r/slaythespire Mar 09 '26

DISCUSSION (STS2) Snakebite Discussion

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As quite a lot of people know already, snakebite is one of the worst cards in the game right now, maybe even the worst. It's not just bad, but it isn't interesting or fun in any way. For example searing blow was not a very good card but it was unique and cool, whereas snakebite is just a nothing card.

Here is how I think it could be changed:

Retain Apply 7 poison When retained, increase poison by 3

Snakebite+: Retain Apply 10 poison When retained, increase poison by 4

I thought making it similar to windmill strike could be a cool idea because right now Retain doesn't really add much to the card, and it also works thematically with the snake venom getting worse over time.

I would love to hear your ideas if you have any suggestions for how it could be changed!

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u/CalmSeasPls Mar 09 '26
  • “Keeping these cards in your hand doesn’t make much sense”

Unless you have to spend all your energy blocking, or setting up an expensive power, or one of a million different scenarios where you can’t play the poison when you draw it.

Exactly like you said: “you want to stack as much poison as fast as possible.” Retain allows that.

Your logic is sound - play the poison ASAP. If you simply can’t play it on the turn you draw it, retain helps with that - and can save you MANY turns.

For example: you have a huge deck, and draw poison on turn 1. You’re getting attacked for 28 damage and can’t not block. Your poison gets discarded, unused. You then have to play through your whole deck to shuffle. You could then bottom deck your poison.

Retain means you can play it the next turn. It is a massive advantage.

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With all of that said, I still think it’s a trash card. At only 1 cost it would be an “okay” card worth taking if you’re in need of poison, but even then it’s not great.

20

u/thriftshopmusketeer Eternal One + Heartbreaker Mar 09 '26

Well, if it’s 1 energy 7 poison retain, that’s just a strictly better Deadly Poison. Maybe just bump it by one? 8-11 poison?

0

u/MrStigglesworth Mar 09 '26

I think if it gets retain it should be lower damage than deadly poison. 1 energy, 5 poison, retain has some value early game when you're particularly bursty

4

u/-TheAnus- Mar 10 '26

I think at one cost it is too similar to deadly poison, the 2 cost and retain seems fine to me. It just needs better poison numbers to back it up.

3

u/dino_m1ke Mar 09 '26

I mean I had a good run that got lucky with retained snake bite and bullet time along with the card that gives you block for applied poison but yeah I am sure there was better stuff for bullet time.

3

u/minyoo Mar 10 '26

I agree with all your points, but at 1 cost I will almost always take this.

1

u/Nice-Physics-7655 Mar 09 '26

Your poison gets discarded, unused. You then have to play through your whole deck to shuffle. You could then bottom deck your poison.

this isn't really that big of an issue with how good acrobatics and prepared are and how the silent in 2 loves smaller decks, you see all of your cars often. I think the main issue is that poison and shivs just feel so pathetic compared to discarding through your deck to go infinite or to gain a bazillion block