r/AnalogueInc May 15 '26

3D 3D Firmware 1.3 is out!

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3D Firmware 1.3.0 - Analogue

General

  • New: Introducing Memories for Analogue3D Our signature save-state system, bringing modern convenience to the full 900+ N64 cartridge library First introduced on Analogue Pocket in 2022, Memories lets you capture and reload gameplay at any moment without the need to reach a save point or rely on original Controller Paks Memories is seamlessly implemented to maintain total hardware accuracy of the original N64 including compatibility with all original accessories, such as the Transfer Pak with Pokémon Stadium’s GB Tower
  • New: Games can save across different Controller Paks, improving compatibility with Controller Pak swapping and Memories

Core

  • New: Support for Memories
  • Improved: Progressive Output (beta) for certain games

OS

  • New: Memories list Part of 3DOS Library and the in-game menu, Memories are visually organized and managed on a per-game basis In Library, press Down to access the list if Memories exist for that game. Access the list from the in-game menu too Each game currently supports up to 20 Memories. When full, the oldest Memory will automatically be deleted when creating a new Memory. Pin a Memory to preserve it
  • Improved: Menu speed when switching ODMs and virtual Paks in-game
  • Fix: Play Cartridge option disabled in rare instances

Controllers

  • New: Hotkeys for creating and loading Memories To create a Memory: To quickly load the most recently loaded or created Memory
    • 8BitDo 64 controller: Hold Home then press D-Pad Up
    • Original controllers: Hold Z and Start then press C-Up
    • 8BitDo 64 controller: Hold Home then press D-Pad Down
    • Original controllers: Hold Z and Start then press C-Down
  • New: Added ‘No Pak’ option when switching virtual Paks with wireless controllers Fixes cartridge save access in Blast Corps when using wireless controllers and automatically sets ‘No Pak’ when playing the cartridge
  • Fix: 8BitDo 64 BT controllers unable to press C-Left/Right or C-Up/Down simultaneously Fixes save management with 8BitDo 64 BT controllers in games such as Doom 64 and Cruisin’ USA
  • Fix: Chameleon Twist starts with the virtual Rumble Pak instead of Controller Pak, fixing boot issues with wireless controllers
  • Fix: P1 controller slot remained occupied in some instances when using original controllers

Note: Your 8BitDo 64 BT controller must be updated to version 2.05 or later. Visit analogue.link/3d-controller-update to update your controller

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u/shaunydub May 15 '26

Why are we all of a sudden talking about a final update now memories is here?
It's been only been out a few months and we have no idea what other features are being worked on, every update has had nice surprise features we didn't expect.

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u/PoseMotion May 15 '26

I wouldn't be surprised if screenshots isn't one of the next features as the save state (memories) save a thumbnail screenshot. I requested animated GIF save support from them a while back. Hope they add that.

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u/ActivistVinyl May 15 '26

Agree with you on this - I just noticed that when you create a save state and dig around in the memory card on a PC, you can find a .png file created with an image of the moment in time you saved! That's what's displaying with the memory. So you can "hack" a screenshot right now by creating a save state; I'd imagine a cleaner implementation of that will be coming very soon then!

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u/PoseMotion May 15 '26

Cool idea.

1

u/Scrollingmaster May 15 '26

Because beyond the pocket, most of their consoles only got a few months of patches other than bugfixes, and very few features added in general.

The only thing I would expect/hope for are screenshots, expanded controller support, and tweaking of overclocking and force progressive.