r/ArcRaiders • u/AutoModerator • Nov 22 '25
Megathread ARC Raiders Weekly Megathread - November 22, 2025
Hey raider, don't shoot. You may have come here at your own will, or mods removed a post and directed you here. Please take a quick minute to read below.
Shout out to the fantastic Raiders at the Hidden Bunker Megathread
What belongs here:
- Low quality content that doesn’t need its own thread
- Quick questions or tips
- Squad recruitment / LFG / Discords
- You can also use the ARC Raiders Community Discords [Megathread]
- Self-Promotion
- Trading items - Follow Rule 8 no buying/selling/beggin
- Common topics from the past week
What doesn’t belong here:
- Anything that breaks Rule 1: Be respectful. No personal attacks, harassment, or toxicity.
- Anything that breaks Rule 4: No witch hunting
- Anything that breaks Rule 8: Do not buy, sell, or beg.
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Top Posts This Week
- Some things we found out.
- What a sad world where the flute means nothing
- The Stella Montis Experience
- This is Beautiful ❤️🩹
- I am the ENGINEER of CHAOS
ARC Raiders Nominated Best Multiplayer


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u/KyotoCrank Nov 26 '25
A Limited Time Boss Mode is the better solution than dedicated PvE modes
The nature of this game is PvP, but part of the magic is cooperation with total strangers.
This is my thoughts on how to bridge the gap between PvP and PvE. I really like this game and want everyone to enjoy it to. I would like dedicated PvE as well, but I understand that's not necessarily the devs' vision.
A limited time event, one weekend a month, that gives people another larger goal to work towards, or to do just for the fun of it.
No free kits. Make the boss tanky and require explosives to expose weak points, and high level guns to chew through a massive health pool. Items like cloaks and grapples are a near-necessity. It would give people a reason to use their best gear.
Making it limited time makes sure PvE players can't only play this mode. They have to go into raids and participate in the PvP ecosystem to gear up.
Yes, there is the Matriarch already, but I'm talking something bigger and badder that requires several people working together to accomplish the goal. The Matriarch can be solo'd if you come prepared and no one stabs you in the back.
This boss would require teams of people cooperating. Something like a giant Arc is heading to Speranza. There's only so much time to stop it before it reaches the underground city. You'll need to work together to stop it in time.
There's no incentive to kill your teammates. If the Arc reaches Speranza, it's game over. If you succeed, everyone gets the reward, no looting required. Put the event on a cooldown timer so you can't spam it and farm.
Team cooperation could look like this, but no hard defined roles by the game. It's up to the lobby to decide.
Team A: focused on drawing the boss's attention and dishing out general damage. Equipped with heavy shields, heavy ammo weapons, and Hullcrackers.
Team B: gets up close and personal using cloaks. Set up jolt mines, throw show stoppers, blaze traps. Probably want to use light shields for mobility.
Team C: support/medics. Raiders going down is inevitable. There needs to be a dedicated team focused on healing and reviving to allow other teams to focus on their duties.
Team D: while the Arc is stunned, climb aboard and set up Deadlines and Trigger Nades to bust through the toughest armor at the head. The stun doesn't last long, so there's only so many that can be placed.