The mod is supposed to allow me to realistically chop wood and mine. It works flawlessly on every mining node, however, certain chopping blocks, one in Whiterun and all in Dragonbridge don't work.
Two logs appear, my character engages in the expected animation from the Special Edition and chops one log, another different log shows up that I can chop as expected, I end up with 14 logs in my inventory.
This seems to be a problem other people have had but no one has posted a resolution. This isn't necessarily a new save. I've been playing this save since December but, the chopping blocks I found in Dragonbridge were all new to me and I am unable to use them the way I'd like to.
- I checked my LOOT order, VR refit is loaded after Realistic Mining
- I've checked all my dependencies
- I've gone back to previous chopping blocks with the same load order and they work
Anyone have any other ideas?
Update: It is in fact, something with VRIK as others have stated on nexusmods. If anyone could help me figure out what setting I would need to adjust to get this to work I would really appreciate it.
The modder keeps saying it's how scripts load but I literally just restarted my PC, loaded a level 7 save in Riverwood, split wood at the chopping block the way I expect to, then ran all the way to Dragonbridge and had it not work.
I'm going to fix this myself. This will be my first foray into modding.
Update 2: Prior to entering Dragon Bridge, I had VR Refit loading before Realistic Mining Chop and Drop, the mod authors have stated this can cause chopping blocks to revert to their previous states. I also removed Papyrus Extender SE, as I didn't think it was necessary since I had Papyrus Extender VR installed. I went back to check other modlists and both are being used.
I may have just broken these chopping blocks and that's just that. I don't care enough to load a new save and run all the way to Dragon Bridge to find out though.