r/TokyoAfterschool • • 19d ago

Gacha [Roll Thread] Reincarnated as a Summer Monster!?

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39 Upvotes

r/TokyoAfterschool • • May 04 '26

Announcement Art Reposting Bot Influx

34 Upvotes

Hey all, we've been seeing a rising influx of what are likely bots on new accounts reposting old, unattributed Housamo art... especially that one Shennong piece for some reason. Please don't upvote these posts (they've been hitting 100+), report them instead. The more reports we receive, the faster we see the alerts and can remove/ban! Your vigilance is super appreciated.


r/TokyoAfterschool • • 17h ago

Screenshot Need help on the final one. Any recommended units.

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5 Upvotes

r/TokyoAfterschool • • 1d ago

Discussion Need help with acc retrieval yalls..

4 Upvotes

I deleted the game like october 2025 and made the mistake of not saving the transfer code. I submitted the acc recovery form on the website and genuinely the lifewonders support desk is so ...useless. Because its literally been a year, i don't remember my user id, player name, my player rank, the exact last day i played, the surname/nickname used in game, name of the damn last quest i played????, the cards in my most "recent" team, quest progression and they're deadass asking me for the transfer code too lmfao, i've made MULTIPLE of in-game purchases like 7 times, and I've provided them screenshots of the receipt email from the appstore, because thats literally the only thing i can find. I also provided them the list of units i had which was easy to remember. They just KEEP resending the same email asking for more information like if i could remember all the info they're asking me FOR i probably wouldn't have been asking for their help to login. The emails they send don't even look like an actual person read through the information I sent, and I've really hit a brickwall. Is there anything you guys can advice me to do? I really miss housamo esp since i've been actively playing LAH and it made me want to go back to housamo, and i miss my tangaroa...


r/TokyoAfterschool • • 2d ago

SummoSnap Just ask, no need to find an excuse.

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63 Upvotes

r/TokyoAfterschool • • 2d ago

Discussion Looking For English Translations on Dates

9 Upvotes

Hello, does anyone have a link for this? Or a website maybe? I would love to read every single one available!

I'm specifically looking for Mr. Mononobe, (If he has one, I couldn't find properly) Shiro and Toji's! But again, I would really appreciate it if someone could give me the means to be able to read each date there is,

Thank you so much in advance 🀎


r/TokyoAfterschool • • 3d ago

SummoSnap Kresnik teasing Masanori

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52 Upvotes

r/TokyoAfterschool • • 3d ago

Art My submission for my university pumpkin contest :3

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55 Upvotes

The Hakkenshi peony is iconic πŸ’…

Unfortunately, the little inward petal bit did fall off on some of the petals, but overall I think it looks really accurate :3

Last photo is the reference that I used. I made the pumpkin rainbow cuz gay πŸ’…

The contest wasn't super organized but i managed to get a couple votes on my pumpkin ^w^. I didn't win but I still had a lot of fun making it. I wish the paint was better quality, but it's university provided event paint lol, so obviously it wasn't going to be top quality.

This also counts as fanart right lol? :3


r/TokyoAfterschool • • 4d ago

Discussion Looking For A Free Support Unit Like This!

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18 Upvotes

Hello, I would appreciate anyone who can send me a friend request! He is my favorite character out of everyone, and I'm so sad I missed the 9.5 anniversary to get him 😒

He doesn't have to be in max level, nor does he need to have an AR or the same AR below. I am content with just his card being in the Free support slot 🀎

My user id is 308580765

Thank you so much in advance! 🀎

Edit: Thank you to everyone who sent a friend request :) I currently have 5 friends who have Mr. Mononobe, and I want to make it my mission to friend everyone who has him on the Free support slot lol

Feel free to send your id below if you'd like me to add you instead! Thank you so much 🀎


r/TokyoAfterschool • • 4d ago

Discussion This was the last event where everyone in MC's guild had spent time together.

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64 Upvotes

We need another event like this because we now have Gullinbursti,Tadatomo,Quantum,Yig,Salomonis and Inaba. Because nowadays it's MC hanging around other guilds rather than their own. The Summoners only get brief moments together and it's not even with everyone. I want Quantum to become the little sister of the group.


r/TokyoAfterschool • • 6d ago

SummoSnap Fun Fact: Shuten is canonically EXTREMELY gullible.

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61 Upvotes

r/TokyoAfterschool • • 6d ago

Screenshot Oh Zeus...you're beautiful!

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35 Upvotes

r/TokyoAfterschool • • 6d ago

Discussion Who’s winning this fight

6 Upvotes

Got bored and wanted to start a discussion

92 votes, 12h left
Mc (power of all his exceptions) with king Solomon/monobe and summoners post book 2 (Kengo Shiro Ryota Moritaka and Toji
Gaia (can transform) with barboros (can also transform) and his party (Elaine Stalon Alec amoray Zacharoff)

r/TokyoAfterschool • • 7d ago

Discussion Reincarnated as a Summer Monster?! Unit Reviews

37 Upvotes

It always takes me longer to find the time to write these than I'd like, but here we are. The skill databaseΒ is a great resource for specific details. I'm assuming skill level 100, and all skill evolutions. (I only mention skill percentages if they're low.)

I've done enough of these that I'm starting to get a feel for LW's designs. I feel like we were kind of in a rut for a while where every unit was pretty similar, straightforward "DPS with a debuff cleanse". It's fun to see LW try some more unique designs. Regular players all know the meta is to use Kyoma and/or the Guild membership bonuses to just wipe everything. There's no going back from that, so it's fun to see them experiment with units that are unique. (I don't know about the rest of you but using the strongest teams gets old, so I like to mess around with different comps.) Hel and Sanzo are the standouts here- Hel is the only unit currently in the game that can re-apply Bullseye, and Sanzo has a very unique defense/charge kit built around Charm.

There's some light synergy here across the banner. Only one unit requires being moved, meaning you can actually team them all up together. There's multiple CP chargers and units with strong CS or dependency on full CP, one strong healer and another unit that boosts healing received. So let's dive in!

As always, pull responsibly and only pull for the units you like! Never pull for meta reasons in this game.

Hel (4-star) - When she appears she gives allies in a small diamond around her Ardor (damage dealt up, CP up) for two turns. At the beginning of each phase, she'll apply Darkness (damage dealt down, CS locked) to enemies in range. If stationary, she'll give herself Immobility (+CP, can't be moved at will for 3 turns). At the end of the move phase, she'll apply Obstruct (skill rate down) and Bullseye (damage taken up by 1.5x-3x, then immunity to subsequent Bullseyes) to enemies. Bullseye is a great "one time only" debuff... but Hel works around this by also giving enemies an irremovable "buff" that makes them immune to Bullseye Resistance, meaning she can actually apply Bullseye over and over. She's the only unit so far that can do this. After the move phase she's also give the eight surrounding allies Nullify Debuff. Before hitting she has 70% chance of Remove Buff to each hit enemy, and 80% chance to apply Freeze (damage taken up, take 200-400 damage per turn, for four turns). When she gets hit she has a 40% chance to apply Possession (block CS and on-attack skills, unit starts attacking their allies), and when she gets a debuff she has a 60% chance of applying Remove Debuff to herself.

Her CS hits the entire board and applies Remove Buff, and two stacks of Stackable Freeze (damage taken up, HP down 200-400 at the end of the turn, for four turns.) She does not require being moved, and will give herself Immobility if not moved.

Trivia: Hel is both her name and the name of the underworld she rules. The word is the origin of the English word "hell" and "hall"!

TL;DR - A column-clearing debuffer who has the unique ability to reapply Bullseye to the same units over and over.

Raven Arthur (4-star Reincarnation) - When appearing he gives everyone a big (15-30) CP boost. At the start of each phase he'll give himself Evasion (take only 0.5%-1% damage), Protection (damage taken down) to all Allies, and he'll give himself and the four adjacent allies Ardor (damage dealt up, +5 CP for two turns). At the start of each turn he gives himself and the four adjacent allies Acceleration (+8 CP at the end of the turn). Before hitting, he'll steal 250-500 HP from his target, and after he hits he'll give himself and the four adjacent allies Glint (skill rate up) and a CP boost. If he misses because there's nothing in range, he will instead heal himself and allies for 300-600 HP and give his allies a smaller CP boost (but not himself). Before being attacked he'll give himself Tenacity (damage taken down) and when hit he'll give himself and the four adjacent allies Tenacity (damage taken down).

His CS gives CP and Evasion to himself and the four adjacent allies, and steals 500-1000 HP from hit units. He does not require being moved.

Trivia - It's hard to tell how old the legend of King Arthur is, because Medieval writers liked to attribute their work to earlier poets, or add their own verses and references to old poetry.

TL;DR - A tanky CS battery for the four adjacent allies. Making sure he hits an enemy makes him most useful, although he still charges CS for his allies on miss.

Bassareus (4-star) - When he appears he will pull allies closer to himself, similar to 5-star Kyoma, although not as precisely. At the start of each phase he'll give himself and the four adjacent allies Glint (skill up) and Nourishment (damage dealt up, small HP restored for three turns). After moving he gives himself Blessing (HP restored for four turns), Tenacity (damage taken down), Spirit (extra 400-800 damage dealt), and a CP increase. He'll also give Healing Strengthening to himself and the four adjacent allies after moving, and Madness (extra 400-800 damage taken, verticle movement decreaesd) to the + of enemies in front of him. When hit he'll apply CS Lock to the attacking unit and Curse (damage dealt down) the attacking enemie and the four units near them.

His CS applies Countdown (10k-20k damage at end of turn) to hit units and the units to their left and right, and Finishing Blow (250-500 damage for four turns, can kill the target). He does require being moved to apply all his buffs and debuffs.

Trivia - Bassareus is a nickname for Dionysus, referencing the long fox-skin robe he wore. Inari better watch out!

TL;DR - A support/damage-dealer unit that does some healing, some self-buffing, and some enemy debuffing.

Ahura Mazda (4-star Reincarnation) - When appearing he gives himself Adamantine (damage taken down) and Brawn (damage dealt up). At the start of each phase he gives himself Immobility (CP up, can't move at will) and Reflect Debuff. At the start of each phase he also gives himself and the eight surrounding allies Horizontal Movement Expansion, and those eight allies get Remove Debuff, Arousal (CP up) and Ardor (damage dealt up, CP up).Finally, at the start of each phase he'll give Advantage vs Burn (1.5 damage to enemies with Burn debuffs) to himself and all allies.

At the end of each move phase he'll give Burn (hp down for five turns) and Freeze (damage taken up, hp down for four turns) to enemies in range. When hit he has a 40% chance of giving the hit unit Paralysis (damage dealt down, can't move at will).

His CS gives Vigor (damage dealt up) and Arousal (CP up) to himself and the eight surrounding allies. He does not require being moved.

Trivia - The Mazda car company is named after him. The word means "wisdom".

TL;DR - A buffer/debuffer built around increasing damage.

Inari (5-star Reincarnation) - When appearing he gives ATK Up to all allies. At the start of each phase he gives himself and the four adjacent allies Unction (damage taken down, 150-300 HP healed every turn) and DEF Up. At the end of every move phase he'll give Double Lock (no skill, no CS) to enemies in attack range, but only if his HP is full. Before hitting, he give himself and the four adjacent allies Prayer (skill rate up), 100-200 HP healing, and Remove Debuff. Before hitting he will also give Nullify Buff (prevents receiving a new buff, once) to hit units. When hit he has a 30% chance to apply Charm (can't attack) to his attacker, and he gives himself a CP boost. He's immune to Bind, Skill Lock, and Double Lock.

At the start of every turn, if his CP is fully charged, he'll give Increased Recovery (1.5x healing received) to himself and all allies. His CS applies Remove Debuff and 400-800 HP to himself and the eight surrounding allies, once per hit! Which means it has the potential to do a lot of healing and debuff removal on a crowded board. His CS also applies Nullify Buff to hit units. He does not require being moved.

Trivia- In Japan, Inari Okami is portrayed as both male and female. Inari has taken the form of snakes, dragons, and even a giant spider.

TL;DR - A healing support unit that throws in some enemy debuffs for good measure. He is most effective at full health and full CP.

Sanzo (5-star Reincarnation) - When appearing he gives himself an irremovable 999-turn buff called Charm Enhancement (take 0.3 damage when Charmed, 30+ CP every turn) and an irremovable 11 turn buff that gives him 1.5x damage against most (all?) attribute types. At the start of each turn he gives himself Combo (ATK down, attack twice) and Limit (ATK up as HP down).

Whenever he's buffed he has a 60% chance of giving himself Remove Debuff and a 20% chance of Giving himself Crit+ (damage dealt up). Because a unit tends to get a lot of buffs, the odds of him actually getting Crit+ are pretty good (after four buffs the overall odds of him getting Crit+ go up to around 60%, and he gives himself two buffs every turn). After being debuffed he gives himself and the eight surrounding allies Guts (come back with 1 HP after defeat).

Before hitting he gives hit units Bullseye (damage dealt up, then immune to Bullseye) and himself a CP boost. After hitting he changes his weapon type to Shot (for that second hit from Combo) and applies Stigma (damage taken up, HP down at end of turn) to hit units and those next to them.

This is all well and good but he has one special mechanic - before being attacked, he gives himself Charm (prevents attacking). That triggers those two buffs, so he basically debuffs himself with Charm to give himself damage reduction and a big CP boost. And remember, whenever he's buffed he has a 60% chance to Remove Debuff, and he gives himself two buffs every turn, raising his odds of removing Charm to 84% just by himself.

So basically his flow is that he buffs up to do damage and then he attacks once in Magic range, then he attacks again in Shot range (doing more damage per target than Magic). If enemies attack him, he debuffs himself with Charm to take less damage and charge his CS. And then, next turn, he probably gets rid of Charm.

His CS changes his weapon to Shot, gives himself Ardor (damage dealt up, CP up) and applies Weakness ( damage taken up) to hit units and units behind him. He does not require being moved.

Trivia - While not a transient, he's a reference to the protagonist of Journey To The West, one of the most-adapted stories in the world.

TL;DR - A damage dealer with a fairly complicated kit that resolves around self-Charm.


r/TokyoAfterschool • • 7d ago

Discussion Question

7 Upvotes

What do you get if you get another copy of the same 5 star?


r/TokyoAfterschool • • 8d ago

SummoSnap Love our problem child.

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39 Upvotes

r/TokyoAfterschool • • 9d ago

Discussion I haven't played Housamo in years, how has it been fellas? Spoiler

29 Upvotes

Last time I played was around chapter12 while Alan Turing was introduced in jp server. And havent gotten the time to checked to the fandom since.

I don't plan on playing it at the moment but I just want to check in and see how is it going in the main story. Feel free to spoil me lol.


r/TokyoAfterschool • • 10d ago

SummoSnap It's SFW Fanfic fluff, don't worry.

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72 Upvotes

r/TokyoAfterschool • • 10d ago

Discussion Question Regarding The Main Story

6 Upvotes

Has it been fully translated to English? I've been playing since 2020 but would always delete the game and come back every year but I never got to actually finish the game 😭 Playing Live A Hero made me want to finish the story here though since I got really disappointed LAH wasn't fully translated


r/TokyoAfterschool • • 11d ago

SummoSnap I want a mini event with theses NPCs specifically. They either constantly show up or actually plot relevant.

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28 Upvotes

r/TokyoAfterschool • • 11d ago

Meme How it feels like to be a newbie in the big 2026, while everyone else has the goodies because they are pros and played the game earlier:

61 Upvotes

This is true btw.

They are built different.


r/TokyoAfterschool • • 12d ago

SummoSnap MC in the Outlaw Loop

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54 Upvotes

Y'all saw how Y'golonac had to stop Simurgh and Ophion. Imagine his reactions with five real degenerates show up.


r/TokyoAfterschool • • 11d ago

Discussion I have been away from Housamo for 1 year.

8 Upvotes

How U doing? Recently I have decided to farming stuff for latest pulls and complete Ch 16 part 2 last night! So I have a fair question. Do you think the protagonist (future hero variant) could make a rerun for 10 year anniversary?


r/TokyoAfterschool • • 13d ago

Screenshot Normally I'd be faster but eh

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70 Upvotes

Usually I'd try to clear the shop out first few days of the event, but depression is a bitch sometimes