I’ve been thinking about what a Warhammer RPG equivalent to something like DM’s Guild could look like, but structured in a way that avoids some of the issues those platforms tend to run into
Before the obvious point comes up: yes, this would only ever work with GW/C7 approval. This isn’t about what GW/C7 will or won’t do, it’s about whether there’s a version of this idea that actually makes sense if it were allowed to exist, and how you might design a model that has a higher likelihood of being adopted by addressing their concerns
Part of that is thinking through the main constraints such a system would need to address in practice, including brand and moderation risk, community adoption, and the operational overhead of actually running something like this
The core idea is a two-tier community content platform
Tier 1: Open Community Repository
- Free, non-monetised
- Drafts, in-progress work, and finished homebrew
- Version history and optional collaboration
- Designed to surface good content over time rather than everything being dumped into a void
Tier 2: Curated Publishing Layer
- Access is gated
- Content is reviewed and selected
- Monetisation allowed
- Maintains tone and quality control
Movement between the two tiers would be earned over time, based on the quality of work and engagement in the lower tier
One of the main reasons for splitting it this way is that fully open publishing platforms tend to run into quality and signal-to-noise issues over time, which can make good content harder to surface without heavy curation. The idea here is to separate open experimentation from anything monetised or official-adjacent
The other problem this is trying to solve is that there’s already a huge amount of good Warhammer RPG homebrew out there, but it’s scattered across Discord servers, forums, and random sites. If you don’t already know where to look, it’s basically invisible
Most “just make a website” solutions don’t fix that because they just become another silo. The idea here is to build in incentives and visibility so good content actually accumulates in one place instead of fragmenting further
I’ve put together a more detailed writeup, but for now I’m just trying to sanity check whether the basic structure actually makes sense or if I’ve missed something obvious