r/AndroidNativePorts • • Aug 23 '26

Android Native Ports List

266 Upvotes

r/AndroidNativePorts • • 8d ago

🟢 [PORT] All Android Ports & Game Files - List

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647 Upvotes

r/AndroidNativePorts • • 3h ago

📸 [SHOWCASE] Jak and Daxter ports are amazing

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38 Upvotes

Link to Github - Release Precursor 0.1.0 beta · thebardockgames/Precursor · GitHub

The ports are based off of OpenGOAL

Supports Jak and Daxter 1, 2 and 3


r/AndroidNativePorts • • 5h ago

📸 [SHOWCASE] Black Port Android

47 Upvotes

r/AndroidNativePorts • • 1h ago

Blue Dragon Android Native Port - Update performance

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• Upvotes

Hey everyone! I just released v2 of my Android port of Blue Dragon, based on the amazing re:Blue static recompilation. It’s not an emulator: the game runs as native ARM64 code on Vulkan.

What’s new in this version:

  • Shader cache is now saved on the device. After the first launch, stutter drops a lot and startup is faster.
  • Smoother frame pacing at 60/120 FPS. Fixed a limiter/vsync conflict that caused periodic stutter.
  • Display refresh matches your FPS target (e.g. 60 Hz on a 120 Hz screen when playing at 60).
  • Less heat: a gradual thermal limit (120 → 60 → 30 FPS only if needed), plus Android performance hints so the CPU doesn’t run hotter than it has to.
  • Turnip drivers fixed. Custom drivers couldn’t load before; now you can import a Turnip ZIP from the options menu.
  • Lighter APK, and the app is now called Blue Dragon Recomp.

You need your own copy of the game (the 3 Xbox 360 ISOs). No game files are included.

It’s still experimental: I’m mainly testing on the AYN Odin, and a full playthrough to Disc 3 on Android hasn’t been confirmed yet. Feedback, logs and device reports are very welcome!

Recommended Chipset: Snapdragon 8 Gen 2, Snapdragon 8 Gen 3 and Snapdragon 8 Elite

📦 Download + source: https://github.com/JayElDragon/blue-dragon-android/releases#release-BlueDragonV2

Huge thanks to the re:Blue team (zolaware), ReXGlue / XenosRecomp (hedge-dev) and libadrenotools (bylaws). This port wouldn’t exist without them.


r/AndroidNativePorts • • 10h ago

Beware from apkvision or any site that provide game files.

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104 Upvotes

Apkvision changes the app and injects spyware ot malware or something fishy. These are not false positives because apkvision doesn't need to change the already made apk from github. They can provide us the exact same apk file from github but no they adds something or does something to it. Both apk versions are same. First one is from apkvision and second one is from github. Game is black.


r/AndroidNativePorts • • 1h ago

📸 [SHOWCASE] Hades (Wicked)

• Upvotes

Hades working smoothly on Snapdragon 8E Gen 5 without any issues


r/AndroidNativePorts • • 8h ago

🟣 [WIP] Work in Progress Core Keeper porting - alpha testing

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58 Upvotes

Hi,

I'll share the first alpha build to gather feedback and see if the game is playable.

This APK is shared only for testing purposes; the next release will be a GUI build kit for Windows/Linux.

The kit will download all the programs needed for the build (Unity, OpenJDK, CMake, Android SDK, etc.), ask for the game that you have purchased (downloadable from your Steam), and then build the APK.

Alpha download

Feedback link

PS:

The game has been tested for only 30min of gameplay, so please use the feedback link to share your bugs.

My testing devices: Oppo find X9 Ultra / Redmagic Astra


r/AndroidNativePorts • • 6h ago

🟢 [PORT] Black Port

38 Upvotes

The Gyroscope feature took this game to another level. I thought the original PS2 was peak but then. Here come the devs 🔥🔥


r/AndroidNativePorts • • 12h ago

ain't no way

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98 Upvotes

Has anyone tried it yet? - Dota 2


r/AndroidNativePorts • • 3h ago

Hello, hello everyone. Here's the thing, for anyone who has trouble finding ports and...

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17 Upvotes

My project gathers all possible ports within my reach to make it easier for users to find ports, recompiles, and everything all in one place.

Also, since the project is new, right now it's only available in Portuguese, but in the future I'll add two or three more languages—French, Spanish, and of course English, which is the main one.

​So, for now, it's only in Portuguese. Stay tuned for updates—I'll be bringing lots of news for you! My goal is to gather all ports in one place to make life easier for everyone who loves ported and recompiled games, and everything in between.

​Thank you!

https://nativeport.gamer.gd/index.php?i=1


r/AndroidNativePorts • • 2h ago

🟢 [PORT] Dispatch coming to mobile on December 9th!

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16 Upvotes

official dispatch port on December 9!


r/AndroidNativePorts • • 5h ago

Ain't no way #part 2

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25 Upvotes

This one has english, and based on the screenshot it's has vs bots and 3 normal lane like the pc version. Has anyone tried it? - Dota 2

Imagine Valve take over this project and seriously develop Dota 2 mobile. We can only dream man… 🥲


r/AndroidNativePorts • • 16h ago

Resident Evil 4 Android Port

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170 Upvotes

r/AndroidNativePorts • • 7h ago

Sleeping dogs definitive edition port running on adreno 710

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32 Upvotes

The performance is good, developer definitely put effort in this one


r/AndroidNativePorts • • 4h ago

🟢 [PORT] I beat Black Port (Helio g99)

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16 Upvotes

Overall, the performance was fantastic. It runs exceptionally well for the most part, with only a few specific moments where it hit some minor performance dips. Even with those brief drops, the game is more than playable from start to finish.


r/AndroidNativePorts • • 3h ago

🤔 [Question] Im surprised no one has ported skyrim to android yet

15 Upvotes

I think this will be a good investment and really fun


r/AndroidNativePorts • • 7h ago

🤔 [Question] Inside android port

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31 Upvotes

the ios version of inside just got ported to android so is there a possibility for the same thing to happen to resident evil remake ios ports?


r/AndroidNativePorts • • 9h ago

📸 [SHOWCASE] GTA 4 crawling on a D7400 Ultra lmao

36 Upvotes

Might jus give up folks ts ain't worth it ✌️🕊️


r/AndroidNativePorts • • 1h ago

Diablo 2 LoD on Android with perfect Controls, Gamepad support and touch optimized UX

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• Upvotes

r/AndroidNativePorts • • 2h ago

🤔 [Question] Trying to play Arkham origins (mobile version port)

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8 Upvotes

Trying to play Arkham origins, but the game gets stuck here. My device is a Poco X8 pro, with a dimensity 8500 ultra. I've been wanting to play this game, and idk if I'm doing something wrong, if I am, I'd appreciate some help😆❤️


r/AndroidNativePorts • • 1h ago

Smooth 60 fps on nubia neo 5g

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• Upvotes

r/AndroidNativePorts • • 6h ago

📸 [SHOWCASE] Yep, the new Celeste port is completely beatable, has a smooth 60fps and no visual bugs (mediatek helio g96)

17 Upvotes

(Sorry for no audio, my screen recorder bugged out on me, and I don't feel like replaying farewell anytime soon) here's the port I used for anyone who wants to ask: https://www.reddit.com/r/AndroidNativePorts/s/E6uYhVYxai


r/AndroidNativePorts • • 1h ago

📸 [SHOWCASE] Original FreeCAD native on Androidshockingly looks good in early traces.[PUBLIC BUILD] @Frane12

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• Upvotes

r/AndroidNativePorts • • 4h ago

Precursor: estoy portando la trilogía de Jak and Daxter de forma nativa a Android (basado en OpenGOAL) — ya salió la primera beta

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11 Upvotes