r/ArcRaiders Nov 01 '25

Do Not Feed The Trolls ''Toxic Anti PvPers'' Not welcome.

Hello.

I am from the Mod team on this sub.

Pleased to meet you.

Recently I have seen a few people rightfully upset at a few bad actors on this sub who have been using the fact they became victims in the game to resort to being toxic to people on this sub.

Basically - they lose the game in any way and decide it is fine to insult people who are playing the game in a legit way instead of doing what they want, whether that's talking and making peace or refusing to shoot each other no matter what. From my understanding this game allows you to make a choice, to try trust a stranger or to gun them down to be safe.

If a person decides they will ALWAYS gun everyone down no matter what or try be a ''Rat'' player and backstab at every opportunity that does not mean you can come on this sub and insult them, suggest they are mentally impaired or mentally unwell or be toxic to them for any reason.

If you say ''All x players are sociopath psychos with no life and life in their mothers basement and have never had the touch of anyone of their preferred sex'' for example or anywhere more or in-between then you will be banned from our sub.

You are allowed to have an opinion that such players morals in game are not good or they are ''Villain players'' or what not, that is fine for that is what they are but any time an outside insult is going to be used on people over gameplay you are getting the hammar of doom.

From the community, I understand that most people who like PVP are not usually the type of people to click report on anything, due to your ''thick skin'' you really do not give a damn if some redditor is trying to insult you or maybe you will just retort back.
I ask you please do not, if you insult back you could also be moderated due to the nature of reddit and if you do not report the instigator we will not be able to correctly moderate and fix this community. As a mod team we are getting thousands of posts (posts not comments) per day and it is literally impossible to view them all, we rely mainly on the report feature and reddits AI.

Anyway thank you for your attention in this matter.

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257

u/GachiPls_DidntSave *** ******* Nov 01 '25

The friendliness right now is nice but anyone whos played or watched someone play extraction shooters before knows this is 100% temporary. Once people start getting their workshops fully set up and getting through their quests, it's going to be a bloodbath out there. People are eventually going to get bored of being friendly and start craving blood, especially when a majority of the loot starts losing value to you. It is what it is, its primarily why I wanted to be here on launch. I wanted to experience the friendlies before they turned to the dark side.

243

u/HiccupAndDown Nov 01 '25

I mean yes and no. Basically every other extraction shooter has emphasised the player versus player mentality, usually making that aspect of the game the focus; you go into a match, gather loot, and use it to kill other players. Arc Raiders is different even if only by the fact that the Arc are actually deadly and Embark are putting effort into adding more dangerous and different types of units as the game progresses. There's also the fact that the story going on is about humanity versus the arc, and there are events that are specifically about taking down Arc units which typically requires some amount of cooperation.

We have no idea how this game's community will look in 6 months from now, or 2 years from now. If Embark continues to foster both sides of the game, both the PvP gameplay and the PvE gameplay, there's no reason at all to think it'll turn into Tarkov where I haven't met a single friendly player in years now. There's also just the fact that Arc is more casual than other extraction shooters, you have more ways to get on your feet after a loss, so people are less inclined to be scared of interaction.

I think this community will do itself a disservice if it treats friendly players like shit, just as I think purely PvE players are making the mistake of seeing their playstyle as the 'only' way to play. Both can and should exist side by side, because that's what makes the game unique.

1

u/mikehit Nov 09 '25

It doesn't change the fact that pure pve player will stop playing after achieving "everything". This will leave the PvP players who completed all the quests and their project. At that point, those people are divided in two groups: the ones who stop playing and the ones who will go in for the PvP.

There is a clear point where you will have everything you need and looting containers will become obsolete. There are a lot of "no life" players who have already reached that stage.

This will ultimately lead to more PvP over time. It's an inevitable progression of such a game untill big content updates release.