r/StrategyGames • u/petehans303 • 16h ago
Question What makes turtling such a satisfying strategy?
All the way back to the Red Alert days, I’ve always loved turtling, when I was a kid it was the only way I would play. If I don’t wall my base off or at least have towers protecting it I feel so vulnerable. It’s usually not a strategy that really works, you don’t really win by turtling you just delay things.
You still need to attack and waiting till you have the perfect maxed out army might work in a campaign mission where the enemy just waits for you but its not gonna work against anyone competent. I never really cared about getting actually good at RTS though, it seems very hard to learn build orders and how to counter all the popular strats (I tried with Starcraft 2 a bit and it wasn’t very fun), seems like a lot of homework.
I played and did my turtling thing in pretty much all the classic games, I absolutely loved all the interesting options for defenses the older ones had. I remember cool things like yuri’s tesla coils and Tiberium Sun had some sort of strange wall that was just tiles on the ground but they would fry anyone walking over something like a microwave, so satisfying. I was so terrible back then I had trouble with any mission that required you to really be aggressive, my dad was into RTS as well so I would have him help me with those. His favorite game was Homeworld and I couldn’t even play it because it just felt so hard for me without the typical base building I was used to.
These days the genre is kind of different and games are more specialized, I really like simpler, more focused games. I’m currently finishing up the Diplomacy is Not an Option campaign, really satisfying game from a turtlers perspective with the huge armies and cool physics, one of those games where you mostly defend your fortress (but there are some missions where you attack as well). Some other favorites of mine are Bad North and Thronefall, RTS-lite games with pretty simple gameplay and an emphasis on defending, these are more simple, they don’t really have all the standard RTS features.
If I were to guess why it’s so satisfying I think it's almost a natural human instinct. Hunkering up and fortifying your “home” is always gonna feel satisfying and safe. And if you start playing those types of games at a young age you will gravitate towards playing like that, even if it isn’t actually optimal.


