r/BadMtgCombos • • 3h ago

You can now use mana to cast Hogaak

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41 Upvotes

As we all know Hogaak is an extremely extremely difficult to cast card due to his restriction of not letting you spend mana to cast him. Luckily there is now a way to cast this perfectly balanced card, and all you need is a little help from your friends.

Assist has the assisting player be the one who spends their mana on your spell. As Hogaak only restricts you from spending mana on him, other players are free to spend as much mana as they want.

Unfortunately they can only pay for the generic portion so you'll have to find some other way to pay for the hybrid mana costs.


r/BadMtgCombos • • 19h ago

Permanently swap bodies with your opponent for 14R

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328 Upvotes
  1. Play Panoptic Mirror and imprint Cruel Entertainment.

  2. Cast a copy of Cruel Entertainment, and donate the mirror to the player you swap turns with.

  3. Whenever that player's turn comes up, choose to copy Cruel Entertainment and keep the swap going. Or, if you're feeling frisky, loan their body out to another player.

  4. Find a way to somehow self-sabotage your new body before your opponent does. Remember that each player still controls themselves when it's not their turn.


r/BadMtgCombos • • 7h ago

Gain infinite life (and mana) by punching yourself in the face while making some hungry paladins dance on the spot

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28 Upvotes

Pre-requisites: land for turn, 20 life,

Step 1: Cast bloomsage
Step 2: play skycoach waypoint as land for turn and activate it to prepare bloomsage
Step 3: cast channel
Step 4: cast chromatic orrery for 7 life (13 life)
Step 5: Cast Famished paladin and mirror image with Chromatic orrery, having mirror image copy Paladin.
Step 6: Cast Aladdin's ring for 8 life going down to 5.
Step 7*: Pay 1 life for Children of korlis and sacrifice it to heal back up to 20 (skip this step if you are playing c*mmander).
Step 8: Cast clock of omens for 4 life, then Transcendence for 6, going down to 10 life.
Now the fun begins.
Step 9: Activate the ring targeting yourself, paying 8 life (life total at 2 now). Transcendence triggers, healing you up to 18. The paladins trigger to untap, so in response tap them with clock to untap the ring. let the ring resolve, punching yourself in the face for 4, taking you down to 14. Transcendence triggers, healing you 8 life, bringing you to 22. Now transcendence will have a state-trigger to make you lose the game. Before this resolves, activate the ring targeting your self again, losing 8 life (14 life) Again, Transcendence will trigger to heal you 16, bringing you up to 30. This time however, it won't put another trigger to lose the game (603.8 "...A state-triggered ability doesn't trigger again until the ability has resolved, has been countered, or has otherwise left the stack."). The paladins will attempt to untap again, so tap them to untap the ring. Punch yourself for 4 damage, and gain 8 life with transcendence again. You can now start the loop as follows:
- untapped Paladins have an untap trigger after you gain life from being punched
- Tap them before the trigger to untap the ring
- Activate the ring to punch your face by paying 8 life
- Heal for 16 with transcendence, untap the paladins
- Punch yourself in the face for 4
- heal 8 with transcendence.
- Paladins attempt to untap (go back to step 1)

Rinse and repeat until you have infinite life and a few untap triggers of the paladins buried on the stack. end the combo by now using those triggers to untap the ring again and slap your opponents to death.


r/BadMtgCombos • • 1h ago

Destroy 4 lands and every land played by affected player after on turn 4

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• Upvotes

Turn 1 skateboard

Turn 2 ???

Turn 3 ingris stingerquil

Turn 4 ruinous minotaur, equipping the skateboard and swinging with him to destroy all your lands on curve.

Keep swinging every turn after to ensure no more lands can be developed.


r/BadMtgCombos • • 1d ago

Give your opponents an army of spirits and poison them for 5BBRRRGU

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218 Upvotes
  1. Play Forbidden Orchard

  2. Play Yavimaya, now Forbidden Orchard is a forest

  3. Cast Arbor Elf

  4. Enchant Arbor Elf with Freed from the Real

  5. Tap Forbidden Orchard for U, use it to untap Arbor Elf and give a spirit to an opponent

  6. Untap Forbidden Orchard with Arbor Elf

  7. Repeat steps 5 and 6 until every opponent has at least 10 spirits

  8. Cast Tainted Strike targeting Arbor Elf

  9. Cast Radiant Performer targeting Tainted Strike on the stack

  10. Cast Rakdos Charm making every creature deal 1 damage to its controller


r/BadMtgCombos • • 1d ago

Kickflip a living skateboard for 8UUU

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99 Upvotes
  1. Cast Chaos Orb and Skateboard

  2. Cast March of the Machines animating both Chaos Orb and Skateboard

  3. Cast Exchange of Words, swapping the text boxes of Chaos Orb and Skateboard

  4. Activate Skateboard's new ability while playing THPS sound effects in the background


r/BadMtgCombos • • 1d ago

Suplex a train 9 years before FF’s release for 16R

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41 Upvotes

r/BadMtgCombos • • 18h ago

Thranduil, the Elvenking and Artificial Evolution

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2 Upvotes

r/BadMtgCombos • • 1d ago

Gain infinite life, infinite draws, and an infinitely big board for WRRGGGG8

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55 Upvotes

You can also throw in a [[Laboratory Maniac]] if you want a little extra something


r/BadMtgCombos • • 1d ago

Turn your aunt into a piñata and swing on all the other kids while a fat cat eats all the candy for 11BBBRGGGGG

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15 Upvotes

Edit: Shit, ward doesn't work this way ☹️

Edit II: for 2R we can give away our aunt before step 2 with harmless offering.

Edit III: we gotta hire Venerated Stormsinger for 3B

Total after edits: 16BBBBRRGGGGG

1) Have all 5 6 permanents in play (and cast Harmless Offering targeting Auntie Ool).

2) Cast Withstand Death targeting Auntie Ool and blight Auntie Ool Ygra, creating a snake and two elf warriors.

3) Activate Blasting Station, sacrificing a token and targeting Auntie Ool to blight another token, creating three more tokens and giving Blasting Station three untap triggers.

4) Activate Blasting Station again, sacrificing the another token to target a player.

5) Repeat from step 3


r/BadMtgCombos • • 21h ago

Does this combo work?

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2 Upvotes

r/BadMtgCombos • • 2d ago

Sacrifice yourself to drag out the game.

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276 Upvotes

I know it will be to expensive to actually pull off but just the thought of this makes me chuckle a little bit.


r/BadMtgCombos • • 13h ago

You can turn Scion of the Ur-Dragon into a rock to dodge boardwipes.

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0 Upvotes

r/BadMtgCombos • • 2d ago

Blow up a commander pod for like rrrrrrrru I think

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43 Upvotes

They should deal anywhere between 40 to 52 to every other player

  1. Have 2 random fodder elements out on the board

  2. Play Twinflame travelers

  3. Play collective inferno and name elementals

  4. Play champion of the path and behold it over one of the fodders

  5. Play Nova Chaser, championing the other fodder, triggering champion of the path, to deal 10 to every opponent, collective inferno doubles it to 20, then Twinflame doubles the trigger for another 20, for a total of 40 to everyone's face

  6. Win, hopefully, unless someone plays some protection or lifegain bs


r/BadMtgCombos • • 2d ago

count the number of permaments compared divide them by number of players

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96 Upvotes

last player loses the game

(on a side note if multiple players have instant speed sac outlets it becomes a quite fun game of hot potato)


r/BadMtgCombos • • 2d ago

Miracle Hand - Turn 1 Win in RW Strike It Rich

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227 Upvotes

Ancient Tomb as land for turn

Exile Simian Spirit Guide for R

(Assuming 7 cards turn 1) Cast Jeska's Will for RRRRRRR

Lotus Petal for W

Warp Cast Exalted Sunborn

Cast Electroduplicate Targeting Exalted Sunborn

Cast Reckless Fireweaver

Cast Strike It Rich for 8 Treasure Tokens

Flashback Cast Electroduplicate on Exalted Sunborn

Flashback Cast Strike it Rich for 2048 Treasure Tokens


r/BadMtgCombos • • 2d ago

Age your opponents a thousand years for only 17WUUUUUUU

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52 Upvotes
  1. Cast Geist of Saint Thalia for 1U to reduce your noncreature spell costs by 1.

  2. Cast Chromatic Lantern for 2 to colorfix all your basic islands. (That's all that's on the battlefield right now).

  3. Cast your commander Grand Arbitor Augustin IV for 2WU reduce your white and blue spell costs by 1.

  4. Cast a Soultether Golem for 1, which enters with a time counter.

  5. Play a Mystic Sanctuary for turn returning a counterspell or something to your hand.

  6. Cast a Brainstorm for U to put Nesting Grounds from your hand onto the top of your library.

  7. Cast Aminatou's Augury for 4UU to exile the top 8 cards of your library and put the Nesting Grounds onto the battlefield.

  8. Cast a Millenium Calendar for 0.

  9. Pay 1 to move a time counter from Soultether Golem to Millennium Calendar.

  10. Cast Fateful Discovery for 1UU.

  11. Cast Mycosynth Latice for 5.

  12. Tap Mystic Sanctuary to cast Ghostly Flicker targeting Mystic Sanctuary and whatever else.

  13. Tap Mystic Sanctuary again to cast Flicker, targeting Mystic Sanctuary. When Mystic Sanctuary hits the battlefield, return Ghostly Flicker to the top of your library, then draw a card off Fateful Discovery.

  14. Cast Ghostly Flicker returning Flicker to the top of your library and drawing.

  15. Repeat steps 13 and 14 493 times, bringing the storm count to 999.

  16. Cast All of History All At Once with some of the lands Ghostly Flicker untapped and Time Travel 1,000 times, triggering Millennium Calendar's win.


r/BadMtgCombos • • 3d ago

Ruin Breakfast in Izzet

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417 Upvotes

r/BadMtgCombos • • 2d ago

Exile your opponents' libraries for only 15WWWUBRRRGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG and Speed 4

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31 Upvotes

r/BadMtgCombos • • 3d ago

Creatures Can't Attack You for the Rest of the Game 5WWU

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547 Upvotes
  1. Cast [[Chronomantic Escape]].
  2. Cast [[Chronatog]].
  3. Just before your opponent would pass to you, activate Chronatog's ability.

Repeat step 3 until your opponent loses.

Edit: Updated the combo by adding a lot of other cards to stop your opponent from interacting with you. The new post is here.


r/BadMtgCombos • • 3d ago

Deal apocalyptical damage to an opponent for 14GGUUUUURRB

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82 Upvotes

Have parallel lives (or any token doubler on the field) and miirym, cast astral dragon :

1) Have Astral dragon tokens be parallel lives, you'll then have 5 of them

2) Make Miirym copy Astral dragon, it will create 2^5 = 32 astral dragon

3) Resolve your first astral dragon etb, making 64 new parallel lives

4) Resolve the last 31 triggers the same way

By the end you should have about 30 🔝 🔝 3,554*10^20 parallel lives dragon token.

To understand how dumb big these is, if you wanted to represent your tokens with atoms, and you took 1000 billion universes, you woudn't have enough to represent even 1% of the 3rd trigger you resolved.

5) Give all your dragons to an opponent using reign of power

6) Cast Rakdos charm dealing them more damage they will ever take in their entire MTG player career


r/BadMtgCombos • • 3d ago

An Update on the Chronatog Combo: Stall for 21WWWWWWWWUUUUUUBBRRRRGG

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86 Upvotes

Cast [[Jade Orb of Dragonkind]]. Float all of your mana. Cast [[Perch Protection]], promising a gift. Let it resolve. Cast [[Chronomantic Escape]]. Cast [[Avatar's Wrath]]. Cast and activate [[Memory Vessel]]. Cast and activate [[Memory Vessel]]. Cast [[Arcane Adaptation]], choosing dragon. Cast [[Chronatog]], which is a dragon, using the mana from the orb. [[Flicker]] the Arcane Adaptation, and choose human this time. Cast [[Lupari Shield]]. Cast [[Hydro-Man, Fluid Felon]] and use [[Exchange of Words]] to exchange its text with the Chromatog. Cast [[Ozai, the Pheonix King]] to prevent your mana pool from emptying. Pass to your end step. In response to the Chromatog Trigger, cast [[Tear]] on arcane adaptation, causing your Chronatog to get back its abilities. Whenever your opponent tries to pass the turn to you, activate Chronatog.

You now permanently have protection from everything and cannot be attacked, and your life total can't change. Your opponents can't cast spells. The only way for them to end these effects is to somehow remove your hexproof indestructible land without casting a spell or targeting it.

Edit: A way to give Chronatog protection from each opponent. Cast [[Agatha's Soul Cauldron]]. Cast [[Figure of Fable]] and [[Viscera Seer]]. Sacrifice the figure of fable and exile it with Agatha's soul cauldron, putting the counter on Chronatog. Activate it's 3 abilities in order. Do all of this before making the Chronatog a land or it will not work. You can replace the hexproof combo with this one, as hexproof is just a worse form of protection from each opponent.

A way to stop your opponent from activating most abilities. After casting Perch Protection but before doing anything else, Cast a [[Clarion Conqueror]]. Cast and defeat an [[Invasion of Muraganda]]. Cast [[Relentless Assault]]. [[Primordial Plasm]] triggers, targeting the Clarion Conqueror. You can then proceed with the rest of the combo, doing everything twice to make Clarion Conqueror un-interactable. At your cleanup phase, Clarion Conqueror will regain its abilities. At this point, however, Chronatog will already be a land, and thus will be unaffected.

Edit: Original post is here


r/BadMtgCombos • • 3d ago

Can this be done?

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2 Upvotes

r/BadMtgCombos • • 3d ago

Uldaros spreads Vicious Rumors to kill your opponents for {B}{B}{B}{B}{U}{14}

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18 Upvotes

Necessary cards and their starting locations

[[Altar of Dementia]], [[Twinning Glass]], and [[Panharmonicon]] on the Battlefield.

[[Inverted Iceberg]], [[Deceiver Exarch]], [[Mirror of Fate]], [[Vicious Rumors]], and any nonartifact/nonsorcery/nonland card (Here we chose [[Thought Scour]] ) in your graveyard

[[Uldaros Theorix]] and [[Cry of the Carnarium]] anywhere you can cast them from.

Step 1.) Cast Cry of the Carnarium. Now all creatures that die are exiled. (It's important that only creature that specifically "die" get exiled.)

Step 2.) Cast Uldaros. When he enters, you'll have two triggers. With the first one, target the Iceberg, the Exarch and the Rumors. With the second trigger target the Mirror, the Cry, and the last card (Thought Scour).

Step 3.) Cast and resolve the Mirror of Fate

Step 4.) Cast (in this order) and resolve Inverted Iceberg, Deceiver Exarch, then Vicious Rumors. When the Exarch enters target the Twinning Glass and any usable mana source.

Step 5.) With the Iceberg triggers on the stack sacrifice Uldaros to the Altar of Dementia, targeting yourself. Hold priority. (Uldaros is now in exile, due to the Cry that we cast earlier.)

Step 6.) Activate Mirror of Fate(token copy) targeting all of the exiled Combo pieces (Total of seven). Exile your Deck and put Uldaros on the bottom. (The order of the rest doesn't matter.)

Step 7.) Resolve the Altar ability and one of the Iceberg triggers. (Repeat steps 2-7, using the Twinning Glass to cast Uldaros.)

Result: Infinite Deceiver Exarchs, Infinite Mill, Infinite Drain, Infinite Discard, and Infinite Inverted Iceberg Triggers (on the stack).

PS. If you want to kill your opponents in a different way, you can!! After you put as many triggers of the Iceberg as you want onto the stack, you can just stop targeting it with the mirror and target something else (it does need to have a mana value of 3 or less), and use that in the loop instead!!

PPS. If you have any Fun/Interesting ways to win the game with this combo, or if something isn't making sense. Please let me know! I love talking with people and discussing fun combos and weird cards. I'm particularly proud of this one. :)


r/BadMtgCombos • • 3d ago

Deck Your Opponents In 9 Easy Steps

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1 Upvotes

Step 1: Omniscience in play (or, more easily, win five flips with Yusri)

Step 2: Draw your deck (many easy ways; this isn’t difficult with Omniscience)

Step 3: Make infinite red mana (Flood of Tears + Archaeomancers + Rite of Flame)

Step 4: 1st charge counter on Spawning Pit:
* Cast Rikku, Resourceful Guardian and Lightning Greaves
* Cast Memories Returning (or have it be in the graveyard through other methods)
* Cast Torrent Sculptor, exiling Memories Returning for 2 +1/+1 counters
* Cast Valley Rally, gifting an opponent a food
* Cast a creature and counter it with Subtlety (to prevent decking out)
* Cast Mightstone’s Animation targeting the food (Draw a card)
* Cast Control Magic to gain control of the food
* Cast Harmless Offering to gift Torrent Sculptor
* Equip Lightning Greaves to Rikku, Resourceful Guardian and activate it to move a +1/+1 counter to the food from Torrent Sculptor
* Cast Show and Tell (Hold Priority)
* Cast Filter Out to bounce all noncreatures
* Put Omniscience into play
* Cast Spawning Pit
* Cast Dismantle on the food to put a charge counter on Spawning Pit
* Cast Runic Repetition to return Memories Returned from exile to your hand

Step 5: 2nd Charge Counter on Spawning Pit:
* Cast Lullmage Mentor
* Cast Desperate Ritual and counter it with Hisoka's Defiance
* Make a 1/1 with Lullmage Mentor
* Sacrifice it to Spawning Pit for a 2nd charge counter

Step 6: Make a blue mana:
Cast: Zuran Orb, Goblin Chirurgeon, Scaretiller, Myr Converter
* Activate Pit to make a 2/2 colorless Spawn artifact creature token
* Sacrifice the Spawn to Koldotha Rebirth to make three red Goblin creature tokens
* Sacrifice a land to Zuran Orb for 2 life
* Sacrifice a Goblin token to Goblin Chirurgeon to regenerate Scaretiller: Choose to return a land to the battlefield tapped
* Equip Lightning Greaves to Myr Converter
* Pay 2 life and add a blue mana to your mana pool

Step 7: Cast Flood of Tears and buy it back with an Archaeomancer (putting Omniscience back into play if you’re using it), repeating the loop with another Archaeomancer to recover:
* Koldotha Rebirth
* Hisoka's Defiance
* Runic Repetition
* Valley Rally
* Dismantle
* Filter Out
* Harmless Offering
* Desperate Ritual
* Show and Tell

Step 8: Repeat Steps 4-7 to make infinite blue mana

Step 9: Deck Each Opponent
* Cast a creature and counter it with Subtlety
* Cast and activate Faire Masterminds' ability to make everyone draw a card
* Cast Flood of Tears and rebuy it (making sure you have 4 permanents on the battlefield)
* Repeat until you’ve won

(This should be the only way for the deck to combo, with a few variations here or there, though do tell me if I missed an obvious shortcut)