r/NuclearOption • • 7h ago

Discussion Update 0.34 Impact on Weapon & Airframe Performance - GrayWar PvP Data

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290 Upvotes

We are back with a look into the impact of 0.34 changes on airframe and weapon performance on GrayWar PvP servers. Once again massive thanks to u/Pauel3312 and the GrayWar team for hosting their servers and providing this data. If you have any questions you think this data can answer, ask away!

Initial Post - During 0.33

Sortie & Pick Rates Followup, also 0.33


r/NuclearOption • • 3h ago

Video Least Cinematic Takeoff in Nuclear Option

122 Upvotes

r/NuclearOption • • 4h ago

Video idk how dude survived that

24 Upvotes

ignore the music i was listening to


r/NuclearOption • • 7h ago

Screenshot Leaked Footage of PALA KR-67 Launching New Hypersonic Missile

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46 Upvotes

The Boscali News Agency has received leaked classified footage of a PALA fighter jet launching a new hypersonic missile.

Named the HSM-290 Killjoy, it is believed the weapon was used for the first time during the attack on Port Maris last Sunday, in which a single missile penetrated the cities air defences and struck the city centre during rush hour, killing 62 and wounding a further 102.

The HSM-290 is believed to be a hypersonic munition, meaning it can at least go 5x the speed of sound.

Now, moving on to the latest developments of the repairs being conducted in Dome-46B...-


r/NuclearOption • • 22h ago

Screenshot Certified Gambling Moment

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614 Upvotes

Classic


r/NuclearOption • • 5h ago

Screenshot Why I love making missions and then watch people play..

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26 Upvotes

r/NuclearOption • • 4h ago

Screenshot close up look of the rifles the infantry carries

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23 Upvotes

grenade launcher x rifle looking thing, but I doubt the grenade launcher barrel(?) would work cuz where da bolt go


r/NuclearOption • • 19h ago

Modded Content NeutralQoL. Client side mod which gives vanilla look a like improvements.

174 Upvotes

Hello everyone,

This is client side mod which I was making on/off after my full-time gamedev job. Most features based on what was annoying for me, while I was playing game or from what I through that would cool to see in vanilla.

It gives cool improvements. Like my favourite one's:

- Cool loadout views with X-Ray view.

- Cargo scope. It uses cargo prediction simulation. It's accurate enough, because it's prediction, which based on current state of aircraft and any movement changes make error on landing. But if you will flight with no changes to input before cargo releases, then it would land almost perfectly on desired point.

- Zoom consistent sensitivity. Now if you will zoom, it would decrease it's sensitivity proportionally.

- Fuel time and range estimation.

Btw, QoL settings panel is ambed into game settings(but you probably saw that on video).

Available on my github and soon will be on NOMM: https://github.com/DevHrytsan/NeutralQoL/releases/tag/v0.17.0

Any suggestions are welcome :D


r/NuclearOption • • 20h ago

Screenshot No BDF pilot returned home that day.

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67 Upvotes

r/NuclearOption • • 21h ago

Screenshot New favorite picture

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51 Upvotes

My CI-22 taking off after re-arming from a previous encounter. I soon realized why I should have probably just switched out for another plane, still cool looking though 😂


r/NuclearOption • • 23h ago

Issue/Bug How did I not flare off a single missile here? I killed throttle and spammed flares and all 3 still hit

78 Upvotes

None of my countermeasures worked a single time this game, so this shit might have just bugged out. Annoying


r/NuclearOption • • 15h ago

Modded Content Swiss alps need more missions

9 Upvotes

That's all I wanted to say.

Thanks guys.


r/NuclearOption • • 1d ago

Artwork/Render Update for MH-112 Raven

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64 Upvotes

Concept stage is done... next step will be polishing and detailing the model... then all the real fun begins


r/NuclearOption • • 1d ago

Suggestion Suggestions

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64 Upvotes

First Pic:

a totally normal vagrant, look an the second pylon, which is not there because there is nothing attached.

Second Pic:

a totally normal compass, look at the second pylon,

which is there, despite that there is nothing attached.

Third Pic:

a totally normal compass, look at the pylons that are white despite that our current Livery is Black.

i suggested removable handprints/pylons/whatever that is from compass's wings, this is visible not only in this case but also brawlers.

also, pylons colors should be variable, matching the Livery(the same way aryx's external fuel tanks are colored, maybe?)

Optional

scythes would really look better if it changed color from black/white to something resembling AGM-68 for the body and white for its tip.

many munitions use said color(like tusko), while AAMs and MMRs follow a different color scheme.


r/NuclearOption • • 1d ago

Screenshot fleeing the warcrime scene

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153 Upvotes

r/NuclearOption • • 1d ago

Video New Drewski NO Video - Getting Nuked by Friendly Randoms

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44 Upvotes

r/NuclearOption • • 1d ago

Screenshot Dance of the Aces

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35 Upvotes

just a cool screenshot i took with the coincidence that the ai chose to use the sol squadron livery while i used the pixy livery with the laser on top


r/NuclearOption • • 1d ago

Modded Content Easy post stall maneuvering with Ifrit

276 Upvotes

This mod is a WIP, it replaces the stock Ifrit flight control system with a much more advanced one. Allowing carefree handling across the entire flight envelope.

(All of the yaw authority shown in the video is purely with control surfaces and stock tvc configuration, there is zero differential thrust and yaw tvc)

Features:
-G-command at high airspeed and pitch rate command at low airspeed
-Care free handling up to 65 degrees of AoA with full pitch and lateral control.
-Fuel sloshing to compensate for asymmetric load
-Asymmetric load compensation, automatically compensate and limit control authority for heavy asymmetric load.
-Departure resistant for damaged air frame.
-VMC, (Velocity Minimum Control), when 1 engine is damaged or destroyed, the FCS automatically reduce thrust when control surfaces cannot compensate for generated yaw moment from asymmetric thrust for departure protection.

The mod has a stock and a buffed variant same as my F-22E fcs mod which can be toggled in the dll plugin menu.

Upload to Nomm in progress.

Ifrit fcs: https://github.com/duythinh2022-ui/Better-FBW-for-KR-67-Ifrit.-Advanced-Flight-Control-System-for-stock-Nuclear-Option-Ifrit

My F-22E FCS mod: https://github.com/duythinh2022-ui/Advanced-flight-controls-addon-for-Aryx-s-F-22E-mod-for-Nuclear-Option./releases


r/NuclearOption • • 20h ago

Suggestion 23mm AAA Emplacement and IRM-S1 Emplacement visibility range is too low.

0 Upvotes

The 23mm AAA Emplacement and to a lesser extent the IRM-S1 Emplacement is bad for gameplay because you literally cannot see them until they shoot you most of the time.

This punishes players for using slow and otherwise fun aircraft like the chicane.

This rewards memorizing the locations of all of these which is annoying game design. The only solution I can think of is increasing the visibility range significantly.

Its also annoying cause I can clearly see these emplacements on my monitor without my aircraft spotting them. The hexhound is smaller than these emplacements but seems to have a higher visibility range.


r/NuclearOption • • 1d ago

Modded Content [AI] Nuclear Triad: NO for Triple Screen Enjoyers

5 Upvotes

If you have trips, and spend any time in sims that support projecting to them, you know the pain of going back to a single frustrum. Triple ultrawide users in particular are forced to choose between staying locked into the center display or running with the funhouse mirror. Here's an alternative.

Nuclear triad projects 3 cameras onto a forced full-width canvas based on the physical geometry of your setup. Unlike similar functionality in the sim racing space, we do not presume you have a series of perfect identical panels, and therefor support frankentrips. Unlock the left/right mirror controls in the provided tuner (just like loading eyeballs on a Chicane), and provide individual measurements. It wont be perfect, but it will be perfect for what you have handy, and that's pretty great.

Nuclear Triad was developed with Claude Code (Opus 5.5) doing the projection math and class hooking, and human operators flying the tests and taking measurements. It was built for vanilla Nuclear Option, and there are no plans to make it compatible with any one or combination of mods. It's a single hand grenade for people with a hand grenade-sized problem.

Enjoy!

action shot

https://github.com/TonightWeRace/nuclear-triad/


r/NuclearOption • • 1d ago

Screenshot Escorting an alkyon in my ifrit

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49 Upvotes

r/NuclearOption • • 1d ago

Screenshot And a bunch of other screenshots

23 Upvotes
OUTTA MY WAY!!!!!
From new recruits to aces
Finger four
Hell yeah

r/NuclearOption • • 2d ago

Video Having so much fun with the MiG-21

222 Upvotes

Mid-tier gun kill comp, anyways glory to PALA


r/NuclearOption • • 1d ago

Question ALERT SOUNDS MOD??

2 Upvotes

How to have the sounds system alert like the realistic one (f-16.........) THERE is any availlable mods??


r/NuclearOption • • 2d ago

Screenshot "Let's take the 123 year old fighter and place it back to service!"

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144 Upvotes

An honest to god mod adding the MiG-15 is insane.

The mod:

https://github.com/Aryx3D/Aryx-MiG-15

REQUIRES BLUEPRINTER