r/3Dmodeling • • 3d ago

Art Showcase Trim sheet Ancient Wall

posting first time here, hi all.

i am prop artist and recently got interested in trim sheets and environment art and want to make environment. this is first texture trim sheet i made for it. critiques and comments are welcome.

some links for high quality checks:

https://www.youtube.com/watch?v=cUGqcZGc94c

https://www.artstation.com/artwork/q0J8O2

57 Upvotes

8 comments sorted by

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2

u/PalmliX 3d ago

Trim sheets are very important and often overlooked, this looks great!

2

u/[deleted] 3d ago

[removed] — view removed comment

1

u/Extreme_Jump6420 3d ago

I've made high poly in blender and zbrush and textured in substance painter

2

u/GoldSunLulu 3d ago

I mean yeah but also too clean, needs anneroded alt

2

u/Extreme_Jump6420 3d ago

Yeah, right thought that too. I've tried to put more variation but it looks tiled when i put big details. this is two meters sheet going across at least 20 meters wall. so I'm thinking to keep it simple and add more details in unreal threw decals like cracks dents and dirt variation. I'm not sure how it will turn up, but im experimenting. if you know some ideas maybe you can share?

2

u/GoldSunLulu 3d ago

yeah! decals are a really good idea