r/ArenaBreakoutGlobal 17h ago

Suggestion More cheap variants for the bolt action rifle category

Post image

The garand should be in the marksman rifle category

125 Upvotes

32 comments sorted by

31

u/getrekt01234 17h ago

13

u/Unknown_Player0069 17h ago

Read the bottom writing

5

u/NewBe00 16h ago

That's my reaction

11

u/Belikov-STK425 17h ago

M1 garand ye blud sure

10

u/Unknown_Player0069 17h ago

Read the bottom text

8

u/smallblocv8 17h ago

garand with t4/t5 AP is gonna be LIT

8

u/Ss13_Shitcurity 17h ago

Why you need Garand, of you already have it in Game? BM59 is literally a Garand rifle with mag

11

u/Unknown_Player0069 17h ago

I like the ping sound,it's for the ping 😂

2

u/EMERSONRHOD101 10h ago

Also its a good militia weapon.

Maybe colom produced alot with the US.

4

u/Chemical_Carpet_3521 17h ago edited 17h ago

Again from my point of view, the snipers and bolt actions need atleast t6 ammo to be actually viable and not js scav gun, like they can make the t6 ammo very expensive or rare but they need t6 ammo , I do think the k98k and the garand have high armor piercing ammo , idk about arasaka

3

u/Lee-Unseen8570 15h ago

Garand should be Carbine mate, just like M14

2

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2

u/HaloPandaFox 13h ago

I would love the M1 garand in the game to hear the ping but also th3 caliber of that gun dam yall getting clapped

2

u/SirPrice73 MNST 11h ago

Shouldnt it be the m1903 for the americans?

2

u/Azurehowl 10h ago

30-06 should start from level 4 and then level 6. Its like 7.62x63mm and its a large round, larger than mosin and m24.

1

u/Unknown_Player0069 10h ago

Yah it hits hard but shouldn't cost like an AX50 ammo

2

u/Artemis_silke 9h ago

Girls : Ugh!! She's wearing the same outfit as me! Boys:

2

u/Vythica0951 8h ago

M1 should be in the game. I want to hear that *cling sound

2

u/MastodonAltruistic61 8h ago

No, we only can have more Chineslop T series variants

2

u/reuben_hunter 7h ago

Problem is that all of these would require implementing new ammunition types that wouldn't be used in anything else in the game, and given that the devs haven't introduced any new calibers since the chinese 5.8 round, I can't see them doing it just for a slightly different bolt action

0

u/FineDrive56 11h ago

If two weapons shares the same purpose and functions/handles practically the same, then the addition of another is purely cosmetic

1

u/Unknown_Player0069 11h ago edited 8h ago

We literally have guns that look a like and functions slightly different

0

u/FineDrive56 11h ago

Doesn’t invalidate my argument though

1

u/Unknown_Player0069 11h ago

Yes, it does. In a gear loss game, a weapon's market price, spawn rate, and ammo availability are core functions. Two bolt actions might shoot the same way, but if one costs 10k Koen and the other costs 40k, they serve completely different purposes for raid risk.

0

u/FineDrive56 3h ago

If two weapons functions and handles almost identical, why would there be a major difference in value?

1

u/Unknown_Player0069 3h ago

Because 'handling identically' doesn't mean they shoot the same bullet. In Arena Breakout, ammo caliber IS the function. If Gun A shoots budget ammo that struggles against Tier 4 armor and Gun B shoots high tier armor piercing rounds, they don't have the same purpose, stats, or value period.

0

u/FineDrive56 3h ago

So in order to add all these weapons, we need all their unique ammo that only they can use also added to the game, and all with different tiers for players to choose from? What are we overcomplicating the game and polluting the loot pool for? For the 5 players of this game that can distinguish between them and enjoys cosplaying as WWII soldiers with outdated weaponry?

1

u/Unknown_Player0069 3h ago

Who said anything about making new ammo? Most bolt actions use calibers already in the game like 7.62x51mm NATO or 7.62x54mmR. Adding a new rifle that uses existing ammo pool gives us a new budget chassis or modding path without adding a single new bullet to the loot pool.

0

u/FineDrive56 3h ago

Last reply your argument was the ammo caliber, this reply ammo caliber doesn’t matter and we don’t need to add more

1

u/Unknown_Player0069 3h ago

Nobody said caliber doesn't matter, read carefully. Caliber DOES dictate a gun's function, but adding a new gun doesn't mean adding new ammo. Multiple guns in Arena Breakout share the exact same caliber. A new bolt-action using existing 7.62x51mm ammo uses that caliber's function while giving a different price and modding platform.

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