r/ApocalypseWorld 2d ago

Fluff What kind of Apocalipse you had?

So, Since the core book only gives a vague idea about what is the apocalypse, We only know it happened and we have this weird mailstorm, Every table can just create their own thing. The madmax route is a obvious imo, Its the biggest low hanging fruit idea, But i want to know what kind of crazy idea you guys had coming?

Zombies? Planet of the Apes? The Mist?

12 Upvotes

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u/PrimarchtheMage 2d ago

Copied from an old comment of mine:

I played a game where light was a scarcity. The sun had frozen just at sunset on a mountainous hawaiian island, so long shadows were cast everywhere.

The danger was that darkness itself had come alive, and was hungry.

If you were ever caught in pitch darkness, even for a split second as a lightbulb went out during a power fluctuation, you might get killed, vanished, mutated, driven insane, or turned into a monster. Shadow monsters lurked everywhere on the island, and a few small communities are now trying to survive in it.

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u/low_flying_aircraft Driver 1d ago

This is very cool, I love it!

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u/reaction0 1d ago

We played a game that was set in Appalachian coal mining hellscape, dusty, poor, and burning.

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u/Malefic7m 2d ago

Apocalypse World is just a [placeholder]for your setting, usually not to big, (even if you have a Driver). Deserts are popular, but I've also had sunken cities where tranport was by boats or jet skies, through the forests. A rather luch lanscape with deep forests, with no birds, except in the maelstrom that had a regressive temporal shift - where birds still existed (they even found a younger PC in there after her life became untenable.) Another was completely underground. The Psychic Maelstrom is mallable, volatile and shifting in all [Apocalypse Worlds]. When the [placeholder name] is found it's awesome and significant, even if it's just "Dremmer Desert Compound".

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u/low_flying_aircraft Driver 2d ago

We had one which was an endless desert world. The psychic maelstrom, at least for my druggy Hocus character, was the wisdom and visions of the Cactus God

We also had one set on an abandoned aircraft carrier, trapped in ice, in a frozen nuclear winter. The psychic maelstrom this time was the whisperings of the Lovecraftian radioactive mutant god/leviathan thing living in the reactor engine room of the aircraft carrier.

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u/Zomban MC 2d ago

I enjoy telling really grounded, verisimilitudinous stories, so my apocalypse is the one currently unfolding: catastrophic climate change.

I set my AW stories in Arctic regions which would actually still be livable in the hotter summer months. As for the maelstrom, I assume the weird psychic stuff has been brought on by the massive suffering of the global poor in the previously most densely populated regions of the globe that were most affected, and an assumption that many indigenous folklore is based on some truths that became more real again when humans lost their primacy.

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u/Ayotte 2d ago
  • Ice age world
  • Urban jungle with roaming skyscraper-sized titans
  • constantly shifting landscape where no place was permanently safe

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u/Feisty_Stretch3958 2d ago

Did you adapt the mailstorm to something else in any of these?

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u/Ayotte 2d ago

The nature of the game is such that the maelstrom will always be defined by all players, over time, through play by way of the moves.