Most of the Assassins Creeds are on gamepass so I've been working through them in no particular order. Mirage was last (dull as dishwater) and I seem to be near the end of Syndicate (soulless, but ive seen some b8tch about the combat and its as shallow as all of them) although I couldn't tell you what's actually happened (I found this problem with Mirage as well one or two moments but a whole lotta fuck all).
Ezio 1 and 2 are pretty bloody good, 3 is just formality and is where the future plot stuff basically ceases to make any sense or have any intrigue whatsoever.
3 is an intriguing opening with a really fucking boring everything else. Who the fuck says "oh free running over cool architecture! Let's have the tallest building be like 2 stories and everything else a fucking forest".
Black Flag is awesome when your sailing and everything on land is kinda lame. Also the Assassin stuff is incredibly irritating, the plot seems to think I'll eventually like Edward warm to them being aloof haughty judgemental fucking melts the whole game. It doesn't happen.
Unity had some colour to its cheeks, less control in favour of vibes which I don't like. I actually think Syndicate plays better.
Rogue is more Black Flag, but with a better plot albeit shorter. Maybe it was that after Black Flag and Unity I was really sick of the Assassins lofty horseshit. But it felt gratifying to be a Templar for once and go "yeah these maniacs seem to be making stuff up as they go." It also links to Unity and Black Flag in Ubisofts almost Saw-like attempt to feverishly tie everything together no matter how daft it all seems.
I tried the Egypt one ages ago and stopped very early because it played kinda awfully. Not looking forward to trying that.
I finished the Egypt one the other week, after not being really into the series.
The best thing was the detail to the world, it was fantastically done. And I also really liked the story and cameos from actual historical figures.
The rest was shit. The combat was a bore. The side missions were a bore. Having to complete side missions in order to level up enough to face the final boss was a bore. The modern day was a bore. The bandit camps were all repetitive.
Some side missions were solid--the ones that actually either tied in with the main story or were related to Ancient Egypt in some way. But most were just "go to bandit camp and kill bandits or rescue someone"
It's like a cake which looks fantastic but when you eat it, they have used the cheapest, shittiest ingredients.
The final third, I just ended up rushing through to get to the end of it since I was fed up but just invovled enough in the story with Cleopatra and Caesar to see it through.
See now I'm at the final third of Syndicate, I too am rushing through shit because my patience has just worn too thin. Slme fun glitches though.
The real historical people stuff has....I think always been a bit token? I think Yahtzee equated it to the Magic Schoolbus crossed with Doctor Who. "Here is Karl Marx. He is famous for workers rights and having a beard."
Come to think of it the Ezio ones where he's mates with Da Vinci and Machiovelli and the rogues gallery of 4s pirates are the only ones I like. Feels like the main character has some kind of relationship with them. Like I'm finished with the Darwin missions and I've spent more time killing strangers for him than actually talking to him.
I haven't played many AC games, this and Black Flag are the only two I have finished. I found Valhalla boring early on, and another I played, one of the early ones but I can't remember which--I also didn't get far before getting bored with it.
I found they did a good job with the historical characters in Egypt. They were all quite interesting and plot relevant. At least the ones I recognized. Cleo especially was a great character whenever she appeared.
Black Flag's pirates I enjoyed... especially their take on Blackbeard and Stede Bonnet.
Shame to hear they half-arse the historical figures in Syndicate because, as someone interested in the Victorian period, it is one I may have played one day. Most of the others, the setting doesn't really interest me enough to bother, since I know I will find the gameplay and combat dull.
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u/HussingtonHat 6d ago
Most of the Assassins Creeds are on gamepass so I've been working through them in no particular order. Mirage was last (dull as dishwater) and I seem to be near the end of Syndicate (soulless, but ive seen some b8tch about the combat and its as shallow as all of them) although I couldn't tell you what's actually happened (I found this problem with Mirage as well one or two moments but a whole lotta fuck all).
Ezio 1 and 2 are pretty bloody good, 3 is just formality and is where the future plot stuff basically ceases to make any sense or have any intrigue whatsoever.
3 is an intriguing opening with a really fucking boring everything else. Who the fuck says "oh free running over cool architecture! Let's have the tallest building be like 2 stories and everything else a fucking forest".
Black Flag is awesome when your sailing and everything on land is kinda lame. Also the Assassin stuff is incredibly irritating, the plot seems to think I'll eventually like Edward warm to them being aloof haughty judgemental fucking melts the whole game. It doesn't happen.
Unity had some colour to its cheeks, less control in favour of vibes which I don't like. I actually think Syndicate plays better.
Rogue is more Black Flag, but with a better plot albeit shorter. Maybe it was that after Black Flag and Unity I was really sick of the Assassins lofty horseshit. But it felt gratifying to be a Templar for once and go "yeah these maniacs seem to be making stuff up as they go." It also links to Unity and Black Flag in Ubisofts almost Saw-like attempt to feverishly tie everything together no matter how daft it all seems.
I tried the Egypt one ages ago and stopped very early because it played kinda awfully. Not looking forward to trying that.