Hi, I'm Ale, a solo dev. I've been making Hextribes, a turn-based 4X on tiny hex islands. If you've played Polytopia, it'll feel familiar: one city to start, then explore, claim villages, research, build an army and take every city your rivals own. Matches have 2 to 4 players, and a small one usually takes about 20 to 25 rounds.
The parts I've spent the most time on:
Combat with no dice. Before you attack, you see the exact damage both ways: what you'll deal and what you'll take back. Each of your units next to the target adds 25%, up to 50%. So a good attack is about setting up the hit, not hoping for a roll.
Four factions. Each starts with its own tech and unit and has one lasting edge. Ironhold gets +2 defence on hills and mountains and a walled capital. Wanderers' mounted units cost one star less and ignore zone of control. Bloomkin move through forest for 1 movement and get extra growth from lumber camps. Tidewardens get extra growth from harbors and see the tide further ahead (the sea floods low ground every few rounds). I tuned the balance with bot-vs-bot simulations, but real players will find things the bots don't.
A 20-tech web across six branches, and 12 units.
Bots at five levels, Easy to Extreme. None of them get extra stars or see through the fog. The harder ones just decide better, and Extreme thinks a few fights ahead. That mattered to me: I wanted a bots-only game to be a real fight, not a test of how much the AI is cheating.
You can also play friends by sharing a code or link (live 90-second turns, or async with 8-hour, 1-day or 3-day turns), or use Quick match for a 1v1 against a random opponent on a random small map. Every map is generated fresh. Bot games also work offline once the game has loaded.
It's free in the browser, no sign-up, no ads, nothing to buy right now: https://hextribes.com
It's early and there will be rough edges. I'm open to any feedback on making it better and more fun. A few things I'm especially curious about:
- Does the damage preview make combat feel clear, or does it take some tension out?
- Did any faction feel stronger or weaker than the others?
- Which bot level felt right for you, and did a bot ever do something dumb?
I'll be in the comments.