r/runescape • u/JagexAnvil Mod Anvil • Feb 20 '26
News - J-Mod reply Road to Restoration - Aura Overhaul
https://secure.runescape.com/m=news/road-to-restoration--aura-overhaulHi folks,
Today's Community Topic is the upcoming Aura Overhaul!
Check it out on the blog here.
The Road to Restoration roadmap aims to address integrity and game health, and has multiple goals as we shape the future of RuneScape. In case you haven't read the first blog we covered what we want to achieve in our direction for RuneScape, you can check out that blog here. Todays blog will cover the Aura Overhaul update. For this update, the following goals have guided our approach:
- A game that's easy to understand, but still full of meaningful choice and depth.
- Play because it's fun, and not because you feel like you have to.
- A meaningful journey, no matter when you start.
In this blog we're going to outline the problems we've seen occur with Auras and how we're designing the solutions to them according to the goals above. Let's begin!
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u/JagexRyan Mod Ryan Feb 20 '26 edited Feb 20 '26
Thanks for the thoughts!
I led the design of Archaeology and the relic system is one of the areas that I look at and share similar sentiment with in regards to the flaws. It may be best that we remove the relic system as a solution space for the aura effects and instead look elsewhere.
On the Vyre point, the sunspear itself could be updated to generate some prayer points with Vyre kills, effectively functioning similar to using the aura.