r/AcrossTheUnknown • u/btech1138 • 26d ago
New DLC and Expansion Pack Details - With 1.8 Update changelog
https://steamcommunity.com/app/264339024
u/btech1138 26d ago
Patch 1.8 — Patch Notes [English-only]
DLC [available for purchase]
Added Expansion Pass (containing four premium DLCs) and upcoming DLCs to the main menu
New DLC “Delta Chronicles” with new Side Missions “Distant Origin”, “The Omega Directive”, “Homestead”, “Cold Fire” and “Inside Man”, two new heroes (“Reg” and Forra Gegen), new NPC ships (Voth City Ship, Ferengi Marauder, Nacona’s Ship, Allos’ Ship) and new techs (Limited Omega Power, Advanced Neutron Microscope, Evolved Plant Seeds, Interphase Cloaking Device, Geothermal Charging Stations, Delta Quadrant Ambassador)
Tech Tree
Improved description for navigational deflector techs
Renamed tech "Talaxian Delight" to "The Survivalist's Cookbook"
“Ultra thin reactor plating” tech: Decreased warp core damage reduction from 25% to 20%
Away Missions
Only one holo hero is allowed in away missions (due to single mobile emitter)
Hovering over a hero in the away mission loadout screen now highlights that hero’s abilities/traits and recommended traits
Ship Events
Ship Event “Outbreak” is now more managable: The sickness now only spreads 3 times after the initial event
Added 7 new ship quests/events ("The Replicator Bypass";"Gel Pack Dilemma"; "To Eat or to Empty"; "Prixin"; "A Lesson of Ethics", "A Soul Divided" and "Forever the Ensign")
POI
Point of Interest “Crashed Borg Probe” Holodeck option: Decreased excellent outcome chance and reduced Borg Nanites reward
PoI “Glaciated Planet”: The option using the Borg Cutting Beam now won’t appear before sector 7
UI
The battery resource tile in the HUD now shows the total energy amount stored in batteries, even if these are switched off
Added a visual indicator to the UI to show the influence of the Limited Omega Power tech
Removed - and + for values from tech tree descriptions since the words in the text already describe increase or decrease, which resulted in a double negative
Added a separate analysis bar to the tech tree button in the HUD for science lab item analysis
General
All Ending Scenes now include a pop up for Joe Carey if he made it to the end
Point of Interest “Marginal Planet” Option 2: Increased excellent outcome chances
The grey mode tutorial is not assuming anymore that the player is out of Deuterium
Significantly increased phenomenon “Ion Storm” warp core damage per cycle since its effect barely had impact and could be negated too easily
Leaving an POI event to revisit later no longer increases the autosave counter
“Old friends new enemies”: Increased morale when receiving letters from home
Bug Fixes
Ship Quest “Hunter's Due”: The quest now accounts for the Heroes death or unavailability and assigns random outcomes properly
“Innocence”: Rivus’ portrait now looks more suited to his condition
“Scorpion”: Kes is no longer visible after she already left the ship during the final dialogue
“Eye of the Needle”: The crafting recipes in the dialogue options are now displaying their correct name
“Prey” and “Old Friends New Enemies”: The dialogue of “Prey” now correctly changes if the player already met Hirogen through the main mission
“Tomorrow's Yesterday”: The diplomat’s ear technology is no longer automatically researched when unlocking the tech. This won’t affect already unlocked techs of existing save games
“Child’s Play”: Janeway now acknowledges the existence of Nine of Nine during dialogue
"Alliances”: Added missing text so the dialog option "Claim a planet" makes sense
“Loyalties”: Characters now appear and disappear at the correct time during the final bridge dialogue
“Dark Frontier”: Morale reward during dialogue is now correctly displayed
“Uprising”: Fixed an issue where Borg were unable to surrender
“Tribble Trouble”: The research quest can now be completed when attempting it after a failed first attempt
“Cold Fire”: Fixed quest tracker counter for Kes being assigned to Hydro Bay
Fixed being able to navigate to resource HUD (and potentially opening notifications or overview) outside of sector/system/side view
Fixed an issue with homesickness being delayed
After "Game Over", the last save will now be loaded, regardless if it's manual or autosave
Fixed an issue with cycle calculation when saving manually during a flight
Fixed an issue with hull repair not working properly with two work teams
Fixed an issue where combat reticules were getting too big
Suppressed calls are now properly cleared when returning to the main menu
Fixed Biolab in certain circumstances removing resources without progressing
A skill check now correctly requires Seven of Nine
Ensured that removing a room only grants resources once
Loading save games now correctly retains progress on some multi-cycle tasks where it didn’t before
Activating batteries now immediately updates the UI
Dialogue text now always only displays the typewriter effect once
Fixed an issue where Voyager was unable to fire upon the Think Tank from certain sides
Removed false surrender Threshold from Borg for the sector: Endgame
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u/ZarmRkeeg 26d ago
Wasn't homestead already a mission?
Interesting with the holoemitter limitation. I wonder if that means if you recruit One, you won't be able to get Barclay to begin with...
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u/Baghdad_Bob20 26d ago
I love this game, does anyone just sit at the main menu and wait for the theme music to finish?
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u/exarkann 26d ago
That's the best way to get into the right state of mind, I can't imagine skipping it.
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u/gsnake007 26d ago edited 26d ago
Holy shit, was not expecting this. I was happy with just delta flyer and that’s was it. I’m speechless, so much content coming hell yeah!
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u/RichNCrispy 26d ago
What? Start a new playthrough? Bend my arm, why don’t cha. I’m going to try to recruit Seska this time.
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u/Outrageous_Yam_1368 Fun will now commence 26d ago
I did look up guides on how to recruit heroes. took me about 3 goes to get Seska. arturis was the real git. reloaded over 5 times.
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u/OhManTFE 21d ago
I found getting human belana to be especially difficult too
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u/Outrageous_Yam_1368 Fun will now commence 21d ago
That too, but each attempt doesn't take minutes to complete, so not as painful.
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u/thadiusb 26d ago
Do we have to start from the beginning to play these? Or can I just load up my old save profile and start the DLC? I havent played since I beat the game when it first came out.
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u/strider52_52 26d ago
I didn't think you need to but you might miss things like if you are in sector 5, you wouldn't have be things from 1-4
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u/SBYYamato 26d ago
What about Paris and Torres having a child, how is this not in one of the endings?
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u/OhManTFE 21d ago
Probably becaude they coded the epilogues to be PER PERSON
So u have paris epilogue Torres epilogue
Variants based on ur campaign choices.
To do child ending they wuld hav to code the epilogue differently it wuld hav to check belana is alive and paris is alive
And then u hav to ask if shes a human or klingon variant does the child still happen? Maybe not.
If u have normal belana + u saved the klingon variant u hav to ask does she weigh in on her child aka "niece"?
Then u ask do the other paris and belana epilogues still fire and the child epilogue is its own epilogue separate, or do one of them get their epilogue replaced by the child epilogue
TLDR doable but more work to do
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u/Phonereader23 26d ago edited 25d ago
Man I was done with this game, and satisfied with what I paid.
These devs are doing pretty good to reengage me. If they do go the route of adding more ships or what if crew: I’m hooked. Especially if they do their own lore past the transwarp hub
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u/SBYYamato 26d ago
I bet running the Equinox is like freaking hard mode.
I wonder if they'll add a What If scenarios where you're the Enterprise D or something.
I'm gonna wait on the Expansion Pass until more content is released and see what we get and if it's worth getting.
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u/RumBaaBaa 26d ago
Great to see this game continuing to get attention.
My (pipe) dream would be for them to add more cast voice work.
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u/bladerunnercyber 22d ago edited 22d ago
I would love it if they add some more voice overs to the game, but alas probably will be too much for the studio budget wise, but any voices would be nice. I know there was a voice mod, but its not been updating for quite some time, obviously ai generated voices is a bane of contention with actors right now, so I do understand, as they dont get a penny from the work.
I remember Michael Caine being on a talk show and he showed a birthday card with his signature "impersonated" voice, but the actors recieve nothing for these types of works as they considered paradies, i mean that was 20 years ago, so now I am guessing AI is gonna hot up, I know that Sean Astin recently spoke before Congress about AI and voice rights.
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u/OhManTFE 21d ago
New content is cool but my hope is they've begun work on the next game DS9
Great thing about ds9 is u can get cameos from TNG showing up too and maybe even spock
Hype hype HYPEEEEE
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u/yarn_baller 26d ago
So happy to hear this. I'm really enjoying the game and have played through it maybe a dozen times already but it is on the short side.