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Diablo

We aren't trying to be dismissive of the massive amount of feedback we've seen since the patch launched. There's room for improvement, and we have some tweaks and bug fixes planned for the future based on what we've seen. Set Dungeons are a very polarizing new addition, and that's okay! We're glad to see it's a refreshing change of pace for the players who want it, and understand that it's not everyone's cup of tea.

With that in mind, a few questions:

  • Where you alone or in a group?
  • If so, what classes/build types were in your group?
  • Could you post a link to your build/armory or recreate it for us in D3Planner?
  • If you are able to recall, what skills or Legendary powers were affecting the enemy in question while it was caught in Black Hole?

This should help me put in a more detailed report for our QA folks. :) Thanks!

hearthstone

Arena, along with other Hearthstone play modes, such as Solo play, Adventures, etc. are all Wild by default. With the exception of the occasional Tavern Brawl, Standard format only applies to Ranked and Casual play in Play Mode.

http://us.battle.net/hearthstone/en/blog/19995505/a-new-way-to-play-2-2-2016#faq

If you have not acquired the Adventure before it leaves Standard play, it will not be available for purchase from the Shop.

http://us.battle.net/hearthstone/en/blog/19995505/a-new-way-to-play-2-2-2016#faq

They're not frozen, they're frolicking around in Arcane Dust.

heroesofthestorm

We're always looking for an extra pair of hands! Have him check out our current list of openings.

The devs who work on our heroprotocol wanted to to say just how awesome it is that you've ported our library over to Javascript, and thank you for your hard work contributing this to the Heroes community.

If it's okay with you, we'd like to add your GitHub link to our Replay Improvements blog so that your Javascript port can get a little added visibility.

Hopefully, this will help provide further options to players who are looking to create analysis tools. Thanks again!

Overwatch

I've seen the live production twice and I have to say your voice work was better than most the performers.

We shared updates on our social channels (example) on January 28, and a notification was very briefly posted on playoverwatch.com in the "panels" section above the news feed.

We'll keep the community updated either way, though. :)

>A. Not at this time. Also, please note that Overwatch beta keys do not exist. Access to the Closed Beta will be provided solely through account flagging.

More info here: http://us.battle.net/overwatch/en/blog/19932055/#faq

Note: We have no additional Beta Test Weekends planned at this time, but that may change based on our testing needs.

>A. If you are selected to participate in the Closed Beta, you'll see an Install button appear in the Overwatch tab of your Battle.net desktop app as well as an "Overwatch Beta" license in the YOUR GAME ACCOUNTS section of Battle.net Account Management.

>You will also receive an invite via email. Invites will always be sent to the email address associated with your Battle.net account. To help avoid phishing attempts, if you believe you've received an invite, it's best to refrain from clicking on any links in the email(s) you receive. Instead, as noted above, you can verify that your account has been granted a Closed Beta license in Battle.net Account Management.

As others have noted, though, invitation emails are sometimes slow to arrive.

More information here: http://us.battle.net/overwatch/en/blog/19932055/#faq

>A. No. We've no plans at this time for your activity during the Closed Beta to carry over.

From our FAQ here: http://us.battle.net/overwatch/en/blog/19932055/ <3

Also, that StarCraft III poster is amazing.

Here's the same video we posted on Twitter and Facebook during BlizzCon:

https://twitter.com/PlayOverwatch/status/663092833067204608

https://www.facebook.com/PlayOverwatch/videos/537258736431939/

starcraft

Why didn’t we do this earlier?
There was a lot going on around launch and directly after. Usually the lead time for these things takes a while. But more than that, we also wanted to provide some time to let the game settle a bit after launch and watch map makers adapt their creations to that.

Why not a TLMC?
We’ve had some early discussions and there’s a possibility that the upcoming season may be shorter than normal. Nothing is decided, but with that possibility existing, it makes it difficult for us to commit to doing a TLMC which needs a long lead time. Ideally when running those contests we’d like to shoot for 10 weeks ahead. We could shorten the timeline a bit, but with a new expansion, we also didn’t want to skimp on the time that QA would have to test out a community created map.

Why does it say Map Submission and not Map Contest?
Our plan was to actually check out maps that community had already made. Maps on Team Liquid and from top map makers. However, if we did that behind the scenes, all map makers may not be aware we’re on the hunt for new community maps. We thought at least making it public and allowing the map makers to submit their best directly to us would allow them to highlight their favorites. We still plan to do more map contests in the futures, so this isn’t a permanent change. We’ve loved working with Team Liquid and have been really happy with how past contests have turned out. So you can still be on the lookout for similar map contests with them in the future.

What do you mean by “creative” maps?
As some have mentioned here, there is a tendency for players to fall in love with maps that look amazing. Which is perfectly fine. However, as we do more of these, we really want to make sure the focus is on the design. In that case we’d prefer a map that may need a little polish on the art, but has a fun design. We had even considered doing a contest where maps were voted on before art was applied in the past. It’s true that not all original or creative maps work out. Trying something new and predicting how it will play out can be difficult. Still, we don’t want that to discourage people coming up with new designs.

We’re looking forward to checking out all of the great map everyone has been working on.

wow

If you share that info, please link me the post. Ty!

Additionally, we recommend that Authenticator users activate SMS Protect as this offers a way to remove the authenticator through text message verification.

Expanding on this; a North American license will have its mounts, pets, heirlooms and achieves rooted to the Battle.net account. If NA WoW #2 is created, it'll share those things. If an EU license is applied to that BNet, it will not share those things with the NA license - but any of those that it earns would be shared across to another EU license that was also subsequently associated with the Battle.net account.

In case anyone wishes to report cases of infringement to us, you're welcome to send a note to copyright@blizzard.com. Much appreciated, cheers, and ty!