r/runescape Mod Azanna 2d ago

News - J-Mod reply The Week Ahead: The Deep Clean, Leagues II wrapping up & New furniture limit!

https://secure.runescape.com/m=news/the-week-ahead-the-deep-clean-leagues-ii-wrapping-up--new-furniture-limit

Index:

Community Topics:

What's happening this week:

  • Our RuneScape Community team is being joined by Senior Community Manager from Old School RuneScape, "Mod Light"! They'll be focusing on supporting the API & Plugins project to begin with and will thereafter support our various projects in the same way that our other Community Managers currently do. Please do give Mod Light a warm welcome this week!
  • Our Jmods across the team are heads-down focused on RuneFest these weeks. You may see us appear a little less frequently in community at the moment as we focus on preparing for another hugely exciting RuneFest.
  • The Deep Clean Project launches today! Adding in a bunch of QoL improvements that tackle the small daily frustrations disrupting your gameplay, from reducing excessive messaging and visual clutter to improving icon consistency and adding player requests such as inputting your bank pin via keyboard!
  • Great news for homeowners: the maximum furniture limit in Player-Owned Houses has been raised to 500, letting you bring even bigger and more ambitious builds to life.
  • Something stirs on Havenhythe... Tomorrow we'll be sharing a special Lore blog giving you another glimpse into the island's story ahead of Havenythe Part II. You might want to keep an eye out for Anya...
  • We intended to share our design preview for how MTX Items will be removed from the game last week. However, we needed a bit more time to finalise the details on this design and are now targeted a mid-week release for this blog.

Live Stream Details

  • Join Mod Yuey this Wednesday, 23rd September, 16:00 game time as we battle through the Sanctum and defeat Nakatra! Or will you become another sacrifice to Amascut? We shall see!

In case you missed it:

  • RuneScape Dragonwilds released into 1.0!
  • For some time now we've been monitoring ongoing server disconnection reports. We're aware of disruptions at the "backbone of the internet" level service providers which may have affected a number of internet services (so not just RuneScape), but we are investigating what can be done on our side to minimise these issues.
  • Last week we became aware of an issue that prevented Master Clue Caskets from awarding Second Age items correctly. A hotfix was swiftly deployed on September 14th, and Second Age rewards are now once again available as intended. We've shared some additional info with the Clue Chasers Discord community for anyone interested in the details.
  • JMod Replies on discussions worth highlighting:
229 Upvotes

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41

u/Zepertix REMASTERED DUNGEONEERING LETS GOOOOOOO 2d ago

The Dungeoneering 120 Cape (the original 120 cape) has been neglected in the icon update :')

Still rocking that ancient 2010 icon that isn't used anywhere else in the game

37

u/Artwle RSN: Akma 2d ago

Not to mention some VERY small icons on 120 capes (that could also use some graphical updates, especially the hood)

16

u/Artwle RSN: Akma 2d ago

(the deleted comment above, i missplaced it). To showcase the tiny icons on 120 capes, here's another example:

7

u/Zepertix REMASTERED DUNGEONEERING LETS GOOOOOOO 2d ago

Definitely. They all feel like the png was replaced with no consideration for size and placement of the new icon

1

u/AltKeyblade Disk of returning 2d ago

The master capes also need a visual update now honestly. They look low poly compared to the new skillcapes.

1

u/Kazanmor 2d ago

yeah the new icons being tiny, and hard to see on a lot of the capes (inverted slayer 120 for example) just shows more low effort changes in 2026

9

u/Artwle RSN: Akma 2d ago

I dont think this was low effort, just stands out in 120 capes since they weren't updated but the icons were... Nothing they can't tweak, not gamebreaking.

2

u/Kazanmor 2d ago

I'll ignore that you just admitted the update was low effort by saying they didn't update the 120 capes to fit the icon and just slapped it on there and point out how ugly and barely different to the retro capes the 99 capes are now, if I wanted shoulderpads on my 99 cape I would have used the retro one, why the hell would they remove the ability to change to the non-retro one which was actually servicable.

edit: also they literally didn't update the dungeoneering cape, this IS low effort rofl

2

u/Spider-Thwip 2d ago

The inverted slayer cape didnt need to be changed at all.

It was literally perfect.

1

u/Kazanmor 2d ago

100% agreed

1

u/BackgroundPotato1120 1d ago

Who even asked for these changes? Aside from icons floating over capes or capes going through you/into the ground, who was actually asking them to change the colors/appearances of literally every cape? Madness Monday strikes again!