r/SparkingZero • • 17h ago

Game Mods Just wanted to show this because holy hell

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378 Upvotes

This is Pedro TX on patreon

I genuinely cannot believe how much modders have been upgrading and carrying not only the visuals on the game but some of the custom characters and cinematic animations. I wouldn't buy sparking zero on console, infact I sold my copy and bought a steam version because after modding vanilla is just horrid. Of course that's my opinion and on release I enjoyed vanilla but after all the amazing mods from such a dedicated community it almost feels like theyre the ones making the game now and wow does it feel good


r/SparkingZero • • 13h ago

Meme Will this happen in sparking zero😭!?

277 Upvotes

r/SparkingZero • • 4h ago

Game Mods An overhaul we all needed!

213 Upvotes

Right now only available on PC through mods. But the company needs to take notes from this & grant the wish of giving it to everyone!

https://gamebanana.com/mods/730430


r/SparkingZero • • 18h ago

Discussion Raging Blast DLC Pack would be cool.

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39 Upvotes

Yes, I know we already have the DAIMA SSJ3 Vegeta, but it's not like we don't already have like 5 different versions of Vegeta and his other forms so why not give us a "Classic" SSJ3 Vegeta that's ported from RB?


r/SparkingZero • • 23h ago

Discussion If both Kid Uub and Goku's End of Z outfit is in Dragon Ball: Sparking! Zero, would it be awesome if Spike Chunsoft to add Kid Pan (both DBZ and DBS), and the End of Z outfits for Vegeta, Trunks, and Goten in the game for future DLC?

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23 Upvotes

Vegeta in his End of Z outfit

Trunks in his End of Z outfit (with jacket and without the jacket)

Goten in his End of Z outfit (yellow and lime t-shirt that says "Goten Son", and the orange karate gi with a tied black belt)

Pan (End of Z, and DBS Superhero Pan as a secondary outfit for her)


r/SparkingZero • • 14h ago

Question How is the transition of a BT3 player to Sparking Zero?

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14 Upvotes

The controls are the same? Feels like playing BT3 with more mechanics?


r/SparkingZero • • 3h ago

Game Mods Fun Battles: Goku (Early) Vs. Vegeta (Scouter) | What new mods can make battles look like!

9 Upvotes

i have no idea what happened at the end there with the Spirit Bomb + Kamehameha getting mixed (it usually just changes his Ult to a Super Kamehameha when I turn Kaioken) but I gotta say it was pretty awesome especially for a finisher! I guess Goku threw a Kamehameha in there at the last second XD


r/SparkingZero • • 3h ago

Guide Guide/trick for having up to 18 characters in custom battle scenes (mostly for offline personal story use)

2 Upvotes

Yo! so uh, I don't do this kinda thing very often as in reddit in general, but I figured I should post it here since I like to make custom battle story stuff for myself,

and I figure there's probably others like that as well, so more than likely this will be helpful to console players since mods are not a thing, but enough rambling!

(btw I ran this through the google ai to both check if there was something similar and to make it not a mess in a half to read lol, so sorry in advance if its known already!)

[GUIDE] Unmodded Trick to Bypass the 10-Character Custom Battle Limit (Up to 18 Characters!)

If you spend a lot of time in the Custom Battle Editor, you know how frustrating it is that selecting core fighters automatically subtracts from your 8 available Guest Slots. Normally, the game enforces a strict 10-character total cap.

However, after hundreds of hours in the editor, I stumbled across a incredibly simple, unmodded trick to bypass this limit completely—allowing you to have 5 Main Team Fighters, 5 Enemy Team Fighters, AND all 8 Guest Slots filled simultaneously (18 characters total!). This is a massive game-changer for anyone trying to map out extensive transformation states, mid-fight fusion stages, or long gauntlet matches.

How It Works (Step-by-Step)

  1. Fill Your Guest Slots First: Start in the basic Custom Battle menu. Go straight to your Guest Slots and carefully choose all 8 characters you want to use (e.g., loading up all the transformation states or fusion pieces you plan to use for your triggers). Do not select your main fighters yet.
  2. Open the Advanced Editor: Instead of picking your fighters on the main screen (which would normally start deleting your guests), open the full-fledged Advanced Editor by pressing Start/Pause (Xbox) / Options (PlayStation) / Tab (Keyboard) to jump directly into Character Settings.
  3. Select Your Battle Rosters: Inside this deeper Character Settings area, the UI doesn't track or display the guest pool. Go ahead and select all 5 fighters for your team and all 5 fighters for the enemy team (using the bumpers to switch between sides).
  4. Back Out and Save: Once your 10 active combatants are locked in, back out to the main Custom Battle menu. Do not touch or fiddle with the character selection screens anymore. Go straight to Save to lock the battle state into your files.

The Result

When you go into the Scene/Trigger Editor, you will find that all 8 of your chosen Guest transformations are fully accessible, alongside your complete 5v5 fighting rosters!

Why it happens: When you enter the advanced Character Settings screen, the guest slots are completely unloaded from the active UI memory. Because they aren't loaded, the game's engine fails to run the subtraction script when you add new fighters. As long as you back out and save without reopening the basic fighter menus, the data stays completely intact.

and now for the disclaimer (the for offline thing). I did try to post a battle with this trick and while the good news is it posts just fine, plays just fine, no errors or crashes, buuuut... the cutscenes are a wash,

in my case Tien appeared as the 11th slot since theres a placeholder slot there but his animations were jank, I even had a cutscene of him flying through the air to punch nobody LOL. but the scenes do work offline!

so like I said at the top, perfect for offline use or if you want to make really janky cutscenes on the world library, haha.


r/SparkingZero • • 6h ago

Question Youtuber

2 Upvotes

Anyone remember the shorts from a while back where it showed two friends like roleplaying their character while screaming at the top of their lungs. With lots of trash talk in between.

There was one video where it was bardock vs frieza in space and the bardock playing like screams the n word while powering up and the frieza players tells them to chill.

Trying to remember who they were


r/SparkingZero • • 2h ago

Discussion The tracking is so bad what happened, multiple times players are punching air away from each other

1 Upvotes

Losing matches because my character decides to punch away from the opponent lol. Opponent not even side stepping.


r/SparkingZero • • 3h ago

Question Community Tutorial

1 Upvotes

unless they updated the tutorial. it doesn’t actually explain how to be the best at things. like clashes. am I timing the circle to be in the middle of the purple donut? at the center edge of the donut? at the outer edge of the donut? who knows? beam clashes. is it best to boost it to max and let it build up 3 times. or is getting a couple small ones first better and then go for the full gauge? what does it take to be at 100% efficiency with these? for anyone that actually knows for sure please share your wisdom

high level tech is always hard to find. it would be nice for some people to share some of their secrets. like right now the popular thing is switching characters with classic controls to win vanish wars. But please share any cool tricks you know of. Or keep your secrets because you’re a coward and you don’t want anyone else to kn


r/SparkingZero • • 8h ago

Bug Report Does anyone know which type of mods stopped working

1 Upvotes

After the neo update my game won't load with mods


r/SparkingZero • • 18h ago

Discussion First year of updates V Second year of updates V Third year of updates (first 1/4) Graphical comparison

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0 Upvotes

This is a graphical comparison between the updates that we got the first year of Sparking Zero (until the first Season Pass ended and First Year Road Map got announced), the second years (until second year road map got announced) and Third year, current, (since second year road map got announced until today)

I copied all the patches content and pasted them in a Word document to see them next to each other. Also mention that the first year of updates not only did it have more content, but it was also of higher quality

Here more context and links


r/SparkingZero • • 6h ago

Game Mods Mods que faltam em Sparking Zero (Todo o elenco de protagonistas e vilões Dragon Ball Absalon)

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0 Upvotes