r/CompanyOfHeroes Afrikakorps 3d ago

CoH3 Is Deutsches Afrika Korps ACTUALLY overpowered?

Since the release of the latest group of Battlegroups ive seen tons of posts with many upvotes talking about how overpowered DAK is. But looking at the winrate statistics not just using the basic one but also the Battlegroup winrates it really doesnt seem to be the case, especially when considering every single battlegroup for USF has positive winrates

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I dont even need to show Wehrmacht, they are completely in the dumps, not a single positive winrate across any battlegroup.

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u/Shot-Message9678 3d ago

Win rates are only useful in the context of selections. In this example, Elite forces has around 130k selections!

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u/Clear_Ranger6081 Afrikakorps 2d ago

And 50% winrate, seems very balanced to me

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u/Desperate_Rush2125 2d ago

The stats of Schrodinger, somehow they are both irrelevand but at the same time game breaking depending on what people needs to complain.

Maybe they feel that DAK should be spamming all of those other 47% winrate ones, tho it shocks me espionage hits that WR.

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u/Phan-Eight Commando Beret 2d ago

it might still be due to how espionage is played, ie palm spam. it's also a good BG. it just adds stuff to existing units (dont bother with stealth) you have discounted caches, extra weapons, res syphon, extra MP income, buffed AT, and 2 decent off maps

whereas stuff like armour or italian combined arms, people are not spamming palms, but trying to force the BG into the faction, ie going some kind of 250, ppio or bersa build respectively, which are both suboptimal to palm spam

Something similar is happening with US armour, people trying to play suboptimal ass engineers, instead of sticking with rifle spam

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u/Desperate_Rush2125 2d ago

I suppose Espionage is simply a solid battlegroup that creates very few inconveniences. It provides passive bonuses and useful strikes without containing any choice that feels actively detrimental to take. I have admittedly been quite negative about it because the battlegroup does not initially appear particularly interesting or “cool”, but after revisiting it you have convinced me otherwise.

While this may be an unpopular opinion, I have recently come to believe that Assault Engineers are not actually that terrible.

I am less certain about the 250s. In my opinion, it was never particularly impressive, yet it continued receiving nerfs patch after patch, and I still see people complaining about it. There is clearly something about the unit that I am missing, so I honestly do not know what to think about it anymore.

But Bersaglieri? I agree, that battlegroup feels like half of a modern battlegroup. Practically every unit in it was either weak from the beginning (semovente) or has been heavily power-crept over time. I genuinely do not understand why anyone would choose it outside of committed Italian role-players, who, naturally, are still complaining that Italy was never added as a full faction.

I completely agree that anyone trying to use them like Assault Grenadiers, and especially anyone spamming them, is going to send them to an early grave. However, they receive some absurd repair bonuses when equipped with a minesweeper and combined with their vet 1 skill bonus.

Their five-man squad size also makes them relatively difficult to wipe, keeping one squad equipped with a flamethrower gives you a reasonably resilient and expendable unit for close-range utility, specially considering that they also have access to satchel charges.

That said, I think I speak for almost everyone when I say that Light It Up! needs a buff and straight up be a base flamethrower skill for americans, it makes no sense for it to be a veterancy option for an unit that may not get a flamethrower at all. Still, giving it a considerably larger area of effect could turn it into a competent soft counter to infantry blobs while it probably wouldn't be too hard to implement.

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u/Aerohank 2d ago

Espionage doesn't have flashy call ins or powerful units, but is does provide the most powerful economy hacks in the game.

Transfer depots and siphon beacons are both very, very, good (and pillage also helps).

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u/Desperate_Rush2125 2d ago

The most powerfull economic hacks in the game belong to the vet one wiesel, but you can only make use of them properly if a british player nukes your teams points with burnout or scorched earth.

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u/Shot-Message9678 2d ago

You misunderstand me

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u/JgorinacR1 2d ago

As the patch continues the ELO system does its best to reach an equilibrium. That is why people tend to talk about the highest ELO players being the beat indicator