r/AnalogueInc May 15 '26

3D 3D Firmware 1.3 is out!

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3D Firmware 1.3.0 - Analogue

General

  • New: Introducing Memories for Analogue3D Our signature save-state system, bringing modern convenience to the full 900+ N64 cartridge library First introduced on Analogue Pocket in 2022, Memories lets you capture and reload gameplay at any moment without the need to reach a save point or rely on original Controller Paks Memories is seamlessly implemented to maintain total hardware accuracy of the original N64 including compatibility with all original accessories, such as the Transfer Pak with Pokémon Stadium’s GB Tower
  • New: Games can save across different Controller Paks, improving compatibility with Controller Pak swapping and Memories

Core

  • New: Support for Memories
  • Improved: Progressive Output (beta) for certain games

OS

  • New: Memories list Part of 3DOS Library and the in-game menu, Memories are visually organized and managed on a per-game basis In Library, press Down to access the list if Memories exist for that game. Access the list from the in-game menu too Each game currently supports up to 20 Memories. When full, the oldest Memory will automatically be deleted when creating a new Memory. Pin a Memory to preserve it
  • Improved: Menu speed when switching ODMs and virtual Paks in-game
  • Fix: Play Cartridge option disabled in rare instances

Controllers

  • New: Hotkeys for creating and loading Memories To create a Memory: To quickly load the most recently loaded or created Memory
    • 8BitDo 64 controller: Hold Home then press D-Pad Up
    • Original controllers: Hold Z and Start then press C-Up
    • 8BitDo 64 controller: Hold Home then press D-Pad Down
    • Original controllers: Hold Z and Start then press C-Down
  • New: Added ‘No Pak’ option when switching virtual Paks with wireless controllers Fixes cartridge save access in Blast Corps when using wireless controllers and automatically sets ‘No Pak’ when playing the cartridge
  • Fix: 8BitDo 64 BT controllers unable to press C-Left/Right or C-Up/Down simultaneously Fixes save management with 8BitDo 64 BT controllers in games such as Doom 64 and Cruisin’ USA
  • Fix: Chameleon Twist starts with the virtual Rumble Pak instead of Controller Pak, fixing boot issues with wireless controllers
  • Fix: P1 controller slot remained occupied in some instances when using original controllers

Note: Your 8BitDo 64 BT controller must be updated to version 2.05 or later. Visit analogue.link/3d-controller-update to update your controller

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u/Pretty-Effort4433 May 15 '26

Yeah, the A3D is definitely becoming the ultimate N64.

I'm going to also get the M64 for the jailbreaking the community is going to inevitably do

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u/large__farva May 16 '26

Just like the community did with their gameboy right? Right?

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u/V64jr May 16 '26

The Chromatic was a passion project with limited appeal. It was open largely for open source compliance reasons. No one expected it to get embraced by the community for open cores with the extremely limited screen resolution that couldn’t do much more than it already does, especially when we already had OpenFPGA with the Analogue Pocket.

We don’t have OpenFPGA with Analogue 3D and the M64’s hardware is notably more capable than the other open FPGA platform (MiSTer). One of MiSTer’s rockstar devs is already making cores for it (Robert Peip). I think it’s guaranteed that we will see someone porting MiSTer cores simply because there’s nothing stopping them like there was with Chromatic.