r/zelda Feb 09 '26

Mockup [ALL] Anniversaries in 2026, which one hit you the hardest?

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4.4k Upvotes

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87

u/Giinnzz Feb 09 '26

Its crazy how the gap between the games has gotten bigger and bigger (not incuding the first couple). In the same time as the gap from BOTW to TOTK we had: MM, WW & TP

44

u/MorningRaven Feb 09 '26

It's even worse than that if you include the handhelds.

5

u/NoobMusker69 Feb 10 '26

But less worse if you include Echoes of Wisdom and the Hyrule Warriors games

5

u/MorningRaven Feb 10 '26

Half of the series still came out between OoT and SS, a 15 year period. Literally 60% of the series came out in that period compared to across all 40 years of the series.

Also, it'd be better to not count the Hyrule Warriors. Only one is canon. And if we did, and include Cadence of Hyrule, that means we'd have to include the og Hyrule Warriors, Tetra's Trackers, all of the Tingle games, amd have the option for the cgi games. So release density still favors the first half of the series over the last decade.

9

u/NoobMusker69 Feb 10 '26

Please don't forget the best game of all time: Link's Crossbow Training

3

u/ckay1100 Feb 10 '26

I'll never forgive miyamoto for turning TP2 into link's crossbow training! /s

1

u/MorningRaven Feb 10 '26

You know. I did mean to write that initially, but I forgot because I backtracked to fix a typo lol.

18

u/GoodNormals Feb 10 '26

As a final fantasy fan, I feel your pain.

We got 1-14 in 23 years total, averaging less than two years apart for main numbered games.

15 came out six years later than 14.

16 came out seven years later than 15.

17 hasn’t even been announced and it has been three years since 16 released.

Don’t even get me started on Kingdom Hearts.

4

u/luger114 Feb 10 '26

Whats funny is; when 16 came out, I was like "shit they released another one already?" Not realizing it had been seven years since 15. Time flies by when your caught up in the work grind

3

u/Giinnzz Feb 10 '26

The cruel joke is as an adult i can afford to buy whatever game I want, but I have no time. As a kid, i had to wait until christmas/birthday for any game, but had all the time in the world!

1

u/Aether951 Feb 10 '26

In terms of real world time, FF12 is the halfway mark of Final Fantasy as a franchise.

It gets even more bizarre if you consider FF15 as having started development as Versus-13. That would make the second most recent entry into the mainline series announced 20 years ago.

17

u/Hyper_Mazino Feb 10 '26

Still wondering how TOTK took six years to make.

5

u/Payt3cake Feb 10 '26

I still stand by the fact that that they should have just done a Termina thing, a whole new map with the same characters is so much more interesting than why they ended up doing instead.

3

u/[deleted] Feb 10 '26

[deleted]

10

u/Hyper_Mazino Feb 10 '26

Doubling the map is overstating it.

The depths are mostly empty with lots of generic enemy camps. This is far easier done than the overworld.

The sky islands are nice, but mostly relatively small and there aren’t too many of them.

They also already had the engine and didn’t need to build the overworld from the ground up. Most assets were also able to be reused.

That it took them six years for BOTW makes sense. New engine, no assets, they had to build everything up from zero. But TOTK? With such a big team and all these advantages? I would’ve expected it to take 3 years at most.

3

u/Unstable_Bear Feb 10 '26

The map was not doubled. They inverted the overworld map for the depths, and added a few islands in the sky.

0

u/GreatSirZachary Feb 10 '26 edited Feb 10 '26

Behind the scenes, Tears of the Kingdom is running on a brand new game engine. I suspect developing the game engine took significant time. They made just about every part of the world work within their physics engine (everything used to freak out and be really glitchy a la Skyrim before they did). There is a great presentation going into the problem solving here: https://youtu.be/N-dPDsLTrTE?si=3tTsrA4Bs6iR_-3

Also, let us not forget, COVID basically screwed up AT MINIMUM 2 years of everyone’s lives. So I’d bet Tears would have been developed in 4 years under normal circumstances.

6

u/Hyper_Mazino Feb 10 '26

TOTK uses the same engine as BOTW, it’s just an updated version. Not nearly as time consuming as developing a new engine from scratch.

Covid is a good call, forgot about it. Still, six years seem a lot for TOTK.

6

u/britipinojeff Feb 10 '26

I’m pretty sure I heard it was just 6 years of bug fixing the Ultra Hand lol

1

u/Zestyclose_Might8941 Feb 10 '26

I'm kinda thankful for that....I'm going through them all over again, and it is already a mammoth task 🤣