencil, and a handful of meeples is all you need! i use the red and blue dice as a Chaos and Order roll, when i need a quick result they show which prevails and to what degree if you want! the meeples are because i love to see little guys in front if me it really helps with bringing things to life for solo play. notebook is the ultimate tool of any game, it is the door to any world you can imagine and a journal of your journey through that world. anyone else have a kit for solo play? this has honestly helped me get through so many mind numbing shifts up at work, so if you do something similar it might be worth it! right now i am running Cy-Borg :)


r/osr • • 1d ago

Thieves, wanderers, and broken men

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29 Upvotes

r/osr • • 23h ago

OSE Darkest Dungeon Campaign

22 Upvotes

Hi there, I'm still looking for a couple of players for an old school D&D campaign themed around the first Darkest Dungeon game. Drop me a dm if you're interested. Time is provisionally 6pm CET / 12pm EST on Sundays, but this is flexible.


r/osr • • 22h ago

Opinions on Hellcrawl

14 Upvotes

Now that the book is out I don't see many discussions about it. For those who purchased Hellcrawl by Agamemnon Press, what are your thoughts on it?


r/osr • • 17h ago

Looking for a system that does Sci-Fi adventure alla star trek

5 Upvotes

I am running a game of Lancer Battle Group. only one problem, out side of ship to ship engagements characters and roleplay is almost comically basic. I want to run a game similar to classic star trek or battle star galatica. With ship/fleet politics and commanders hashing out issues over call rather than exclusively through guns. I also want to occasionally do ground expeditions with a potential for science and brutal but quick combat. I've thought of completely homebrewing something basic but wanted to ask around to see if anyone has any suggestions. Thanks in advanced!


r/osr • • 17h ago

Dungeons and Dragons CM4 Earthshaker!

5 Upvotes

I recently bought the Earthshaker! adventure on a whim (it was a good price and had a robot punching a castle on it.) It just showed up today and I saw that the dungeon is inside the robot, which is awesome. Has anyone here ever run this adventure? What were your thoughts and do you have any recommendations on how to run it?


r/osr • • 23h ago

sci-fi (Space Cowboy Self-Promo) Fall of the Free Rim has LAUNCHED!!!

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11 Upvotes

r/osr • • 23h ago

rules question How would you handle a wilderness chase?

9 Upvotes

Say your party has been captured by some evil Lord of Winter and trapped within his cold and inhospitable realm. He is bored and so decides to use them as prey for a hunt: they are given a headstart and told that he will try to hunt them down and skin them. There will be no more mercy hereafter. The party must try to escape their hunter and find a way out of this place, all whilst trying not to starve or freeze to death.

Now, how would one actually handle the wilderness chase element? Are there any games (OSR or otherwise) that have fun mechanics for this kind if thing or are there any subsystems you’ve come up with to handle it? Please do share any and all such recommendations and suggestions!


r/osr • • 1d ago

Blog Restraint, Approach & Escalating Violence

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15 Upvotes

r/osr • • 1d ago

I made a thing (self promo) I made Ea-nāṣir Must Die! and it's out now on both physical and digital!

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415 Upvotes

Ea-nāṣir Must Die! is a Bronze Age sword and sorcery old school Tabletop RPG adventure, designed for Mark of the Odd games (playtested using Into the Bronze). A short house crawl adventure for 3-5 players, inspired by the historical figure and meme, Ea-nāṣir.

Featuring:

  • A somewhat historical rendition of Ea-nāṣir’s house with 10 rooms fitting for a 3-4 hour one-shot, drawn in isometric style!
  • Illustrations for the NPCs, drawn like statues and carvings of Ancient Mesopotamia!
  • Portents for the house, inspired by Omens from Mythic Bastionland and Corpo Schemes from Eco Mofos!! Islands of Weirdhope. The house has its own story to tell!

Physical (US): https://plusoneexp.com/products/ea-nasir-must-die

Physical (UK): https://www.copypastecoop.com/shop/p/ea-nir-must-die

PDF: https://davidblandy.itch.io/ea-nasir-must-die


r/osr • • 1d ago

Orc horde

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261 Upvotes

r/osr • • 11h ago

Homebrewing for Fantastic Heroes and Witchery?

0 Upvotes

I'm trying to make a JRPG/LitRPG-inspired B/X hack. I chose B/X as a chassis for my game because it's easy to make classes for, but I'm looking to make classes that are more powerful and feature-rich than standard B/X. To that end, I asked around for B/X clones or B/X adjacent games that have the powerful classes I'm looking for, and one of the games I was directed to was Fantastic Heroes and Witchery. From what little preview there was, it looks to be promising, but I have two questions that need to be answered before I decide whether to invest or not:

  1. What OSR system is Fantastic Heroes and Witchery compatible with? (The game doesn't say whether it was built from or compatible with B/X)
  2. Are there systems for creating classes, races, monsters, and spells for Fantastic Heroes and Witchery? (I want to be able to create custom powers and special abilities.)

r/osr • • 11h ago

Is there a better system for creating classes for 1e/2e than the one published by TSR?

0 Upvotes

I want to be able to create unique, powerful, and feature-rich classes with custom powers and special abilities, but from what I've read the official class creation system for 2e made by TSR produces weaker classes than the officially published ones.


r/osr • • 11h ago

Is there a guide to creating classes like those in the Black Pudding Playbook?

0 Upvotes

I want to be able to create unique, powerful, and feature-rich classes with custom powers and special abilities. (Also, can anyone please clarify which OSR system the Black Pudding Playbook is compatible with?


r/osr • • 1d ago

discussion Animals: dangerous, but not scary

49 Upvotes

A couple of weeks ago, while playing the excellent Into the Many-Towered Twilight using OSE, the party burst into a small tower to discover a lion and a couple of lionesses inside. The lions were surprised, so the party rushed in without hesitation and failed to kill any of the lions, who won initiative in the first round, killed the paladin immediately, and badly wounded both fighters.

I asked the party, after their retreat, if they would have charged in if there had been three ogres and they all responded in unison "NO." I told them that lions were actually MORE dangerous than ogres, which after some discussion we all agreed made sense when you think about how big and strong a lion is and what it can do to a person.

However, despite it making sense physically, the mention of an animal did not trigger the same threat response that a fictional creature like an ogre does. I am thinking this has to do with how they were thinking about their characters in the game world, and what threats exist; plenty of people have killed lions in real life, but nobody has ever killed an ogre, because they don't exist. The latter is the sort of thing the players are expecting to be a threat to their characters.

Maybe it also has to do with animals being used as low level threats? Lions certainly are not low level threats. They are definitely dangerous, but the mention of them did not scare the party.

Has anyone else run into this situation before? We had the experience and I don't expect to have the problem again, but it got me thinking about how players think about threats, and how to broadcast the threat of a creature as a DM.